Player Matchup

Neith
Neith
AbstractTsunami
Neith
Level 79
God Stats
27W - 37L
1,443 SR
Queue Stats
224W - 233L
1,429 Elo+
Party 1
Artio
Artio
I Pharos I
Artio
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 17L
1,419 Elo+
Party 1
Ah Puch
Ah Puch
ImAOneTrick
Ah Puch
Level 81
God Stats
13W - 11L
1,546 SR
Queue Stats
59W - 70L
1,462 Elo+
Party 1
Sylvanus
Sylvanus
Pach_Psy
Sylvanus
Level 49
God Stats
17W - 16L
1,603 SR
Queue Stats
224W - 205L
1,591 Elo+
Solo
Tyr
Tyr
TwinBasil876377
Tyr
Level 13
God Stats
11W - 8L
1,698 SR
Queue Stats
14W - 12L
1,535 Elo+
Party 1
Team Averages
Level 50
1,558 SR
1,487 Elo+

VS

Team Averages
Level 49
1,531 SR
1,442 Elo+
Sun Wukong
Sun Wukong
Bonesmohr
Sun Wukong
Level 57
God Stats
114W - 102L
1,475 SR
Queue Stats
299W - 292L
1,343 Elo+
Party 2
Baron Samedi
Baron Samedi
I Niko l
Baron Samedi
Level 29
God Stats
22W - 9L
1,579 SR
Queue Stats
26W - 11L
1,646 Elo+
Party 2
Danzaburou
Danzaburou
drewhannel
Danzaburou
Level 52
God Stats
77W - 90L
1,438 SR
Queue Stats
315W - 346L
1,377 Elo+
Party 3
Ganesha
Ganesha
rainboy6_3000
Ganesha
Level 23
God Stats
8W - 1L
1,630 SR
Queue Stats
112W - 99L
1,450 Elo+
Party 3
Nemesis
Nemesis
xKuFi
Nemesis
Level 83
God Stats
13W - 9L
1,533 SR
Queue Stats
447W - 424L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,224
475
2,487
4,768
1,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Artio
9
1 / 0 / 0
5,551
505
1,513
4,689
3,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ah Puch
ImAOneTrick
Ah Puch
6
0 / 1 / 3
4,514
410
2,068
858
170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
Pach_Psy
Sylvanus
9
3 / 3 / 1
5,769
524
4,725
7,298
2,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 1 / 2
5,794
527
5,477
9,177
3,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bonesmohr
Sun Wukong
12
0 / 1 / 0
6,681
607
4,040
6,171
2,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
I Niko l
Baron Samedi
10
1 / 2 / 2
5,875
534
4,462
3,883
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
drewhannel
Danzaburou
11
3 / 1 / 0
6,438
585
4,390
5,714
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
10
0 / 2 / 5
6,236
567
1,074
8,474
4,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
xKuFi
Nemesis
11
4 / 0 / 0
6,475
589
4,584
7,849
2,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
6
Kills
8
8
Deaths
6
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Sun Wukong
Bonesmohr
Sun Wukong
0
1
0
0
W
Baron Samedi
I Niko l
Baron Samedi
1
2
2
1
L
Artio
1
0
0
1
L
Ah Puch
ImAOneTrick
Ah Puch
0
1
3
1.5
L
Sylvanus
Pach_Psy
Sylvanus
3
3
1
1.17
L
2
1
2
3
W
Danzaburou
drewhannel
Danzaburou
3
1
0
3
W
Ganesha
0
2
5
1.25
W
Nemesis
xKuFi
Nemesis
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,270
Damage
18,550
26,790
Taken
32,091
11,295
Mitigated
12,517
8,206
Healing
9,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,487
844
0
1,059
4,768
1,498
0
354
4,298
0
22,517
W
Sun Wukong
Bonesmohr
Sun Wukong
4,040
669
0
2,146
6,171
2,505
674
1,446
4,725
0
34,742
W
Baron Samedi
I Niko l
Baron Samedi
4,462
338
365
1,305
3,883
1,558
62
1,078
2,759
23,526
0
L
Artio
1,513
115
65
2,650
4,689
3,329
0
0
4,689
18,313
0
L
Ah Puch
ImAOneTrick
Ah Puch
2,068
157
0
29
858
170
0
0
858
6,412
0
L
Sylvanus
Pach_Psy
Sylvanus
4,725
2,042
569
968
7,298
2,753
0
2,596
4,599
16,740
2,991
L
5,477
1,585
0
2,866
9,177
3,545
0
2,131
6,810
0
29,750
W
Danzaburou
drewhannel
Danzaburou
4,390
1,376
0
2,395
5,714
1,744
498
1,171
4,543
0
33,076
W
Ganesha
1,074
135
0
2,492
8,474
4,503
228
2,792
5,490
17,181
0
W
Nemesis
xKuFi
Nemesis
4,584
2,054
0
1,160
7,849
2,207
0
1,064
6,743
0
39,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,852
Gold Earned
31,705
206
Minions Killed
262
0
Camps Cleared
0
920,082
Distance Traveled
1,090,453
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,224
475
44
4
0
166,504
1
W
Sun Wukong
6,681
607
77
7
0
205,315
1
W
Baron Samedi
5,875
534
39
4
0
211,822
2
L
Artio
5,551
505
44
4
0
204,805
0
L
Ah Puch
4,514
410
15
1
0
117,733
1
L
Sylvanus
5,769
524
43
4
0
165,295
1
L
Tyr
5,794
527
60
5
0
265,745
3
W
Danzaburou
6,438
585
63
6
0
197,146
2
W
Ganesha
6,236
567
8
1
0
219,804
2
W
Nemesis
6,475
589
75
7
0
256,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role