Player Matchup

Thor
Thor
Barking-MooCow
Thor
Level 101
God Stats
7W - 5L
1,154 SR
Queue Stats
127W - 114L
1,538 Elo+
Solo
Osiris
Osiris
Krieger777
Osiris
Level 123
God Stats
6W - 8L
1,619 SR
Queue Stats
169W - 178L
1,575 Elo+
Solo
Discordia
Discordia
Queburs2
Discordia
Level 108
God Stats
188W - 180L
1,545 SR
Queue Stats
526W - 596L
1,469 Elo+
Solo
Team Averages
Level 111
1,439 SR
1,527 Elo+

VS

Team Averages
Level 66
1,415 SR
1,515 Elo+
Osiris
Osiris
Gamingknight996
Osiris
Level 61
God Stats
2W - 4L
1,572 SR
Queue Stats
158W - 151L
1,437 Elo+
Solo
Jing Wei
Jing Wei
Hmu4w
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,662 Elo+
Party 1
Hera
Hera
KttenYarngsm
Hera
Level 122
God Stats
0W - 1L
1,173 SR
Queue Stats
68W - 70L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 4 / 4
12,643
744
9,778
17,051
7,058
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
Krieger777
Osiris
16
4 / 1 / 11
11,334
667
10,601
16,139
16,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Queburs2
Discordia
17
4 / 2 / 12
11,930
702
18,267
8,595
3,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 2
10,776
634
8,163
16,744
11,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
Hmu4w
Jing Wei
14
2 / 6 / 5
10,795
635
5,351
13,840
4,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 7 / 4
10,330
608
13,272
13,289
7,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
18
Kills
7
7
Deaths
18
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
10
4
4
3
L
4
5
2
1
L
Jing Wei
Hmu4w
Jing Wei
2
6
5
0.75
W
Osiris
Krieger777
Osiris
4
1
11
9.5
L
1
7
4
0.43
W
Discordia
Queburs2
Discordia
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,646
Damage
26,786
41,785
Taken
43,873
26,358
Mitigated
23,341
14,598
Healing
1,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,778
1,832
0
3,740
17,051
7,058
0
4,735
12,046
0
45,810
L
8,163
2,660
0
918
16,744
11,903
270
6,914
9,830
0
26,960
L
Jing Wei
Hmu4w
Jing Wei
5,351
4,540
0
758
13,840
4,294
1,141
5,438
8,402
0
20,800
W
Osiris
Krieger777
Osiris
10,601
2,388
1,770
4,905
16,139
16,246
331
5,276
10,515
0
42,021
L
13,272
3,170
0
0
13,289
7,144
550
5,915
7,374
46,745
0
W
Discordia
Queburs2
Discordia
18,267
755
1,073
3,110
8,595
3,054
1,732
3,261
5,131
73,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,907
Gold Earned
31,901
210
Minions Killed
128
0
Camps Cleared
0
944,605
Distance Traveled
855,046
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,643
744
49
3
0
299,667
3
L
Osiris
10,776
634
23
1
0
292,569
2
L
Jing Wei
10,795
635
33
2
0
281,457
1
W
Osiris
11,334
667
38
2
0
334,443
4
L
Hera
10,330
608
72
4
0
281,020
2
W
Discordia
11,930
702
123
7
0
310,495
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role