Player Matchup

Kuzenbo
Kuzenbo
TheErickFerrari
Kuzenbo
Level 117
God Stats
7W - 6L
1,592 SR
Queue Stats
589W - 721L
1,428 Elo+
Party 2
Arachne
Arachne
pedrin_todyyn
Arachne
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 134L
1,401 Elo+
Party 2
Discordia
Discordia
toque_hibrido
Discordia
Level 49
God Stats
3W - 1L
1,685 SR
Queue Stats
99W - 121L
1,401 Elo+
Solo
Guan Yu
Guan Yu
vithiarrito
Guan Yu
Level 47
God Stats
2W - 3L
1,181 SR
Queue Stats
148W - 179L
1,366 Elo+
Solo
Anhur
Anhur
xXcancaXx
Anhur
Level 124
God Stats
5W - 8L
1,334 SR
Queue Stats
146W - 167L
1,469 Elo+
Solo
Team Averages
Level 84
1,458 SR
1,413 Elo+

VS

Team Averages
Level 40
1,493 SR
1,369 Elo+
Mercury
Mercury
 
Mercury
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Draapbo
Vamana
Level 68
God Stats
2W - 1L
1,446 SR
Queue Stats
339W - 420L
1,413 Elo+
Solo
King Arthur
King Arthur
UPM_Madruga
King Arthur
Level 42
God Stats
0W - 3L
1,444 SR
Queue Stats
410W - 526L
1,307 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UPM_Pastro97
Morgan Le Fay
Level 26
God Stats
59W - 78L
1,281 SR
Queue Stats
127W - 210L
1,313 Elo+
Party 1
Jing Wei
Jing Wei
UPM_Patriot
Jing Wei
Level 29
God Stats
5W - 2L
1,794 SR
Queue Stats
114W - 183L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 10
10,187
536
9,550
12,787
15,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
16
6 / 3 / 5
10,253
540
8,807
14,025
7,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
toque_hibrido
Discordia
17
5 / 2 / 4
10,580
557
10,673
6,930
2,834
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
vithiarrito
Guan Yu
16
4 / 0 / 2
10,396
547
14,596
19,256
19,382
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
xXcancaXx
Anhur
18
5 / 1 / 4
10,623
559
13,802
13,603
5,556
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
3 / 5 / 2
8,997
474
5,826
14,343
5,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
Draapbo
Vamana
16
1 / 3 / 1
10,775
567
10,091
18,751
7,505
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
UPM_Madruga
King Arthur
12
1 / 4 / 1
7,882
415
5,781
16,729
8,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
UPM_Pastro97
Morgan Le Fay
12
0 / 7 / 1
7,736
407
4,438
12,824
4,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
UPM_Patriot
Jing Wei
15
1 / 4 / 2
8,682
457
9,626
14,777
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
23
Kills
6
6
Deaths
23
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
5
2
0.8
L
Vamana
Draapbo
Vamana
1
3
1
0.5
W
3
0
10
8
L
King Arthur
UPM_Madruga
King Arthur
1
4
1
0.38
L
Morgan Le Fay
UPM_Pastro97
Morgan Le Fay
0
7
1
0.07
L
Jing Wei
UPM_Patriot
Jing Wei
1
4
2
0.5
W
Arachne
6
3
5
2.83
W
Discordia
toque_hibrido
Discordia
5
2
4
3.5
W
Guan Yu
vithiarrito
Guan Yu
4
0
2
5
W
Anhur
xXcancaXx
Anhur
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,428
Damage
35,762
66,601
Taken
77,424
51,060
Mitigated
29,229
24,635
Healing
21,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,826
3,303
0
1,252
14,343
5,013
0
2,857
11,428
0
46,147
L
Vamana
Draapbo
Vamana
10,091
3,847
0
7,087
18,751
7,505
924
1,179
17,478
0
62,512
W
9,550
3,299
0
1,805
12,787
15,834
166
853
11,934
33,124
0
L
King Arthur
UPM_Madruga
King Arthur
5,781
1,096
0
4,927
16,729
8,048
0
5,683
10,965
0
26,777
L
Morgan Le Fay
UPM_Pastro97
Morgan Le Fay
4,438
94
0
1,102
12,824
4,542
37
5,149
6,977
39,444
0
L
Jing Wei
UPM_Patriot
Jing Wei
9,626
7,732
0
6,703
14,777
4,121
0
4,400
10,353
0
68,223
W
Arachne
8,807
5,700
0
3,530
14,025
7,454
924
1,067
12,958
0
63,427
W
Discordia
toque_hibrido
Discordia
10,673
1,222
0
2,122
6,930
2,834
942
1,565
5,365
61,146
0
W
Guan Yu
vithiarrito
Guan Yu
14,596
2,620
469
9,156
19,256
19,382
0
708
18,548
0
65,953
W
Anhur
xXcancaXx
Anhur
13,802
9,196
0
7,553
13,603
5,556
2,781
245
13,358
0
82,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,039
Gold Earned
44,072
506
Minions Killed
438
0
Camps Cleared
0
1,870,705
Distance Traveled
1,792,223
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,997
474
87
5
0
432,187
6
L
Vamana
10,775
567
119
6
0
352,367
2
W
Kuzenbo
10,187
536
42
2
0
370,981
1
L
King Arthur
7,882
415
41
2
0
347,014
2
L
Morgan Le Fay
7,736
407
72
4
0
331,197
3
L
Jing Wei
8,682
457
119
6
0
329,458
2
W
Arachne
10,253
540
107
6
0
433,932
1
W
Discordia
10,580
557
107
6
0
350,130
4
W
Guan Yu
10,396
547
111
6
0
398,281
3
W
Anhur
10,623
559
139
7
0
317,381
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role