Player Matchup

Bellona
Bellona
BlazingAsh2
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 73L
1,579 Elo+
Solo
Izanami
Izanami
DAEDAP
Izanami
Level 8
God Stats
4W - 7L
1,457 SR
Queue Stats
18W - 20L
1,597 Elo+
Solo
Ah Puch
Ah Puch
Rythrost
Ah Puch
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,628 Elo+
Solo
Ares
Ares
arkant2021
Ares
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,552 Elo+
Solo
Loki
Loki
iiFresh
Loki
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 41L
1,338 Elo+
Solo
Team Averages
Level 16
1,491 SR
1,539 Elo+

VS

Team Averages
Level 16
1,608 SR
1,615 Elo+
Rama
Rama
AChillEastBot
Rama
Level 27
God Stats
18W - 11L
1,766 SR
Queue Stats
277W - 277L
1,548 Elo+
Solo
Ra
Ra
RefCin
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,873 Elo+
Solo
Loki
Loki
Riizzin
Loki
Level 27
God Stats
68W - 50L
1,738 SR
Queue Stats
280W - 279L
1,531 Elo+
Solo
Bacchus
Bacchus
shotgun36
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,669 Elo+
Solo
Artemis
Artemis
sserendipiaa
Artemis
Level 20
God Stats
35W - 33L
1,538 SR
Queue Stats
172W - 209L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlazingAsh2
Bellona
10
1 / 0 / 0
5,185
648
2,332
3,912
2,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
DAEDAP
Izanami
8
5 / 1 / 1
5,133
642
5,939
4,369
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
Rythrost
Ah Puch
8
0 / 2 / 0
4,685
586
1,659
4,438
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
1 / 2 / 4
4,749
594
1,497
4,603
1,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Loki
iiFresh
Loki
7
0 / 1 / 0
4,465
558
303
4,488
1,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 2
3,957
495
2,139
5,949
982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ra
10
3 / 0 / 2
5,989
749
3,448
2,922
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Loki
Riizzin
Loki
9
1 / 1 / 0
4,454
557
1,522
4,861
1,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Bacchus
shotgun36
Bacchus
6
1 / 3 / 2
4,240
530
1,738
3,799
1,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
sserendipiaa
Artemis
1
0 / 0 / 0
2,979
372
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
7
Kills
6
6
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Bellona
BlazingAsh2
Bellona
1
0
0
1
W
Izanami
DAEDAP
Izanami
5
1
1
5.5
L
Ra
3
0
2
4
L
Loki
Riizzin
Loki
1
1
0
1
W
Ah Puch
Rythrost
Ah Puch
0
2
0
0
W
1
2
4
1.5
W
Loki
iiFresh
Loki
0
1
0
0
L
Bacchus
shotgun36
Bacchus
1
3
2
0.67
L
Artemis
sserendipiaa
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,730
Damage
8,847
21,810
Taken
17,531
8,379
Mitigated
5,320
8,898
Healing
3,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,139
1,932
0
1,059
5,949
982
0
1,076
4,873
0
15,654
W
Bellona
BlazingAsh2
Bellona
2,332
853
0
2,587
3,912
2,461
484
0
3,912
0
24,600
W
Izanami
DAEDAP
Izanami
5,939
4,080
0
2,108
4,369
1,373
1,044
1,431
2,894
0
30,975
L
Ra
3,448
747
56
1,328
2,922
965
0
1,659
1,263
31,641
0
L
Loki
Riizzin
Loki
1,522
162
0
955
4,861
1,901
0
0
4,861
0
22,047
W
Ah Puch
Rythrost
Ah Puch
1,659
439
0
1,324
4,438
1,344
160
2,180
2,158
23,627
0
W
1,497
202
0
1,602
4,603
1,992
484
1,126
3,477
5,709
0
W
Loki
iiFresh
Loki
303
79
0
1,277
4,488
1,209
0
283
4,183
0
23,481
L
Bacchus
shotgun36
Bacchus
1,738
22
0
189
3,799
1,472
0
421
3,378
6,612
0
L
Artemis
sserendipiaa
Artemis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,217
Gold Earned
21,619
226
Minions Killed
164
0
Camps Cleared
0
669,830
Distance Traveled
598,928
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,957
495
24
3
0
124,194
0
W
Bellona
5,185
648
47
6
0
136,262
1
W
Izanami
5,133
642
62
8
0
122,217
1
L
Ra
5,989
749
78
10
0
163,662
3
L
Loki
4,454
557
47
6
0
140,634
0
W
Ah Puch
4,685
586
53
7
0
134,731
1
W
Ares
4,749
594
4
1
0
144,908
1
W
Loki
4,465
558
60
8
0
131,712
2
L
Bacchus
4,240
530
15
2
0
163,870
0
L
Artemis
2,979
372
0
0
0
6,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role