Player Matchup

Chronos
Chronos
Gold II
 
Chronos
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold I
CrZyTKF
Scylla
Gold I
Level 120
God Stats
6W - 5L
1,545 SR
Queue Stats
194W - 197L
1,614 MMR
Party 1
Athena
Athena
Gold III
EmperorRomanov
Athena
Gold III
Level 152
God Stats
5W - 10L
1,395 SR
Queue Stats
301W - 281L
1,528 MMR
Solo
Chiron
Chiron
Gold II
MrFlobbles
Chiron
Gold II
Level 158
God Stats
79W - 89L
1,496 SR
Queue Stats
793W - 788L
1,549 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
PeterTosta
Cu Chulainn
Gold IV
Level 105
God Stats
3W - 8L
1,433 SR
Queue Stats
304W - 309L
1,525 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,474 SR
1,543 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 96
1,548 SR
1,551 MMR
Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold II
A1P3R
Hercules
Gold II
Level 89
God Stats
7W - 18L
1,448 SR
Queue Stats
454W - 454L
1,560 MMR
Solo
Apollo
Apollo
Gold I
DariusDumi
Apollo
Gold I
Level 108
God Stats
1W - 2L
1,405 SR
Queue Stats
139W - 134L
1,557 MMR
Solo
Discordia
Discordia
Gold IV
Lmoj
Discordia
Gold IV
Level 46
God Stats
47W - 27L
1,667 SR
Queue Stats
150W - 147L
1,572 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
Paekes
Kumbhakarna
Gold V
Level 108
God Stats
2W - 3L
1,721 SR
Queue Stats
22W - 34L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
2 / 8 / 14
15,295
510
17,808
33,826
17,223
Scylla
CrZyTKF
Scylla
20
6 / 7 / 10
15,984
533
21,555
22,355
11,137
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
9 / 8 / 15
15,292
510
21,882
40,402
74,244
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chiron
MrFlobbles
Chiron
20
13 / 9 / 6
18,674
622
37,764
29,880
15,994
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
PeterTosta
Cu Chulainn
20
5 / 7 / 13
15,169
506
24,779
42,658
52,326
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
SetPersephoneTiamatTsukuyomi

VS

Bans
GilgameshSobekThanatosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
9 / 10 / 9
16,007
534
22,823
34,854
23,647
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
A1P3R
Hercules
20
4 / 3 / 16
16,054
535
22,506
41,113
48,190
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
DariusDumi
Apollo
20
16 / 9 / 10
18,383
613
27,418
27,562
11,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Lmoj
Discordia
20
7 / 6 / 15
16,431
548
33,965
21,694
9,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Paekes
Kumbhakarna
19
3 / 7 / 22
14,244
475
11,559
35,053
42,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
111
35
Kills
39
39
Deaths
35
58
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
8
14
1.13
W
Fenrir
 
Fenrir
9
10
9
1.35
W
Hercules
A1P3R
Hercules
4
3
16
4
L
Scylla
CrZyTKF
Scylla
6
7
10
1.57
W
Apollo
DariusDumi
Apollo
16
9
10
2.33
L
9
8
15
2.06
W
Discordia
Lmoj
Discordia
7
6
15
2.42
L
Chiron
MrFlobbles
Chiron
13
9
6
1.78
W
Kumbhakarna
Paekes
Kumbhakarna
3
7
22
2
L
Cu Chulainn
PeterTosta
Cu Chulainn
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,788
Damage
118,271
169,121
Taken
160,276
170,924
Mitigated
135,113
59,520
Healing
46,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
17,808
3,686
0
9,536
33,826
17,223
1,954
8,615
25,131
129,065
0
W
Fenrir
 
Fenrir
22,823
7,859
0
10,334
34,854
23,647
1,551
14,679
19,895
0
113,391
W
Hercules
A1P3R
Hercules
22,506
5,971
0
15,500
41,113
48,190
754
14,887
24,721
0
99,723
L
Scylla
CrZyTKF
Scylla
21,555
4,925
268
5,775
22,355
11,137
1,968
8,299
14,056
112,285
0
W
Apollo
DariusDumi
Apollo
27,418
19,718
0
6,201
27,562
11,827
5,686
10,845
16,525
0
131,587
L
21,882
5,582
0
11,677
40,402
74,244
781
10,531
29,791
53,901
0
W
Discordia
Lmoj
Discordia
33,965
1,867
806
6,219
21,694
9,361
528
9,675
11,905
125,542
0
L
Chiron
MrFlobbles
Chiron
37,764
26,510
1,648
14,128
29,880
15,994
7,707
7,825
22,055
0
152,424
W
Kumbhakarna
Paekes
Kumbhakarna
11,559
2,431
0
7,338
35,053
42,088
455
14,972
19,791
30,161
0
L
Cu Chulainn
PeterTosta
Cu Chulainn
24,779
4,011
0
16,488
42,658
52,326
324
11,822
30,756
13,492
80,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,414
Gold Earned
81,119
739
Minions Killed
741
0
Camps Cleared
0
2,675,325
Distance Traveled
2,816,279
30
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
15,295
510
162
5
0
559,618
10
W
Fenrir
16,007
534
144
5
0
527,658
3
W
Hercules
16,054
535
187
6
0
598,913
4
L
Scylla
15,984
533
196
7
0
483,409
3
W
Apollo
18,383
613
193
6
0
580,163
3
L
Athena
15,292
510
38
1
0
594,846
3
W
Discordia
16,431
548
196
7
0
523,403
7
L
Chiron
18,674
622
204
7
0
487,180
4
W
Kumbhakarna
14,244
475
21
1
0
586,142
23
L
Cu Chulainn
15,169
506
139
5
0
550,272
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role