Player Matchup

Aphrodite
Aphrodite
Celebes
Aphrodite
Level 28
God Stats
49W - 50L
1,505 SR
Queue Stats
72W - 85L
1,405 Elo+
Party 2
Olorun
Olorun
Hukit
Olorun
Level 26
God Stats
1W - 2L
1,248 SR
Queue Stats
141W - 180L
1,356 Elo+
Solo
Sun Wukong
Sun Wukong
KoeleKnaapKarel
Sun Wukong
Level 14
God Stats
11W - 9L
1,182 SR
Queue Stats
251W - 261L
1,560 Elo+
Party 3
Xbalanque
Xbalanque
WhiskyDonut
Xbalanque
Level 29
God Stats
6W - 2L
1,659 SR
Queue Stats
80W - 88L
1,409 Elo+
Party 2
Bakasura
Bakasura
kudgoudengids
Bakasura
Level 18
God Stats
6W - 4L
1,692 SR
Queue Stats
87W - 79L
1,522 Elo+
Party 3
Team Averages
Level 23
1,457 SR
1,450 Elo+

VS

Team Averages
Level 30
1,391 SR
1,295 Elo+
Fenrir
Fenrir
 
Fenrir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
DarkUthor
Terra
Level 15
God Stats
0W - 1L
1,193 SR
Queue Stats
0W - 8L
983 Elo+
Party 1
Neith
Neith
Lordreaperx
Neith
Level 16
God Stats
1W - 4L
1,269 SR
Queue Stats
2W - 9L
1,091 Elo+
Party 1
Nox
Nox
jeka4822
Nox
Level 28
God Stats
3W - 3L
1,491 SR
Queue Stats
121W - 113L
1,404 Elo+
Solo
Ares
Ares
magneto1
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Celebes
Aphrodite
12
5 / 1 / 21
8,809
629
3,825
5,176
2,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
Hukit
Olorun
13
6 / 4 / 15
8,830
631
9,552
8,517
3,372
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
KoeleKnaapKarel
Sun Wukong
14
8 / 2 / 6
8,888
635
6,257
8,765
5,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
WhiskyDonut
Xbalanque
14
25 / 2 / 8
10,111
722
27,038
17,031
6,455
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
kudgoudengids
Bakasura
14
11 / 3 / 9
9,210
658
8,906
10,542
6,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 7 / 3
7,429
531
6,369
15,753
5,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
DarkUthor
Terra
7
0 / 13 / 2
5,129
366
1,899
16,701
6,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
2 / 13 / 1
6,219
444
2,609
11,890
3,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 10 / 4
7,095
507
7,587
12,151
4,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
8
1 / 14 / 2
5,807
415
732
15,362
8,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
21
55
Kills
9
12
Deaths
57
59
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
7
3
0.79
W
Aphrodite
Celebes
Aphrodite
5
1
21
15.5
L
Terra
DarkUthor
Terra
0
13
2
0.08
W
Olorun
Hukit
Olorun
6
4
15
3.38
W
Sun Wukong
KoeleKnaapKarel
Sun Wukong
8
2
6
5.5
L
2
13
1
0.19
W
Xbalanque
WhiskyDonut
Xbalanque
25
2
8
14.5
L
2
10
4
0.4
W
Bakasura
kudgoudengids
Bakasura
11
3
9
5.17
L
Ares
1
14
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,578
Damage
19,196
50,031
Taken
71,857
23,944
Mitigated
28,142
23,931
Healing
6,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,369
232
0
2,366
15,753
5,830
0
4,142
11,201
0
27,221
W
Aphrodite
Celebes
Aphrodite
3,825
1,210
3,236
2,808
5,176
2,870
580
1,121
4,009
18,345
0
L
Terra
DarkUthor
Terra
1,899
735
263
753
16,701
6,378
0
1,427
15,274
10,983
0
W
Olorun
Hukit
Olorun
9,552
5,584
749
2,061
8,517
3,372
2,679
3,061
5,180
36,425
0
W
Sun Wukong
KoeleKnaapKarel
Sun Wukong
6,257
2,480
0
2,538
8,765
5,019
1,862
1,092
7,637
0
41,709
L
2,609
1,101
0
364
11,890
3,099
0
2,012
9,668
0
9,539
W
Xbalanque
WhiskyDonut
Xbalanque
27,038
21,065
0
9,272
17,031
6,455
3,942
3,083
13,884
0
58,288
L
7,587
1,286
0
1,809
12,151
4,212
0
2,842
8,861
27,104
0
W
Bakasura
kudgoudengids
Bakasura
8,906
5,935
0
3,267
10,542
6,228
3,180
1,309
9,103
0
42,156
L
Ares
732
503
0
561
15,362
8,623
66
2,954
11,578
9,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,848
Gold Earned
31,679
321
Minions Killed
131
0
Camps Cleared
0
1,175,199
Distance Traveled
1,045,225
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,429
531
55
4
0
268,846
1
W
Aphrodite
8,809
629
33
2
0
242,107
3
L
Terra
5,129
366
16
1
0
198,879
2
W
Olorun
8,830
631
58
4
0
223,038
4
W
Sun Wukong
8,888
635
75
5
0
205,354
1
L
Neith
6,219
444
11
1
0
200,201
0
W
Xbalanque
10,111
722
72
5
0
215,311
2
L
Nox
7,095
507
37
3
0
207,656
1
W
Bakasura
9,210
658
83
6
0
289,389
2
L
Ares
5,807
415
12
1
0
169,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role