Player Matchup

Erlang Shen
Erlang Shen
DeathMaskT
Erlang Shen
Level 89
God Stats
9W - 12L
1,453 SR
Queue Stats
128W - 117L
1,474 Elo+
Solo
Terra
Terra
Minotaurus1203
Terra
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,547 Elo+
Solo
Hou Yi
Hou Yi
roccia82
Hou Yi
Level 157
God Stats
2W - 5L
1,583 SR
Queue Stats
276W - 307L
1,434 Elo+
Solo
Mercury
Mercury
sergyserg2007
Mercury
Level 59
God Stats
14W - 9L
1,599 SR
Queue Stats
97W - 97L
1,430 Elo+
Party 2
He Bo
He Bo
xkalion78
He Bo
Level 68
God Stats
3W - 6L
1,600 SR
Queue Stats
85W - 83L
1,451 Elo+
Party 2
Team Averages
Level 84
1,547 SR
1,467 Elo+

VS

Team Averages
Level 76
1,503 SR
1,485 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Desequilibre
Apollo
Level 47
God Stats
12W - 17L
1,515 SR
Queue Stats
189W - 198L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
Pharapoh
Cthulhu
Level 81
God Stats
3W - 1L
1,500 SR
Queue Stats
206W - 184L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DeathMaskT
Erlang Shen
12
1 / 5 / 1
7,232
452
3,940
11,605
5,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 4 / 4
6,698
419
2,792
9,761
6,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
roccia82
Hou Yi
12
3 / 4 / 1
7,144
447
9,729
9,177
2,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
12
4 / 5 / 1
7,558
472
4,793
10,483
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
xkalion78
He Bo
12
2 / 7 / 1
7,552
472
5,931
9,463
2,554
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
5 / 1 / 4
9,449
591
7,117
7,841
7,197
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
 
Discordia
13
6 / 2 / 5
8,339
521
7,233
4,866
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
 
Thanatos
14
5 / 3 / 3
8,198
512
6,176
12,114
4,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Apollo
15
4 / 1 / 4
9,118
570
8,119
9,406
3,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Pharapoh
Cthulhu
11
4 / 4 / 5
7,719
482
6,251
12,372
8,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
10
Kills
24
25
Deaths
11
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
5
1
4
7
W
Discordia
 
Discordia
6
2
5
4.25
W
Thanatos
 
Thanatos
5
3
3
2.17
L
Erlang Shen
DeathMaskT
Erlang Shen
1
5
1
0.3
W
Apollo
4
1
4
6
L
0
4
4
0.5
W
Cthulhu
Pharapoh
Cthulhu
4
4
5
1.63
L
Hou Yi
roccia82
Hou Yi
3
4
1
0.88
L
Mercury
4
5
1
0.9
L
He Bo
xkalion78
He Bo
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,185
Damage
34,896
50,489
Taken
46,599
20,306
Mitigated
25,792
11,780
Healing
20,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
7,117
1,105
0
3,401
7,841
7,197
292
1,283
6,558
58,794
0
W
Discordia
 
Discordia
7,233
559
0
859
4,866
1,594
354
586
4,280
32,979
0
W
Thanatos
 
Thanatos
6,176
1,883
0
9,880
12,114
4,478
0
1,032
11,082
0
53,596
L
Erlang Shen
DeathMaskT
Erlang Shen
3,940
2,306
0
4,116
11,605
5,789
0
4,620
6,917
0
34,539
W
Apollo
8,119
4,677
0
3,996
9,406
3,958
505
3,310
6,096
0
65,056
L
2,792
618
1,289
2,598
9,761
6,231
0
3,584
6,114
9,121
0
W
Cthulhu
Pharapoh
Cthulhu
6,251
382
399
2,375
12,372
8,565
0
2,512
9,860
23,131
0
L
Hou Yi
roccia82
Hou Yi
9,729
3,780
0
420
9,177
2,612
0
2,557
6,574
0
48,867
L
Mercury
4,793
1,142
0
1,548
10,483
3,120
0
4,871
5,406
0
30,660
L
He Bo
xkalion78
He Bo
5,931
330
102
1,707
9,463
2,554
0
4,110
4,877
35,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,184
Gold Earned
42,823
290
Minions Killed
442
0
Camps Cleared
0
1,422,759
Distance Traveled
1,488,212
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,449
591
126
8
0
285,513
4
W
Discordia
8,339
521
68
4
0
303,309
5
W
Thanatos
8,198
512
91
6
0
309,549
7
L
Erlang Shen
7,232
452
69
4
0
285,307
6
W
Apollo
9,118
570
128
8
0
299,856
4
L
Terra
6,698
419
12
1
0
330,399
6
W
Cthulhu
7,719
482
29
2
0
289,985
2
L
Hou Yi
7,144
447
86
5
0
273,395
1
L
Mercury
7,558
472
58
4
0
308,176
3
L
He Bo
7,552
472
65
4
0
225,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role