Player Matchup

Thor
Thor
Colosus21
Thor
Level 23
God Stats
1W - 2L
1,746 SR
Queue Stats
97W - 123L
1,436 Elo+
Party 3
Ares
Ares
SoHelpfull
Ares
Level 25
God Stats
28W - 34L
1,573 SR
Queue Stats
112W - 142L
1,515 Elo+
Party 3
Xing Tian
Xing Tian
TurtleCanon
Xing Tian
Level 27
God Stats
7W - 4L
1,980 SR
Queue Stats
169W - 174L
1,470 Elo+
Party 1
Zeus
Zeus
Vectra2606
Zeus
Level 26
God Stats
68W - 57L
1,497 SR
Queue Stats
176W - 188L
1,475 Elo+
Party 1
Kukulkan
Kukulkan
Wolfibber
Kukulkan
Level 14
God Stats
10W - 6L
1,783 SR
Queue Stats
28W - 24L
1,460 Elo+
Solo
Team Averages
Level 23
1,716 SR
1,471 Elo+

VS

Team Averages
Level 18
1,598 SR
1,484 Elo+
Tsukuyomi
Tsukuyomi
BadMOTE
Tsukuyomi
Level 26
God Stats
8W - 13L
1,687 SR
Queue Stats
199W - 212L
1,479 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Slayerchicle
Morgan Le Fay
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 35L
1,605 Elo+
Solo
Sun Wukong
Sun Wukong
Tianzi0707
Sun Wukong
Level 4
God Stats
3W - 1L
1,671 SR
Queue Stats
4W - 3L
1,534 Elo+
Party 2
Neith
Neith
cuVeeGanG
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,325 Elo+
Solo
Bastet
Bastet
kibatooth
Bastet
Level 26
God Stats
24W - 15L
1,634 SR
Queue Stats
155W - 156L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
5 / 11 / 10
16,767
882
13,495
24,955
14,848
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
6 / 4 / 16
17,793
936
17,722
32,926
47,018
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xing Tian
TurtleCanon
Xing Tian
20
1 / 3 / 15
18,473
972
12,428
25,839
47,753
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 11 / 8
16,787
884
17,397
22,096
8,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
Wolfibber
Kukulkan
20
9 / 4 / 13
18,889
994
36,206
20,870
12,441
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

18

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BadMOTE
Tsukuyomi
20
11 / 5 / 11
20,410
1,074
51,440
22,002
8,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Slayerchicle
Morgan Le Fay
20
1 / 11 / 7
16,578
873
20,118
28,961
11,360
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
Tianzi0707
Sun Wukong
20
4 / 6 / 11
18,174
957
19,825
30,676
31,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
cuVeeGanG
Neith
17
0 / 0 / 0
13,380
704
0
0
0
Bastet
kibatooth
Bastet
20
17 / 4 / 6
20,575
1,083
27,641
24,702
8,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
68
26
Kills
33
33
Deaths
26
62
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BadMOTE
Tsukuyomi
11
5
11
3.3
L
Thor
5
11
10
0.91
W
Morgan Le Fay
Slayerchicle
Morgan Le Fay
1
11
7
0.41
L
6
4
16
3.5
W
Sun Wukong
Tianzi0707
Sun Wukong
4
6
11
1.58
L
Xing Tian
TurtleCanon
Xing Tian
1
3
15
2.83
L
5
11
8
0.82
L
Kukulkan
Wolfibber
Kukulkan
9
4
13
3.88
W
Neith
cuVeeGanG
Neith
0
0
0
0
W
Bastet
kibatooth
Bastet
17
4
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,248
Damage
119,024
126,686
Taken
106,341
130,685
Mitigated
60,394
5,351
Healing
4,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BadMOTE
Tsukuyomi
51,440
21,546
0
1,715
22,002
8,650
0
15,618
6,384
0
100,874
L
Thor
13,495
3,952
0
0
24,955
14,848
0
3,251
21,704
0
37,288
W
Morgan Le Fay
Slayerchicle
Morgan Le Fay
20,118
2,038
0
1,746
28,961
11,360
0
24,936
4,025
65,150
0
L
17,722
313
0
0
32,926
47,018
0
5,717
27,209
33,332
0
W
Sun Wukong
Tianzi0707
Sun Wukong
19,825
3,377
0
1,223
30,676
31,947
0
23,164
7,512
999
43,784
L
Xing Tian
TurtleCanon
Xing Tian
12,428
899
498
765
25,839
47,753
0
7,556
18,283
39,171
0
L
17,397
1,785
0
735
22,096
8,625
0
993
21,103
44,969
0
L
Kukulkan
Wolfibber
Kukulkan
36,206
2,381
0
3,353
20,870
12,441
0
3,261
17,609
86,032
0
W
Neith
cuVeeGanG
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
kibatooth
Bastet
27,641
6,110
0
0
24,702
8,437
0
20,035
4,667
0
45,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,709
Gold Earned
89,117
297
Minions Killed
308
6
Camps Cleared
16
1,793,636
Distance Traveled
1,569,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
20,410
1,074
106
6
6
386,377
0
L
Thor
16,767
882
40
2
2
320,181
0
W
Morgan Le Fay
16,578
873
96
5
0
334,163
0
L
Ares
17,793
936
22
1
0
419,500
0
W
Sun Wukong
18,174
957
70
4
2
409,533
0
L
Xing Tian
18,473
972
43
2
0
362,580
0
L
Zeus
16,787
884
71
4
1
313,925
0
L
Kukulkan
18,889
994
121
6
3
377,450
0
W
Neith
13,380
704
0
0
0
0
0
W
Bastet
20,575
1,083
36
2
8
439,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role