Player Matchup

Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
fandomercuryjg
Thoth
Level 127
God Stats
0W - 2L
1,522 SR
Queue Stats
22W - 15L
1,550 Elo+
Party 1
Team Averages
Level 148
1,507 SR
1,517 Elo+

VS

Team Averages
Level 107
1,527 SR
1,685 Elo+
Janus
Janus
EnderELMaster
Janus
Level 159
God Stats
17W - 14L
1,626 SR
Queue Stats
533W - 335L
1,664 Elo+
Party 2
Hercules
Hercules
VMarquitos
Hercules
Level 141
God Stats
2W - 1L
1,454 SR
Queue Stats
353W - 117L
1,791 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
proxeneta58
Morgan Le Fay
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 16L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 4 / 1
8,589
573
5,772
9,870
4,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Medusa
 
Medusa
13
0 / 4 / 4
8,523
568
11,029
8,540
2,862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 3 / 2
9,014
601
5,643
9,272
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 4
10,208
681
7,264
9,345
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
VMarquitos
Hercules
15
5 / 0 / 6
10,347
690
6,063
11,282
9,638
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
proxeneta58
Morgan Le Fay
13
1 / 1 / 7
9,306
620
8,732
10,068
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
11
11
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
4
1
0.63
L
Medusa
 
Medusa
0
4
4
0.5
W
5
3
4
2.33
W
Hercules
VMarquitos
Hercules
5
0
6
8
L
2
3
2
1
W
Morgan Le Fay
proxeneta58
Morgan Le Fay
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,444
Damage
22,059
27,682
Taken
30,695
10,591
Mitigated
15,985
3,025
Healing
10,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,772
911
0
500
9,870
4,417
0
4,839
4,340
0
24,726
L
Medusa
 
Medusa
11,029
3,170
0
1,143
8,540
2,862
0
5,337
2,651
0
39,067
W
7,264
140
130
1,188
9,345
2,782
618
983
8,166
42,391
0
W
Hercules
VMarquitos
Hercules
6,063
1,498
695
4,964
11,282
9,638
731
1,610
9,424
0
22,211
L
5,643
96
0
1,382
9,272
3,312
0
4,394
4,520
34,702
0
W
Morgan Le Fay
proxeneta58
Morgan Le Fay
8,732
432
0
3,992
10,068
3,565
884
2,266
7,462
37,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,126
Gold Earned
29,861
162
Minions Killed
167
0
Camps Cleared
0
730,722
Distance Traveled
943,972
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,589
573
34
2
0
233,268
2
L
Medusa
8,523
568
54
4
0
248,232
3
W
Janus
10,208
681
89
6
0
306,862
6
W
Hercules
10,347
690
28
2
0
327,551
4
L
Thoth
9,014
601
74
5
0
249,222
5
W
Morgan Le Fay
9,306
620
50
3
0
309,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role