Player Matchup

Fenrir
Fenrir
DirtyMLGman
Fenrir
Level 18
God Stats
0W - 1L
1,343 SR
Queue Stats
4W - 6L
1,349 Elo+
Party 2
Artemis
Artemis
SkrubDolf
Artemis
Level 26
God Stats
4W - 5L
1,492 SR
Queue Stats
4W - 5L
1,349 Elo+
Party 2
Jing Wei
Jing Wei
leaderbs
Jing Wei
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,349 Elo+
Party 2
Team Averages
Level 31
1,445 SR
1,349 Elo+

VS

Team Averages
Level 53
1,530 SR
1,388 Elo+
Hercules
Hercules
Draztheman
Hercules
Level 79
God Stats
3W - 1L
1,667 SR
Queue Stats
206W - 223L
1,425 Elo+
Party 1
Ra
Ra
Kevezz
Ra
Level 63
God Stats
8W - 10L
1,432 SR
Queue Stats
105W - 136L
1,400 Elo+
Party 1
Kuzenbo
Kuzenbo
TjackballeDELUX
Kuzenbo
Level 17
God Stats
4W - 4L
1,489 SR
Queue Stats
10W - 13L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 6 / 2
10,008
626
6,330
12,131
4,910
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
SkrubDolf
Artemis
12
1 / 11 / 1
8,698
544
5,739
14,502
5,078
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
leaderbs
Jing Wei
13
3 / 5 / 3
9,876
617
13,720
14,521
5,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Draztheman
Hercules
16
11 / 2 / 9
12,277
767
11,252
15,763
11,093
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ra
16
11 / 3 / 9
12,295
768
15,245
10,756
5,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 2 / 17
10,927
683
6,173
15,229
18,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
7
Kills
22
22
Deaths
7
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
6
2
0.67
W
Hercules
Draztheman
Hercules
11
2
9
7.75
W
Ra
11
3
9
5.17
L
Artemis
SkrubDolf
Artemis
1
11
1
0.14
W
0
2
17
4.25
L
Jing Wei
leaderbs
Jing Wei
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,789
Damage
32,670
41,154
Taken
41,748
15,169
Mitigated
35,084
1,820
Healing
9,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,330
1,962
0
141
12,131
4,910
0
5,160
6,723
0
27,360
W
Hercules
Draztheman
Hercules
11,252
2,289
0
2,937
15,763
11,093
146
0
14,749
470
26,303
W
Ra
15,245
1,330
2,223
3,448
10,756
5,081
1,010
0
10,756
55,885
0
L
Artemis
SkrubDolf
Artemis
5,739
1,808
0
0
14,502
5,078
0
8,476
5,622
0
29,318
W
6,173
2,284
0
1,074
15,229
18,910
488
0
14,293
18,451
0
L
Jing Wei
leaderbs
Jing Wei
13,720
10,120
0
1,679
14,521
5,181
272
7,174
7,161
0
34,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,582
Gold Earned
35,499
126
Minions Killed
135
0
Camps Cleared
0
751,659
Distance Traveled
859,779
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,008
626
34
2
0
252,949
0
W
Hercules
12,277
767
31
2
0
288,469
2
W
Ra
12,295
768
84
5
0
298,787
2
L
Artemis
8,698
544
46
3
0
197,569
2
W
Kuzenbo
10,927
683
20
1
0
272,523
4
L
Jing Wei
9,876
617
46
3
0
301,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role