Player Matchup

Bellona
Bellona
Asialils
Bellona
Level 157
God Stats
1W - 1L
1,126 SR
Queue Stats
263W - 262L
1,598 Elo+
Party 1
Chiron
Chiron
BenTheMoistOne
Chiron
Level 160
God Stats
3W - 3L
1,508 SR
Queue Stats
89W - 80L
1,626 Elo+
Party 1
Ne Zha
Ne Zha
Metal4Head
Ne Zha
Level 159
God Stats
32W - 42L
1,443 SR
Queue Stats
679W - 709L
1,518 Elo+
Party 1
Sylvanus
Sylvanus
Squeakborn
Sylvanus
Level 123
God Stats
3W - 3L
1,829 SR
Queue Stats
175W - 156L
1,517 Elo+
Party 1
Nox
Nox
WitchPlease
Nox
Level 144
God Stats
9W - 16L
1,611 SR
Queue Stats
137W - 130L
1,560 Elo+
Party 1
Team Averages
Level 149
1,503 SR
1,564 Elo+

VS

Team Averages
Level 131
1,511 SR
1,537 Elo+
Poseidon
Poseidon
AngryDestroyer
Poseidon
Level 149
God Stats
3W - 7L
1,268 SR
Queue Stats
398W - 378L
1,548 Elo+
Solo
Jormungandr
Jormungandr
AuranSol
Jormungandr
Level 50
God Stats
2W - 3L
1,462 SR
Queue Stats
50W - 48L
1,543 Elo+
Solo
Mercury
Mercury
PınkPanther
Mercury
Level 159
God Stats
10W - 15L
1,543 SR
Queue Stats
285W - 285L
1,516 Elo+
Party 2
Odin
Odin
atlerim
Odin
Level 155
God Stats
8W - 8L
1,606 SR
Queue Stats
264W - 271L
1,510 Elo+
Party 2
Ullr
Ullr
eogen
Ullr
Level 141
God Stats
0W - 1L
1,675 SR
Queue Stats
177W - 177L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Asialils
Bellona
13
3 / 1 / 2
8,061
537
8,612
10,288
6,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
10 / 0 / 1
9,362
624
12,530
10,483
3,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
Metal4Head
Ne Zha
13
3 / 2 / 9
8,410
561
7,427
10,315
5,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
Squeakborn
Sylvanus
14
2 / 2 / 3
8,696
580
9,513
12,706
8,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 2 / 4
8,459
564
3,410
5,926
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
1 / 2 / 2
7,417
494
3,624
6,216
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
AuranSol
Jormungandr
11
2 / 2 / 3
6,292
419
8,242
11,447
5,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
PınkPanther
Mercury
13
0 / 2 / 4
7,220
481
5,501
10,793
3,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
atlerim
Odin
11
1 / 5 / 3
6,655
444
5,409
14,134
7,260
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
eogen
Ullr
12
2 / 7 / 0
6,863
458
7,790
12,621
3,697
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
18
Kills
6
7
Deaths
18
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Poseidon
1
2
2
1
W
Bellona
Asialils
Bellona
3
1
2
4
L
Jormungandr
AuranSol
Jormungandr
2
2
3
1.75
W
10
0
1
10.5
W
Ne Zha
Metal4Head
Ne Zha
3
2
9
3.75
L
Mercury
PınkPanther
Mercury
0
2
4
1
W
Sylvanus
Squeakborn
Sylvanus
2
2
3
1.75
W
0
2
4
1
L
Odin
atlerim
Odin
1
5
3
0.5
L
Ullr
eogen
Ullr
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,492
Damage
30,566
49,718
Taken
55,211
26,775
Mitigated
21,615
18,382
Healing
14,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
3,624
559
0
1,309
6,216
1,895
0
1,693
4,523
49,392
0
W
Bellona
Asialils
Bellona
8,612
3,018
0
1,302
10,288
6,989
0
2,568
7,618
0
52,682
L
Jormungandr
AuranSol
Jormungandr
8,242
965
1,011
4,158
11,447
5,268
0
1,956
9,491
29,417
0
W
12,530
6,546
941
3,842
10,483
3,705
525
2,666
7,817
0
70,793
W
Ne Zha
Metal4Head
Ne Zha
7,427
2,236
0
2,446
10,315
5,501
199
3,210
7,057
0
25,959
L
Mercury
PınkPanther
Mercury
5,501
2,591
0
3,759
10,793
3,495
0
2,040
8,753
0
49,300
W
Sylvanus
Squeakborn
Sylvanus
9,513
3,315
827
6,924
12,706
8,160
1,356
1,970
10,678
44,603
7,596
W
3,410
395
0
2,100
5,926
2,420
0
1,178
4,682
56,454
0
L
Odin
atlerim
Odin
5,409
798
0
3,355
14,134
7,260
0
5,760
8,374
0
29,891
L
Ullr
eogen
Ullr
7,790
3,460
0
414
12,621
3,697
0
782
11,839
0
38,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,988
Gold Earned
34,447
480
Minions Killed
380
0
Camps Cleared
0
1,418,014
Distance Traveled
1,503,323
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,417
494
113
8
0
285,927
3
W
Bellona
8,061
537
100
7
0
331,678
6
L
Jormungandr
6,292
419
37
2
0
310,112
4
W
Chiron
9,362
624
111
7
0
301,527
0
W
Ne Zha
8,410
561
27
2
0
286,635
5
L
Mercury
7,220
481
104
7
0
373,402
5
W
Sylvanus
8,696
580
110
7
0
222,579
2
W
Nox
8,459
564
132
9
0
275,595
6
L
Odin
6,655
444
57
4
0
272,654
1
L
Ullr
6,863
458
69
5
0
261,228
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role