Player Matchup

Nu Wa
Nu Wa
LiimeBunneh
Nu Wa
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
SSguanYu
Gilgamesh
Level 56
God Stats
3W - 3L
1,556 SR
Queue Stats
21W - 41L
1,340 Elo+
Party 1
Cthulhu
Cthulhu
kraken147
Cthulhu
Level 44
God Stats
13W - 5L
1,593 SR
Queue Stats
22W - 8L
1,645 Elo+
Party 1
Team Averages
Level 80
1,550 SR
1,495 Elo+

VS

Team Averages
Level 96
1,485 SR
1,539 Elo+
Ah Muzen Cab
Ah Muzen Cab
Markitsamuffoloo
Ah Muzen Cab
Level 150
God Stats
4W - 1L
1,724 SR
Queue Stats
55W - 50L
1,512 Elo+
Party 2
Odin
Odin
SoulSaver
Odin
Level 54
God Stats
27W - 18L
1,498 SR
Queue Stats
40W - 36L
1,504 Elo+
Party 2
Tiamat
Tiamat
Sovhen
Tiamat
Level 85
God Stats
1W - 4L
1,234 SR
Queue Stats
15W - 20L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 3
12,847
612
10,583
9,571
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
SSguanYu
Gilgamesh
18
2 / 6 / 5
12,859
612
6,276
16,731
10,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
kraken147
Cthulhu
17
3 / 3 / 3
12,627
601
9,983
14,328
17,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Markitsamuffoloo
Ah Muzen Cab
20
3 / 5 / 6
13,281
632
18,409
17,675
6,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
18
6 / 1 / 3
12,677
604
6,327
11,654
6,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
Sovhen
Tiamat
6
1 / 1 / 1
9,793
466
605
2,947
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
7
Kills
10
10
Deaths
7
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Ah Muzen Cab
Markitsamuffoloo
Ah Muzen Cab
3
5
6
1.2
W
Gilgamesh
SSguanYu
Gilgamesh
2
6
5
0.75
L
Odin
6
1
3
7.5
L
Tiamat
Sovhen
Tiamat
1
1
1
1.5
W
Cthulhu
kraken147
Cthulhu
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,842
Damage
25,341
40,630
Taken
32,276
32,090
Mitigated
13,646
5,634
Healing
6,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,583
1,649
259
2,198
9,571
3,591
1,399
87
9,430
76,504
0
L
Ah Muzen Cab
Markitsamuffoloo
Ah Muzen Cab
18,409
6,070
0
4,825
17,675
6,084
1,183
10,710
6,359
0
120,741
W
Gilgamesh
SSguanYu
Gilgamesh
6,276
866
0
1,239
16,731
10,559
854
274
16,429
20
46,616
L
Odin
6,327
792
0
915
11,654
6,315
461
6,999
4,279
0
25,281
L
Tiamat
Sovhen
Tiamat
605
0
0
698
2,947
1,247
0
1,792
1,062
2,980
0
W
Cthulhu
kraken147
Cthulhu
9,983
52
248
1,690
14,328
17,940
509
134
14,166
32,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,333
Gold Earned
35,751
291
Minions Killed
250
0
Camps Cleared
0
1,127,413
Distance Traveled
832,601
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,847
612
133
6
0
360,191
5
L
Ah Muzen Cab
13,281
632
190
9
0
370,559
2
W
Gilgamesh
12,859
612
82
4
0
370,154
5
L
Odin
12,677
604
57
3
0
407,129
11
L
Tiamat
9,793
466
3
0
0
54,913
0
W
Cthulhu
12,627
601
76
4
0
397,068
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role