Player Matchup

Morgan Le Fay
Morgan Le Fay
Czopix
Morgan Le Fay
Level 20
God Stats
1W - 1L
1,149 SR
Queue Stats
3W - 11L
1,156 Elo+
Solo
Pele
Pele
Drk-_-leo
Pele
Level 12
God Stats
4W - 2L
1,500 SR
Queue Stats
138W - 167L
1,305 Elo+
Party 2
Thanatos
Thanatos
Just_0074EverMTM
Thanatos
Level 17
God Stats
11W - 5L
1,630 SR
Queue Stats
32W - 31L
1,387 Elo+
Solo
Ra
Ra
KatsuKappu_
Ra
Level 6
God Stats
1W - 0L
1,483 SR
Queue Stats
69W - 69L
1,500 Elo+
Solo
Ymir
Ymir
wworzal10
Ymir
Level 8
God Stats
3W - 4L
1,908 SR
Queue Stats
15W - 22L
1,418 Elo+
Party 2
Team Averages
Level 13
1,534 SR
1,353 Elo+

VS

Team Averages
Level 12
1,442 SR
1,366 Elo+
Cthulhu
Cthulhu
Cal-pol_
Cthulhu
Level 16
God Stats
12W - 14L
1,500 SR
Queue Stats
28W - 24L
1,395 Elo+
Party 1
Ra
Ra
CaressingJam
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
EzoSaysDinos-_-
Ratatoskr
Level 19
God Stats
1W - 2L
1,334 SR
Queue Stats
39W - 43L
1,380 Elo+
Solo
Loki
Loki
IronSharknado23
Loki
Level 4
God Stats
15W - 10L
1,500 SR
Queue Stats
257W - 262L
1,168 Elo+
Solo
Jing Wei
Jing Wei
Sly_Shinobi87
Jing Wei
Level 16
God Stats
3W - 6L
1,376 SR
Queue Stats
30W - 30L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Czopix
Morgan Le Fay
17
6 / 0 / 4
11,044
614
6,824
8,301
3,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
14
4 / 4 / 3
9,265
515
7,855
12,091
3,888
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
17 / 2 / 1
12,445
691
14,511
15,537
6,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 1 / 4
9,866
548
3,530
6,682
2,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
12
1 / 1 / 7
8,178
454
1,985
6,795
7,476
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cal-pol_
Cthulhu
15
2 / 5 / 1
8,967
498
4,716
12,576
10,340
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 13 / 0
7,951
442
6,546
15,766
5,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ratatoskr
EzoSaysDinos-_-
Ratatoskr
2
0 / 1 / 0
5,229
291
0
774
127
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

4
0 / 3 / 0
5,631
313
760
3,638
2,339
Jing Wei
Sly_Shinobi87
Jing Wei
13
4 / 8 / 1
8,512
473
7,404
13,214
5,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
30
Kills
7
8
Deaths
30
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cal-pol_
Cthulhu
2
5
1
0.5
L
1
13
0
0.08
W
Morgan Le Fay
Czopix
Morgan Le Fay
6
0
4
8
W
Pele
4
4
3
1.38
L
Ratatoskr
EzoSaysDinos-_-
Ratatoskr
0
1
0
0
L
0
3
0
0
W
17
2
1
8.75
W
2
1
4
4
L
Jing Wei
Sly_Shinobi87
Jing Wei
4
8
1
0.56
W
Ymir
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,705
Damage
19,426
49,406
Taken
45,968
24,592
Mitigated
24,297
20,311
Healing
3,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cal-pol_
Cthulhu
4,716
400
0
1,275
12,576
10,340
835
3,645
8,931
44,493
0
L
6,546
1,254
363
1,139
15,766
5,898
387
6,356
9,410
37,306
0
W
Morgan Le Fay
Czopix
Morgan Le Fay
6,824
844
0
3,406
8,301
3,535
4,716
3,049
5,252
67,125
0
W
Pele
7,855
2,562
0
1,972
12,091
3,888
1,032
667
11,424
0
57,097
L
Ratatoskr
EzoSaysDinos-_-
Ratatoskr
0
0
0
98
774
127
0
0
774
0
1,537
L
760
79
0
0
3,638
2,339
0
56
3,582
0
8,586
W
14,511
5,323
0
13,612
15,537
6,998
0
3,081
12,456
0
86,055
W
3,530
401
110
1,211
6,682
2,695
2,856
3,159
3,523
48,931
0
L
Jing Wei
Sly_Shinobi87
Jing Wei
7,404
5,041
0
549
13,214
5,593
962
2,282
10,932
0
35,215
W
Ymir
1,985
424
0
0
6,795
7,476
404
1,306
5,489
10,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,798
Gold Earned
36,290
454
Minions Killed
244
0
Camps Cleared
0
1,497,909
Distance Traveled
1,059,705
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,967
498
83
5
0
305,842
0
L
Ra
7,951
442
66
4
0
274,546
0
W
Morgan Le Fay
11,044
614
112
6
0
322,613
4
W
Pele
9,265
515
87
5
0
331,073
0
L
Ratatoskr
5,229
291
8
0
0
23,882
0
L
Loki
5,631
313
19
1
0
190,610
1
W
Thanatos
12,445
691
142
8
0
359,791
2
W
Ra
9,866
548
99
6
0
304,473
2
L
Jing Wei
8,512
473
68
4
0
264,825
3
W
Ymir
8,178
454
14
1
0
179,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role