Player Matchup

Sylvanus
Sylvanus
Merlot409
Sylvanus
Level 67
God Stats
3W - 3L
1,730 SR
Queue Stats
206W - 251L
1,314 Elo+
Party 1
Susano
Susano
OmenaCogro
Susano
Level 27
God Stats
12W - 12L
1,484 SR
Queue Stats
243W - 276L
1,329 Elo+
Party 1
Artemis
Artemis
aseroni
Artemis
Level 7
God Stats
1W - 4L
1,186 SR
Queue Stats
12W - 22L
1,052 Elo+
Party 1
Tiamat
Tiamat
mr_Nibelson
Tiamat
Level 46
God Stats
7W - 13L
1,296 SR
Queue Stats
147W - 190L
1,314 Elo+
Party 1
King Arthur
King Arthur
nixxoks
King Arthur
Level 25
God Stats
6W - 12L
1,191 SR
Queue Stats
124W - 145L
1,261 Elo+
Party 1
Team Averages
Level 34
1,377 SR
1,254 Elo+

VS

Team Averages
Level 48
1,487 SR
1,393 Elo+
Izanami
Izanami
B-RADDER95
Izanami
Level 81
God Stats
6W - 16L
1,319 SR
Queue Stats
268W - 320L
1,407 Elo+
Solo
Nemesis
Nemesis
DDDomi15
Nemesis
Level 41
God Stats
24W - 31L
1,438 SR
Queue Stats
168W - 204L
1,313 Elo+
Solo
Ymir
Ymir
IReflexionI
Ymir
Level 45
God Stats
11W - 10L
1,453 SR
Queue Stats
225W - 198L
1,419 Elo+
Solo
Artio
Artio
PoyoSlayer
Artio
Level 37
God Stats
25W - 21L
1,501 SR
Queue Stats
215W - 220L
1,438 Elo+
Solo
Janus
Janus
ghost01pb
Janus
Level 38
God Stats
2W - 1L
1,725 SR
Queue Stats
116W - 126L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Merlot409
Sylvanus
6
0 / 7 / 0
4,232
423
3,508
9,324
2,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
OmenaCogro
Susano
7
0 / 2 / 0
4,393
439
1,083
5,244
1,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
aseroni
Artemis
7
0 / 7 / 0
4,236
424
1,878
6,970
1,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
9
0 / 1 / 0
5,176
518
1,061
4,780
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
nixxoks
King Arthur
9
0 / 2 / 0
4,935
494
3,084
6,337
2,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
B-RADDER95
Izanami
10
10 / 0 / 4
6,821
682
8,163
4,011
1,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
DDDomi15
Nemesis
10
2 / 0 / 2
5,770
577
858
4,812
1,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 0 / 11
6,932
693
4,794
5,873
2,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artio
10
1 / 0 / 3
5,794
579
4,158
6,406
3,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
ghost01pb
Janus
10
2 / 0 / 1
5,791
579
2,467
2,003
454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
19
19
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
B-RADDER95
Izanami
10
0
4
12
W
Nemesis
DDDomi15
Nemesis
2
0
2
3
W
4
0
11
9.5
L
Sylvanus
Merlot409
Sylvanus
0
7
0
0
L
Susano
OmenaCogro
Susano
0
2
0
0
W
Artio
1
0
3
2.5
L
Artemis
aseroni
Artemis
0
7
0
0
W
Janus
ghost01pb
Janus
2
0
1
2.5
L
Tiamat
0
1
0
0
L
King Arthur
nixxoks
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,614
Damage
20,440
32,655
Taken
23,105
10,815
Mitigated
9,095
6,305
Healing
9,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
B-RADDER95
Izanami
8,163
6,068
0
1,623
4,011
1,146
714
1,407
2,602
0
35,067
W
Nemesis
DDDomi15
Nemesis
858
398
0
511
4,812
1,349
0
154
4,656
0
32,213
W
4,794
459
147
2,497
5,873
2,519
0
2,200
3,673
21,504
0
L
Sylvanus
Merlot409
Sylvanus
3,508
1,456
705
1,731
9,324
2,991
0
2,548
6,776
12,266
0
L
Susano
OmenaCogro
Susano
1,083
119
0
1,180
5,244
1,530
0
1,796
3,426
0
16,790
W
Artio
4,158
126
0
4,251
6,406
3,627
650
0
6,406
25,643
0
L
Artemis
aseroni
Artemis
1,878
1,471
0
0
6,970
1,538
0
1,936
5,034
0
14,886
W
Janus
ghost01pb
Janus
2,467
74
0
188
2,003
454
624
642
1,199
27,456
0
L
Tiamat
1,061
40
0
2,566
4,780
2,147
51
1,497
3,087
27,391
0
L
King Arthur
nixxoks
King Arthur
3,084
826
0
123
6,337
2,609
240
3,373
2,913
0
24,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,972
Gold Earned
31,108
192
Minions Killed
278
0
Camps Cleared
0
841,284
Distance Traveled
856,403
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,821
682
67
7
0
147,175
2
W
Nemesis
5,770
577
63
6
0
165,598
2
W
Ymir
6,932
693
35
4
0
162,812
4
L
Sylvanus
4,232
423
20
2
0
154,860
1
L
Susano
4,393
439
35
4
0
172,325
0
W
Artio
5,794
579
47
5
0
185,813
3
L
Artemis
4,236
424
29
3
0
168,092
0
W
Janus
5,791
579
66
7
0
195,005
2
L
Tiamat
5,176
518
53
5
0
165,861
1
L
King Arthur
4,935
494
55
6
0
180,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role