Player Matchup

Hel
Hel
ChucaLodbrok
Hel
Level 28
God Stats
10W - 12L
1,285 SR
Queue Stats
52W - 68L
1,292 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GasHouseGang504
Morgan Le Fay
Level 24
God Stats
6W - 5L
1,285 SR
Queue Stats
82W - 88L
1,333 Elo+
Solo
Heimdallr
Heimdallr
Nara Revenge
Heimdallr
Level 24
God Stats
14W - 18L
1,409 SR
Queue Stats
214W - 249L
1,282 Elo+
Party 1
Camazotz
Camazotz
Recruit Gold538
Camazotz
Level 18
God Stats
1W - 1L
1,721 SR
Queue Stats
12W - 17L
1,239 Elo+
Solo
Thor
Thor
TzilacatzinR
Thor
Level 16
God Stats
5W - 7L
1,149 SR
Queue Stats
12W - 21L
1,221 Elo+
Party 1
Team Averages
Level 22
1,370 SR
1,273 Elo+

VS

Team Averages
Level 22
1,456 SR
1,320 Elo+
Merlin
Merlin
Aguirre343
Merlin
Level 29
God Stats
2W - 4L
1,340 SR
Queue Stats
72W - 93L
1,371 Elo+
Solo
Ares
Ares
King Slaver 664
Ares
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 90L
1,218 Elo+
Solo
Neith
Neith
Lil_CO_Yeti
Neith
Level 28
God Stats
4W - 1L
1,737 SR
Queue Stats
46W - 41L
1,321 Elo+
Solo
Mercury
Mercury
Malacara2562
Mercury
Level 26
God Stats
4W - 9L
1,495 SR
Queue Stats
387W - 415L
1,312 Elo+
Solo
Fenrir
Fenrir
Shazzorock
Fenrir
Level 22
God Stats
6W - 14L
1,207 SR
Queue Stats
600W - 696L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 3
12,737
579
9,611
12,506
5,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morgan Le Fay
GasHouseGang504
Morgan Le Fay
19
8 / 6 / 14
12,986
590
22,952
20,130
9,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Nara Revenge
Heimdallr
19
5 / 4 / 8
12,400
564
11,208
16,731
7,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
15
16 / 7 / 5
11,802
536
19,352
23,933
20,834
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 2 / 7
10,316
469
4,915
12,717
5,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aguirre343
Merlin
15
1 / 7 / 9
9,793
445
15,700
18,475
6,047
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 10 / 5
10,231
465
6,677
20,672
10,919
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

16
5 / 9 / 2
10,422
474
12,384
16,591
6,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
Malacara2562
Mercury
15
6 / 9 / 7
10,339
470
12,638
16,914
5,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Shazzorock
Fenrir
15
6 / 6 / 9
10,198
464
7,721
18,015
6,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
54
38
Kills
22
22
Deaths
41
37
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
Aguirre343
Merlin
1
7
9
0.79
W
6
3
3
2.5
W
Morgan Le Fay
GasHouseGang504
Morgan Le Fay
8
6
14
2.5
L
4
10
5
0.65
L
5
9
2
0.67
L
Mercury
Malacara2562
Mercury
6
9
7
1.06
W
Heimdallr
Nara Revenge
Heimdallr
5
4
8
2.25
W
Camazotz
16
7
5
2.64
L
Fenrir
Shazzorock
Fenrir
6
6
9
1.75
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,038
Damage
55,120
86,017
Taken
90,667
48,736
Mitigated
35,778
25,213
Healing
12,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Aguirre343
Merlin
15,700
2,282
0
3,242
18,475
6,047
538
5,856
12,511
65,622
0
W
9,611
557
1,531
5,749
12,506
5,694
4,065
3,933
8,543
80,313
0
W
Morgan Le Fay
GasHouseGang504
Morgan Le Fay
22,952
1,981
0
5,088
20,130
9,057
2,830
4,199
15,827
90,115
0
L
6,677
806
0
275
20,672
10,919
83
5,807
14,647
31,497
0
L
12,384
5,677
0
3,251
16,591
6,898
1,388
7,904
8,363
0
58,223
L
Mercury
Malacara2562
Mercury
12,638
8,361
0
855
16,914
5,497
0
5,636
11,114
0
27,345
W
Heimdallr
Nara Revenge
Heimdallr
11,208
6,025
0
5,759
16,731
7,299
6,014
2,641
13,888
0
90,078
W
Camazotz
19,352
6,192
0
6,923
23,933
20,834
1,874
7,013
16,776
0
36,671
L
Fenrir
Shazzorock
Fenrir
7,721
2,528
476
4,197
18,015
6,417
0
6,416
11,469
0
33,697
W
4,915
907
0
163
12,717
5,852
3,079
4,005
8,606
0
31,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,241
Gold Earned
50,983
545
Minions Killed
326
0
Camps Cleared
0
1,994,133
Distance Traveled
1,861,241
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,793
445
93
4
0
389,432
0
W
Hel
12,737
579
182
8
0
402,092
0
W
Morgan Le Fay
12,986
590
149
7
0
371,717
0
L
Ares
10,231
465
37
2
0
338,067
2
L
Neith
10,422
474
112
5
0
326,954
1
L
Mercury
10,339
470
39
2
0
408,166
0
W
Heimdallr
12,400
564
133
6
0
396,760
0
W
Camazotz
11,802
536
25
1
0
420,584
0
L
Fenrir
10,198
464
45
2
0
398,622
0
W
Thor
10,316
469
56
3
0
402,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role