Player Matchup

Awilix
Awilix
Gold V
AckermanBCL13
Awilix
Gold V
Level 109
God Stats
39W - 36L
1,533 SR
Queue Stats
535W - 535L
1,380 MMR
Solo
Vulcan
Vulcan
Gold IV
DrewXLsh
Vulcan
Gold IV
Level 108
God Stats
6W - 11L
1,517 SR
Queue Stats
226W - 228L
1,372 MMR
Solo
Amaterasu
Amaterasu
Bronze III
QuinteG2003
Amaterasu
Bronze III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,400 MMR
Party 1
Hel
Hel
Bronze III
ananaspro77
Hel
Bronze III
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,400 MMR
Party 1
Neith
Neith
Gold III
morgansito23
Neith
Gold III
Level 119
God Stats
9W - 16L
1,473 SR
Queue Stats
442W - 440L
1,403 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 84
1,505 SR
1,391 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 90
1,515 SR
1,394 MMR
Danzaburou
Danzaburou
Gold V
BertranA
Danzaburou
Gold V
Level 119
God Stats
4W - 10L
1,500 SR
Queue Stats
430W - 452L
1,352 MMR
Solo
Thanatos
Thanatos
Gold V
Enycto
Thanatos
Gold V
Level 67
God Stats
11W - 8L
1,579 SR
Queue Stats
90W - 95L
1,467 MMR
Party 2
Persephone
Persephone
Gold III
GRFuego
Persephone
Gold III
Level 69
God Stats
2W - 3L
1,328 SR
Queue Stats
76W - 92L
1,419 MMR
Solo
Sylvanus
Sylvanus
Gold V
Sbiavino
Sylvanus
Gold V
Level 64
God Stats
2W - 1L
1,449 SR
Queue Stats
185W - 187L
1,402 MMR
Party 2
Chaac
Chaac
Silver II
Techno_XTC
Chaac
Silver II
Level 130
God Stats
2W - 1L
1,721 SR
Queue Stats
42W - 42L
1,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 5
13,494
465
17,641
20,086
7,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vulcan
DrewXLsh
Vulcan
20
7 / 2 / 5
14,700
507
28,796
16,067
7,900
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
QuinteG2003
Amaterasu
18
0 / 6 / 5
12,135
418
7,014
24,235
16,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
0 / 5 / 0
12,623
435
4,819
13,283
5,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 6 / 5
13,796
476
16,272
19,696
7,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
SetAthenaTiamatJanusGilgamesh

VS

Bans
TsukuyomiSobekCu ChulainnScyllaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BertranA
Danzaburou
20
8 / 4 / 10
16,727
577
17,109
18,679
8,250
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Enycto
Thanatos
20
9 / 7 / 6
15,427
532
17,698
26,902
11,929
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
GRFuego
Persephone
20
1 / 3 / 9
14,198
490
12,816
15,633
6,369
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Sbiavino
Sylvanus
20
2 / 3 / 16
12,988
448
9,406
25,589
30,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
20
4 / 1 / 7
15,025
518
14,910
24,292
29,724
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
72
17
Kills
24
24
Deaths
18
20
Assists
48
Player
Kills
Deaths
Assists
KDA
L
7
5
5
1.9
W
Danzaburou
BertranA
Danzaburou
8
4
10
3.25
L
Vulcan
DrewXLsh
Vulcan
7
2
5
4.75
W
Thanatos
Enycto
Thanatos
9
7
6
1.71
W
Persephone
GRFuego
Persephone
1
3
9
1.83
L
Amaterasu
QuinteG2003
Amaterasu
0
6
5
0.42
W
Sylvanus
Sbiavino
Sylvanus
2
3
16
3.33
W
Chaac
4
1
7
7.5
L
0
5
0
0
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,542
Damage
71,939
93,367
Taken
111,095
45,475
Mitigated
86,962
29,566
Healing
48,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,641
5,916
0
3,942
20,086
7,841
0
5,178
14,908
0
88,762
W
Danzaburou
BertranA
Danzaburou
17,109
10,530
0
3,375
18,679
8,250
6,523
4,417
14,262
0
136,587
L
Vulcan
DrewXLsh
Vulcan
28,796
9,313
418
2,419
16,067
7,900
273
4,398
11,669
123,598
0
W
Thanatos
Enycto
Thanatos
17,698
4,074
0
18,140
26,902
11,929
1,517
6,087
20,815
0
132,757
W
Persephone
GRFuego
Persephone
12,816
571
283
5,675
15,633
6,369
2,553
8,331
7,299
96,236
0
L
Amaterasu
QuinteG2003
Amaterasu
7,014
2,665
0
10,018
24,235
16,535
827
3,258
20,977
281
61,618
W
Sylvanus
Sbiavino
Sylvanus
9,406
2,502
3,626
5,863
25,589
30,690
1,822
11,547
14,042
51,949
15,117
W
Chaac
14,910
2,186
0
11,631
24,292
29,724
879
3,512
20,714
0
94,406
L
4,819
417
4,259
3,933
13,283
5,680
466
5,777
7,506
35,540
0
L
16,272
4,961
0
4,577
19,696
7,519
616
3,194
16,502
0
119,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,748
Gold Earned
74,365
694
Minions Killed
822
0
Camps Cleared
0
2,685,614
Distance Traveled
2,633,155
29
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
13,494
465
116
4
0
560,854
7
W
Danzaburou
16,727
577
191
7
0
509,948
8
L
Vulcan
14,700
507
198
7
0
570,324
14
W
Thanatos
15,427
532
164
6
0
545,803
5
W
Persephone
14,198
490
182
6
0
528,980
13
L
Amaterasu
12,135
418
124
4
0
561,339
1
W
Sylvanus
12,988
448
95
3
0
477,654
3
W
Chaac
15,025
518
190
7
0
570,770
6
L
Hel
12,623
435
74
3
0
513,495
4
L
Neith
13,796
476
182
6
0
479,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role