Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
COVID19SLAYER
Morgan Le Fay
Level 28
God Stats
5W - 5L
1,437 SR
Queue Stats
16W - 20L
1,426 Elo+
Solo
Ymir
Ymir
Deliquensy
Ymir
Level 11
God Stats
19W - 17L
1,580 SR
Queue Stats
24W - 20L
1,571 Elo+
Party 2
Danzaburou
Danzaburou
Ksad0
Danzaburou
Level 86
God Stats
10W - 6L
1,771 SR
Queue Stats
219W - 217L
1,565 Elo+
Party 2
Bellona
Bellona
LordMortecouille
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,305 Elo+
Solo
Team Averages
Level 32
1,558 SR
1,474 Elo+

VS

Team Averages
Level 21
1,541 SR
1,508 Elo+
Izanami
Izanami
ArchieHcnyl
Izanami
Level 27
God Stats
78W - 39L
1,651 SR
Queue Stats
182W - 163L
1,567 Elo+
Party 3
Odin
Odin
INKRITAH
Odin
Level 7
God Stats
8W - 5L
1,680 SR
Queue Stats
123W - 114L
1,498 Elo+
Solo
Hercules
Hercules
L0UR5
Hercules
Level 26
God Stats
10W - 4L
1,698 SR
Queue Stats
40W - 32L
1,533 Elo+
Party 1
Zeus
Zeus
Lurn
Zeus
Level 15
God Stats
2W - 1L
1,177 SR
Queue Stats
17W - 19L
1,376 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kacperangol
Tsukuyomi
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
120W - 98L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
3 / 4 / 4
9,417
428
5,046
13,864
5,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
COVID19SLAYER
Morgan Le Fay
14
5 / 7 / 1
9,752
443
6,962
12,902
4,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 10 / 4
9,267
421
4,822
21,338
18,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Ksad0
Danzaburou
17
5 / 8 / 1
10,914
496
15,528
19,498
7,861
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 5 / 2
9,816
446
11,252
18,378
13,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArchieHcnyl
Izanami
20
14 / 2 / 8
14,807
673
20,384
16,084
6,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
19
7 / 1 / 17
13,928
633
12,594
14,509
11,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
L0UR5
Hercules
17
0 / 6 / 10
11,049
502
9,425
19,309
28,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zeus
Lurn
Zeus
19
7 / 6 / 3
12,970
590
16,202
11,997
3,829
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
kacperangol
Tsukuyomi
19
6 / 2 / 2
12,256
557
6,587
13,844
5,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
74
17
Kills
34
34
Deaths
17
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
4
4
1.25
W
Izanami
ArchieHcnyl
Izanami
14
2
8
9
L
Morgan Le Fay
COVID19SLAYER
Morgan Le Fay
5
7
1
0.79
L
0
10
4
0.2
W
Odin
7
1
17
15.5
L
Danzaburou
Ksad0
Danzaburou
5
8
1
0.69
W
Hercules
L0UR5
Hercules
0
6
10
0.83
L
4
5
2
1
W
Zeus
Lurn
Zeus
7
6
3
1.42
W
Tsukuyomi
kacperangol
Tsukuyomi
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,610
Damage
65,192
85,980
Taken
75,743
50,589
Mitigated
55,678
18,115
Healing
26,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,046
1,318
0
5,776
13,864
5,232
0
2,395
11,469
0
49,661
W
Izanami
ArchieHcnyl
Izanami
20,384
14,658
0
7,304
16,084
6,443
11,666
1,963
14,121
0
121,821
L
Morgan Le Fay
COVID19SLAYER
Morgan Le Fay
6,962
840
0
810
12,902
4,969
144
10,096
2,806
50,915
0
L
4,822
1,887
0
1,408
21,338
18,686
0
1,723
19,615
18,818
0
W
Odin
12,594
4,086
0
4,727
14,509
11,639
1,264
2,117
12,392
8,976
59,191
L
Danzaburou
Ksad0
Danzaburou
15,528
7,683
0
5,895
19,498
7,861
0
1,619
17,879
0
84,581
W
Hercules
L0UR5
Hercules
9,425
4,163
0
7,058
19,309
28,167
1,057
1,503
17,806
0
44,183
L
11,252
4,146
0
4,226
18,378
13,841
136
2,207
16,171
115
47,763
W
Zeus
Lurn
Zeus
16,202
1,511
0
1,513
11,997
3,829
1,942
6,316
5,681
87,038
0
W
Tsukuyomi
kacperangol
Tsukuyomi
6,587
1,200
0
5,544
13,844
5,600
860
0
13,844
0
67,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,166
Gold Earned
65,010
424
Minions Killed
653
0
Camps Cleared
0
1,709,575
Distance Traveled
1,977,417
93
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,417
428
91
4
0
400,545
90
W
Izanami
14,807
673
187
9
0
397,691
2
L
Morgan Le Fay
9,752
443
109
5
0
218,660
0
L
Ymir
9,267
421
25
1
0
349,196
0
W
Odin
13,928
633
95
4
0
439,736
1
L
Danzaburou
10,914
496
120
5
0
363,441
1
W
Hercules
11,049
502
71
3
0
358,630
2
L
Bellona
9,816
446
79
4
0
377,733
2
W
Zeus
12,970
590
166
8
0
323,427
4
W
Tsukuyomi
12,256
557
134
6
0
457,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role