Player Matchup

Nemesis
Nemesis
FaerieBard
Nemesis
Level 8
God Stats
2W - 1L
1,299 SR
Queue Stats
21W - 25L
1,380 Elo+
Solo
Danzaburou
Danzaburou
Jegzzer
Danzaburou
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,254 Elo+
Solo
Poseidon
Poseidon
LeoBTS
Poseidon
Level 24
God Stats
65W - 54L
1,507 SR
Queue Stats
256W - 268L
1,481 Elo+
Solo
Da Ji
Da Ji
MyhoKiri
Da Ji
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,277 Elo+
Solo
Merlin
Merlin
SaucyAura798
Merlin
Level 10
God Stats
8W - 7L
1,678 SR
Queue Stats
243W - 243L
1,264 Elo+
Solo
Team Averages
Level 13
1,497 SR
1,331 Elo+

VS

Team Averages
Level 11
1,576 SR
1,412 Elo+
Danzaburou
Danzaburou
AroldoR
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,351 Elo+
Party 1
Hachiman
Hachiman
JohnnyBeat
Hachiman
Level 17
God Stats
2W - 2L
1,501 SR
Queue Stats
2W - 2L
1,458 Elo+
Solo
Thor
Thor
ROLLINSO
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,303 Elo+
Party 1
Merlin
Merlin
fafse
Merlin
Level 10
God Stats
11W - 9L
1,568 SR
Queue Stats
27W - 24L
1,442 Elo+
Solo
Tsukuyomi
Tsukuyomi
fermoster
Tsukuyomi
Level 22
God Stats
41W - 18L
1,809 SR
Queue Stats
172W - 145L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FaerieBard
Nemesis
20
20 / 8 / 27
16,741
1,395
29,772
21,103
12,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Jegzzer
Danzaburou
20
3 / 4 / 30
13,035
1,086
13,792
14,364
6,201
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
LeoBTS
Poseidon
20
9 / 4 / 22
13,409
1,117
19,033
14,663
5,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
MyhoKiri
Da Ji
20
17 / 10 / 23
15,281
1,273
29,529
17,822
10,745
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
20
3 / 5 / 31
12,324
1,027
14,318
10,432
8,708
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

120

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AroldoR
Danzaburou
18
3 / 11 / 9
12,097
1,008
8,160
17,589
6,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
JohnnyBeat
Hachiman
20
8 / 10 / 14
14,206
1,184
17,747
21,317
7,653
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
19
3 / 15 / 15
12,513
1,043
9,296
28,203
11,071
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
fafse
Merlin
20
5 / 8 / 17
13,783
1,149
15,369
18,122
6,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
fermoster
Tsukuyomi
20
12 / 8 / 8
15,539
1,295
21,584
25,971
9,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

185
Kill Participation
94
52
Kills
31
31
Deaths
52
133
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AroldoR
Danzaburou
3
11
9
0.68
W
Nemesis
FaerieBard
Nemesis
20
8
27
4.19
W
Danzaburou
Jegzzer
Danzaburou
3
4
30
4.5
L
Hachiman
JohnnyBeat
Hachiman
8
10
14
1.5
W
Poseidon
LeoBTS
Poseidon
9
4
22
5
W
Da Ji
MyhoKiri
Da Ji
17
10
23
2.85
L
Thor
3
15
15
0.7
W
Merlin
3
5
31
3.7
L
Merlin
fafse
Merlin
5
8
17
1.69
L
Tsukuyomi
fermoster
Tsukuyomi
12
8
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,444
Damage
72,156
78,384
Taken
111,202
43,656
Mitigated
41,343
7,325
Healing
3,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AroldoR
Danzaburou
8,160
2,793
0
869
17,589
6,310
0
6,209
11,380
0
29,914
W
Nemesis
FaerieBard
Nemesis
29,772
16,779
0
2,849
21,103
12,446
0
1,994
19,109
0
46,143
W
Danzaburou
Jegzzer
Danzaburou
13,792
5,235
0
1,765
14,364
6,201
0
3,286
11,078
0
37,422
L
Hachiman
JohnnyBeat
Hachiman
17,747
9,901
0
689
21,317
7,653
0
6,082
15,235
0
38,275
W
Poseidon
LeoBTS
Poseidon
19,033
1,649
528
588
14,663
5,556
0
3,881
10,782
48,124
0
W
Da Ji
MyhoKiri
Da Ji
29,529
5,851
734
861
17,822
10,745
0
1,615
16,207
0
35,365
L
Thor
9,296
1,931
0
0
28,203
11,071
0
7,364
20,839
0
18,274
W
Merlin
14,318
1,077
0
0
10,432
8,708
0
4,593
5,839
27,005
0
L
Merlin
fafse
Merlin
15,369
990
0
394
18,122
6,790
0
6,379
11,743
54,390
0
L
Tsukuyomi
fermoster
Tsukuyomi
21,584
7,405
0
1,633
25,971
9,519
0
7,317
18,654
0
41,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,790
Gold Earned
68,138
194
Minions Killed
207
6
Camps Cleared
11
1,018,130
Distance Traveled
1,013,545
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,097
1,008
25
2
0
160,429
0
W
Nemesis
16,741
1,395
35
3
1
238,720
0
W
Danzaburou
13,035
1,086
51
4
0
198,001
0
L
Hachiman
14,206
1,184
26
2
1
196,868
0
W
Poseidon
13,409
1,117
60
5
3
221,996
0
W
Da Ji
15,281
1,273
16
1
0
184,666
2
L
Thor
12,513
1,043
21
2
0
208,100
1
W
Merlin
12,324
1,027
32
3
2
174,747
0
L
Merlin
13,783
1,149
110
9
2
201,879
0
L
Tsukuyomi
15,539
1,295
25
2
8
246,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role