Player Matchup

Ullr
Ullr
Goodname21
Ullr
Level 87
God Stats
0W - 2L
1,211 SR
Queue Stats
98W - 121L
1,377 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Mech_Worm_YT
Kumbhakarna
Level 48
God Stats
6W - 8L
1,365 SR
Queue Stats
75W - 116L
1,297 Elo+
Party 2
Tyr
Tyr
QuinteG2003
Tyr
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 28L
1,222 Elo+
Party 3
Ravana
Ravana
ananaspro77
Ravana
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,222 Elo+
Party 3
Kukulkan
Kukulkan
cxanii23
Kukulkan
Level 47
God Stats
1W - 3L
1,474 SR
Queue Stats
33W - 48L
1,328 Elo+
Solo
Team Averages
Level 53
1,410 SR
1,289 Elo+

VS

Team Averages
Level 69
1,461 SR
1,359 Elo+
Anhur
Anhur
 
Anhur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
HAction114
Hercules
Level 108
God Stats
13W - 9L
1,621 SR
Queue Stats
359W - 384L
1,313 Elo+
Solo
Baron Samedi
Baron Samedi
KinoaLaSoaX
Baron Samedi
Level 60
God Stats
16W - 10L
1,554 SR
Queue Stats
249W - 299L
1,327 Elo+
Party 1
Susano
Susano
LOCALCURRYMAN53
Susano
Level 63
God Stats
8W - 12L
1,206 SR
Queue Stats
132W - 138L
1,365 Elo+
Solo
Chaac
Chaac
Toace3218
Chaac
Level 45
God Stats
13W - 12L
1,426 SR
Queue Stats
144W - 192L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,245
386
1,402
4,678
906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
Mech_Worm_YT
Kumbhakarna
8
1 / 4 / 0
5,099
464
2,400
11,113
4,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
0 / 1 / 1
5,952
541
2,407
8,461
3,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
10
1 / 2 / 0
5,766
524
1,933
5,280
1,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
cxanii23
Kukulkan
10
0 / 1 / 0
5,589
508
1,762
2,846
1,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
2 / 0 / 3
6,352
577
4,518
4,246
1,136
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
HAction114
Hercules
10
4 / 1 / 3
6,188
563
5,641
7,395
5,141
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
KinoaLaSoaX
Baron Samedi
11
1 / 1 / 1
6,181
562
1,803
4,165
1,830
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 0 / 1
6,477
589
3,095
5,097
1,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
Toace3218
Chaac
11
1 / 1 / 0
6,169
561
4,107
5,222
3,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
11
12
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
3
3.5
L
0
4
0
0
W
Hercules
HAction114
Hercules
4
1
3
5.5
W
Baron Samedi
KinoaLaSoaX
Baron Samedi
1
1
1
1.5
W
3
0
1
3.5
L
Kumbhakarna
Mech_Worm_YT
Kumbhakarna
1
4
0
0.25
L
0
1
1
0.5
W
Chaac
Toace3218
Chaac
1
1
0
1
L
Ravana
1
2
0
0.5
L
Kukulkan
cxanii23
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,904
Damage
19,164
32,378
Taken
26,125
12,035
Mitigated
13,011
4,559
Healing
14,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,518
2,864
111
2,909
4,246
1,136
770
788
3,458
0
36,256
L
1,402
803
0
263
4,678
906
0
0
4,678
0
13,938
W
Hercules
HAction114
Hercules
5,641
1,831
0
3,519
7,395
5,141
112
1,405
5,990
0
20,132
W
Baron Samedi
KinoaLaSoaX
Baron Samedi
1,803
0
0
1,570
4,165
1,830
0
1,626
2,539
30,573
0
W
3,095
406
0
3,110
5,097
1,430
0
343
4,754
0
31,988
L
Kumbhakarna
Mech_Worm_YT
Kumbhakarna
2,400
208
0
802
11,113
4,674
0
0
11,113
15,047
0
L
2,407
439
0
3,049
8,461
3,535
0
0
7,891
0
18,093
W
Chaac
Toace3218
Chaac
4,107
247
0
2,846
5,222
3,474
410
0
5,222
0
27,340
L
Ravana
1,933
670
0
445
5,280
1,883
0
234
5,016
0
33,266
L
Kukulkan
cxanii23
Kukulkan
1,762
238
0
0
2,846
1,037
0
1,569
1,277
28,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,651
Gold Earned
31,367
218
Minions Killed
290
0
Camps Cleared
0
981,785
Distance Traveled
998,957
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,352
577
70
6
0
183,035
2
L
Ullr
4,245
386
25
2
0
156,529
5
W
Hercules
6,188
563
28
3
0
204,420
1
W
Baron Samedi
6,181
562
59
5
0
194,097
0
W
Susano
6,477
589
80
7
0
222,790
0
L
Kumbhakarna
5,099
464
22
2
0
200,716
0
L
Tyr
5,952
541
43
4
0
207,785
0
W
Chaac
6,169
561
53
5
0
194,615
0
L
Ravana
5,766
524
69
6
0
226,569
0
L
Kukulkan
5,589
508
59
5
0
190,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role