Player Matchup

Apollo
Apollo
BLEUWAFFLE-_-
Apollo
Level 17
God Stats
4W - 4L
1,392 SR
Queue Stats
12W - 16L
1,311 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BySynexAmot
Morgan Le Fay
Level 27
God Stats
4W - 6L
1,324 SR
Queue Stats
123W - 136L
1,283 Elo+
Solo
Yemoja
Yemoja
GHOST-BOY__23
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Ra
Ra
Just_0074EverMTM
Ra
Level 17
God Stats
4W - 5L
1,594 SR
Queue Stats
32W - 31L
1,398 Elo+
Solo
Arachne
Arachne
xXAlphaCrackZz
Arachne
Level 29
God Stats
6W - 2L
1,652 SR
Queue Stats
8W - 10L
1,270 Elo+
Solo
Team Averages
Level 19
1,492 SR
1,352 Elo+

VS

Team Averages
Level 15
1,491 SR
1,276 Elo+
Kali
Kali
BelarusBladimir
Kali
Level 13
God Stats
0W - 2L
1,217 SR
Queue Stats
1W - 6L
1,036 Elo+
Solo
Thor
Thor
MrPixxie
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
XO1NG
Da Ji
Level 26
God Stats
0W - 1L
1,777 SR
Queue Stats
16W - 27L
1,355 Elo+
Solo
Hades
Hades
tonytoto0700
Hades
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 15L
1,214 Elo+
Solo
Ymir
Ymir
wWeedSmurf
Ymir
Level 25
God Stats
14W - 29L
1,462 SR
Queue Stats
29W - 50L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
9,872
449
5,434
13,421
5,208
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
BySynexAmot
Morgan Le Fay
16
5 / 4 / 4
10,517
478
8,981
9,647
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 12 / 5
8,443
384
3,039
14,502
7,325
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
7 / 6 / 6
10,716
487
9,619
16,053
6,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
14 / 3 / 1
12,589
572
12,821
16,104
8,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 4
10,743
488
5,319
14,511
7,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thor
16
5 / 10 / 6
10,715
487
7,099
15,846
8,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Da Ji
XO1NG
Da Ji
19
10 / 4 / 6
12,767
580
17,125
17,253
7,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 5 / 5
11,797
536
12,419
16,727
12,001
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

2
0 / 0 / 0
6,081
276
0
0
0

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
45
27
Kills
24
28
Deaths
28
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
L
4
9
4
0.67
W
Morgan Le Fay
BySynexAmot
Morgan Le Fay
5
4
4
1.75
W
0
12
5
0.21
W
7
6
6
1.67
L
Thor
5
10
6
0.8
L
Da Ji
XO1NG
Da Ji
10
4
6
3.25
L
5
5
5
1.5
L
0
0
0
0
W
14
3
1
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,894
Damage
41,962
69,727
Taken
64,337
30,815
Mitigated
35,888
14,879
Healing
15,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,434
3,434
0
2,794
13,421
5,208
2,535
3,844
9,577
0
61,202
L
5,319
2,329
0
2,500
14,511
7,647
2,573
5,301
9,080
0
45,024
W
Morgan Le Fay
BySynexAmot
Morgan Le Fay
8,981
1,327
19
3,017
9,647
3,598
998
2,016
7,631
55,009
0
W
3,039
944
216
0
14,502
7,325
653
1,795
12,707
24,770
0
W
9,619
2,044
171
4,803
16,053
6,593
360
2,776
13,277
59,476
0
L
Thor
7,099
2,764
0
1,273
15,846
8,720
422
6,171
9,547
0
50,616
L
Da Ji
XO1NG
Da Ji
17,125
6,388
171
5,339
17,253
7,520
1,560
3,319
13,844
0
79,892
L
12,419
1,067
187
6,143
16,727
12,001
234
6,233
10,227
67,783
0
L
0
0
0
0
0
0
0
0
0
0
0
W
12,821
8,246
0
3,859
16,104
8,091
161
1,988
14,116
0
83,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,137
Gold Earned
52,103
454
Minions Killed
410
0
Camps Cleared
0
1,856,372
Distance Traveled
1,729,720
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,872
449
101
5
0
405,858
1
L
Kali
10,743
488
94
4
0
345,676
4
W
Morgan Le Fay
10,517
478
89
4
0
343,980
0
W
Yemoja
8,443
384
38
2
0
304,653
0
W
Ra
10,716
487
91
4
0
337,822
2
L
Thor
10,715
487
75
3
0
319,775
3
L
Da Ji
12,767
580
114
5
0
409,358
6
L
Hades
11,797
536
127
6
0
342,847
0
L
Ymir
6,081
276
0
0
0
312,064
0
W
Arachne
12,589
572
135
6
0
464,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role