Player Matchup

Persephone
Persephone
Chantepleure
Persephone
Level 11
God Stats
1W - 1L
1,725 SR
Queue Stats
12W - 13L
1,416 Elo+
Solo
Nemesis
Nemesis
TaresitoV2
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,614 Elo+
Party 2
Ymir
Ymir
Thefenixkarter
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,319 Elo+
Solo
Neith
Neith
chroma444
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,614 Elo+
Party 2
Set
Set
mutacuri
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,490 Elo+
Solo
Team Averages
Level 11
1,545 SR
1,490 Elo+

VS

Team Averages
Level 12
1,596 SR
1,417 Elo+
Ah Muzen Cab
Ah Muzen Cab
FaireePlatinum
Ah Muzen Cab
Level 23
God Stats
4W - 2L
1,525 SR
Queue Stats
50W - 45L
1,380 Elo+
Solo
Persephone
Persephone
ILoveSabersFeet
Persephone
Level 10
God Stats
3W - 3L
1,918 SR
Queue Stats
15W - 23L
1,466 Elo+
Party 3
Nemesis
Nemesis
NickMayo
Nemesis
Level 16
God Stats
3W - 5L
1,535 SR
Queue Stats
15W - 14L
1,401 Elo+
Party 3
Loki
Loki
RudePotat0
Loki
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,418 Elo+
Party 1
Gilgamesh
Gilgamesh
Vectorqq123
Gilgamesh
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Chantepleure
Persephone
15
4 / 10 / 6
10,846
516
13,050
15,573
5,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
TaresitoV2
Nemesis
13
1 / 9 / 6
8,704
414
3,465
13,055
4,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 6 / 3
8,444
402
4,269
16,636
13,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
chroma444
Neith
12
0 / 13 / 6
8,110
386
5,477
13,287
4,330
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
18 / 8 / 0
12,827
611
16,601
20,993
11,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FaireePlatinum
Ah Muzen Cab
18
3 / 2 / 4
12,061
574
6,901
11,903
4,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Persephone
ILoveSabersFeet
Persephone
17
15 / 7 / 14
13,123
625
20,346
18,433
6,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
NickMayo
Nemesis
17
9 / 6 / 10
12,071
575
11,898
16,927
7,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
6 / 8 / 16
10,935
521
10,225
13,130
5,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilgamesh
Vectorqq123
Gilgamesh
18
13 / 3 / 9
12,632
602
11,575
14,327
6,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
99
24
Kills
46
46
Deaths
26
21
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Persephone
Chantepleure
Persephone
4
10
6
0.7
W
Ah Muzen Cab
FaireePlatinum
Ah Muzen Cab
3
2
4
2.5
W
Persephone
ILoveSabersFeet
Persephone
15
7
14
3.14
W
Nemesis
NickMayo
Nemesis
9
6
10
2.33
W
6
8
16
1.75
L
Nemesis
TaresitoV2
Nemesis
1
9
6
0.44
L
1
6
3
0.42
W
Gilgamesh
Vectorqq123
Gilgamesh
13
3
9
5.83
L
Neith
chroma444
Neith
0
13
6
0.23
L
18
8
0
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,862
Damage
60,945
79,544
Taken
74,720
38,757
Mitigated
31,098
10,105
Healing
18,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Chantepleure
Persephone
13,050
1,829
0
3,252
15,573
5,252
526
3,128
12,314
52,738
0
W
Ah Muzen Cab
FaireePlatinum
Ah Muzen Cab
6,901
2,160
0
5,740
11,903
4,583
377
2,722
9,181
0
85,644
W
Persephone
ILoveSabersFeet
Persephone
20,346
2,040
285
5,432
18,433
6,832
646
5,447
12,979
58,036
0
W
Nemesis
NickMayo
Nemesis
11,898
7,336
0
1,805
16,927
7,549
715
2,277
14,650
0
82,382
W
10,225
2,510
0
425
13,130
5,741
398
5,252
7,878
0
33,734
L
Nemesis
TaresitoV2
Nemesis
3,465
1,145
0
286
13,055
4,106
1,579
4,540
8,104
0
23,601
L
4,269
977
0
596
16,636
13,232
74
3,371
13,029
21,730
0
W
Gilgamesh
Vectorqq123
Gilgamesh
11,575
4,620
941
4,306
14,327
6,393
275
5,986
8,341
0
57,799
L
Neith
chroma444
Neith
5,477
2,077
0
476
13,287
4,330
1,047
4,796
8,131
0
25,899
L
16,601
7,590
0
5,495
20,993
11,837
1,212
3,660
16,853
0
67,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,931
Gold Earned
60,822
343
Minions Killed
431
0
Camps Cleared
0
1,652,965
Distance Traveled
1,847,484
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,846
516
85
4
0
346,054
2
W
Ah Muzen Cab
12,061
574
130
6
0
355,531
7
W
Persephone
13,123
625
87
4
0
333,483
4
W
Nemesis
12,071
575
86
4
0
394,271
3
W
Loki
10,935
521
42
2
0
365,766
0
L
Nemesis
8,704
414
53
3
0
347,683
4
L
Ymir
8,444
402
46
2
0
319,022
3
W
Gilgamesh
12,632
602
86
4
0
398,433
7
L
Neith
8,110
386
49
2
0
288,385
3
L
Set
12,827
611
110
5
0
351,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role