Player Matchup

Danzaburou
Danzaburou
HydroKidd
Danzaburou
Level 39
God Stats
2W - 5L
1,699 SR
Queue Stats
78W - 92L
1,543 Elo+
Party 1
Ymir
Ymir
Schmuggums
Ymir
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Thor
Thor
Stinkbird
Thor
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
63W - 92L
1,553 Elo+
Party 1
Hercules
Hercules
SussuyBalls
Hercules
Level 25
God Stats
6W - 9L
1,733 SR
Queue Stats
48W - 62L
1,543 Elo+
Party 1
Hel
Hel
madc0ckzwag
Hel
Level 26
God Stats
13W - 20L
1,885 SR
Queue Stats
52W - 71L
1,462 Elo+
Party 1
Team Averages
Level 23
1,663 SR
1,520 Elo+

VS

Team Averages
Level 20
1,542 SR
1,539 Elo+
Awilix
Awilix
Brachiwjvd
Awilix
Level 28
God Stats
2W - 5L
1,367 SR
Queue Stats
90W - 75L
1,484 Elo+
Solo
Persephone
Persephone
EdOLED
Persephone
Level 27
God Stats
11W - 5L
1,616 SR
Queue Stats
97W - 90L
1,551 Elo+
Solo
Skadi
Skadi
Eniqk
Skadi
Level 3
God Stats
4W - 6L
1,539 SR
Queue Stats
7W - 10L
1,470 Elo+
Solo
Izanami
Izanami
Zster11
Izanami
Level 27
God Stats
31W - 16L
1,610 SR
Queue Stats
133W - 143L
1,547 Elo+
Solo
Cerberus
Cerberus
lottiedae
Cerberus
Level 15
God Stats
3W - 5L
1,576 SR
Queue Stats
8W - 9L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HydroKidd
Danzaburou
17
16 / 0 / 9
11,969
598
22,954
14,789
5,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
9 / 1 / 8
11,434
572
12,598
19,117
13,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
14
2 / 6 / 11
9,661
483
7,062
16,283
7,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
SussuyBalls
Hercules
16
8 / 2 / 18
11,795
590
14,671
26,854
24,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
5 / 5 / 11
10,692
535
6,860
12,533
4,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Brachiwjvd
Awilix
15
3 / 7 / 3
9,565
478
8,593
17,143
8,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
EdOLED
Persephone
18
8 / 4 / 4
12,016
601
16,134
16,610
6,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Eniqk
Skadi
13
2 / 9 / 2
8,615
431
10,922
12,724
4,690
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Zster11
Izanami
13
1 / 9 / 0
8,195
410
11,202
15,446
5,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
lottiedae
Cerberus
13
0 / 11 / 1
8,215
411
6,579
21,836
19,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
24
40
Kills
14
14
Deaths
40
57
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Awilix
Brachiwjvd
Awilix
3
7
3
0.64
L
Persephone
EdOLED
Persephone
8
4
4
2.5
L
Skadi
Eniqk
Skadi
2
9
2
0.33
W
Danzaburou
HydroKidd
Danzaburou
16
0
9
20.5
W
9
1
8
13
W
Thor
2
6
11
1.25
W
Hercules
SussuyBalls
Hercules
8
2
18
8.5
L
Izanami
Zster11
Izanami
1
9
0
0.11
L
Cerberus
lottiedae
Cerberus
0
11
1
0.05
W
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,145
Damage
53,430
89,576
Taken
83,759
55,909
Mitigated
44,527
40,004
Healing
15,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Brachiwjvd
Awilix
8,593
2,875
0
1,440
17,143
8,007
0
4,430
12,530
0
58,076
L
Persephone
EdOLED
Persephone
16,134
1,124
0
3,259
16,610
6,732
608
4,475
12,011
70,497
0
L
Skadi
Eniqk
Skadi
10,922
5,440
0
1,053
12,724
4,690
225
7,092
5,272
0
37,191
W
Danzaburou
HydroKidd
Danzaburou
22,954
13,745
0
4,903
14,789
5,845
6,616
3,127
11,578
0
76,069
W
12,598
2,062
0
8,028
19,117
13,660
1,397
3,808
15,159
50,727
0
W
Thor
7,062
1,967
0
4,692
16,283
7,229
2,797
4,131
11,955
0
43,587
W
Hercules
SussuyBalls
Hercules
14,671
7,114
0
9,048
26,854
24,588
1,514
6,924
18,870
0
43,491
L
Izanami
Zster11
Izanami
11,202
8,050
0
4,036
15,446
5,263
2,007
483
14,963
0
60,565
L
Cerberus
lottiedae
Cerberus
6,579
1,360
0
5,970
21,836
19,835
636
2,220
19,523
24,899
0
W
6,860
380
8,406
4,927
12,533
4,587
1,074
3,887
8,446
37,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,551
Gold Earned
46,606
410
Minions Killed
455
0
Camps Cleared
0
1,718,209
Distance Traveled
1,634,474
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,565
478
99
5
0
326,420
0
L
Persephone
12,016
601
129
6
0
344,519
0
L
Skadi
8,615
431
69
3
0
304,803
5
W
Danzaburou
11,969
598
97
5
0
354,855
1
W
Ymir
11,434
572
99
5
0
294,535
3
W
Thor
9,661
483
90
5
0
338,690
1
W
Hercules
11,795
590
45
2
0
387,992
5
L
Izanami
8,195
410
99
5
0
293,207
3
L
Cerberus
8,215
411
59
3
0
365,525
0
W
Hel
10,692
535
79
4
0
342,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role