Player Matchup

Heimdallr
Heimdallr
Crimsomchaos
Heimdallr
Level 63
God Stats
0W - 3L
1,499 SR
Queue Stats
20W - 29L
1,415 Elo+
Party 2
Fafnir
Fafnir
Tak31tA11
Fafnir
Level 89
God Stats
0W - 2L
1,440 SR
Queue Stats
160W - 208L
1,331 Elo+
Party 2
Danzaburou
Danzaburou
Zealous09
Danzaburou
Level 47
God Stats
4W - 19L
1,464 SR
Queue Stats
55W - 91L
1,280 Elo+
Party 2
Team Averages
Level 66
1,468 SR
1,342 Elo+

VS

Team Averages
Level 120
1,540 SR
1,485 Elo+
Anhur
Anhur
 
Anhur
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
LMervyn
Gilgamesh
Level 121
God Stats
6W - 5L
1,551 SR
Queue Stats
86W - 117L
1,480 Elo+
Party 1
Chang'e
Chang'e
LaGGinGRaCisT
Chang'e
Level 86
God Stats
2W - 1L
1,568 SR
Queue Stats
6W - 7L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Crimsomchaos
Heimdallr
18
8 / 5 / 6
14,361
653
16,875
20,498
10,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
Tak31tA11
Fafnir
17
1 / 3 / 14
14,452
657
15,230
17,974
27,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Zealous09
Danzaburou
18
7 / 3 / 7
14,719
669
26,274
13,546
7,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
9 / 7 / 2
15,394
700
17,797
25,667
11,119
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
LMervyn
Gilgamesh
17
2 / 6 / 8
13,671
621
15,121
28,396
27,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
16
0 / 4 / 7
12,166
553
8,177
17,296
10,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
16
Kills
11
11
Deaths
17
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
7
2
1.43
L
Heimdallr
Crimsomchaos
Heimdallr
8
5
6
2.2
W
Gilgamesh
LMervyn
Gilgamesh
2
6
8
1
W
Chang'e
0
4
7
0.88
L
Fafnir
Tak31tA11
Fafnir
1
3
14
2.67
L
Danzaburou
Zealous09
Danzaburou
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,379
Damage
41,095
52,018
Taken
71,359
45,055
Mitigated
49,644
10,390
Healing
27,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
17,797
7,848
0
9,033
25,667
11,119
2,598
4,904
20,760
0
83,314
L
Heimdallr
Crimsomchaos
Heimdallr
16,875
6,793
375
3,190
20,498
10,304
1,894
2,481
17,717
0
62,871
W
Gilgamesh
LMervyn
Gilgamesh
15,121
3,667
0
3,575
28,396
27,783
434
5,094
23,302
0
37,243
W
Chang'e
8,177
781
8,333
6,429
17,296
10,742
344
5,232
12,064
37,383
0
L
Fafnir
Tak31tA11
Fafnir
15,230
5,005
0
3,572
17,974
27,374
201
3,836
13,538
36,136
0
L
Danzaburou
Zealous09
Danzaburou
26,274
10,254
0
3,253
13,546
7,377
708
1,860
11,536
0
69,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,532
Gold Earned
41,231
216
Minions Killed
215
0
Camps Cleared
0
1,129,040
Distance Traveled
1,223,940
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,394
700
107
5
0
371,615
5
L
Heimdallr
14,361
653
88
4
0
378,393
1
W
Gilgamesh
13,671
621
36
2
0
455,297
9
W
Chang'e
12,166
553
72
3
0
397,028
4
L
Fafnir
14,452
657
28
1
0
360,654
4
L
Danzaburou
14,719
669
100
5
0
389,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role