Player Matchup

Fenrir
Fenrir
ArmaViviente
Fenrir
Level 129
God Stats
47W - 54L
1,501 SR
Queue Stats
191W - 198L
1,503 Elo+
Solo
Chiron
Chiron
BigMFNJubes
Chiron
Level 68
God Stats
31W - 24L
1,624 SR
Queue Stats
616W - 624L
1,470 Elo+
Party 1
Bacchus
Bacchus
CrewSaddr
Bacchus
Level 77
God Stats
16W - 9L
1,636 SR
Queue Stats
346W - 368L
1,473 Elo+
Party 1
Tiamat
Tiamat
Remrik
Tiamat
Level 128
God Stats
29W - 30L
1,342 SR
Queue Stats
361W - 333L
1,572 Elo+
Solo
Mulan
Mulan
ShiestySchmuck
Mulan
Level 45
God Stats
8W - 12L
1,449 SR
Queue Stats
182W - 194L
1,510 Elo+
Party 1
Team Averages
Level 89
1,511 SR
1,506 Elo+

VS

Team Averages
Level 89
1,656 SR
1,532 Elo+
Morgan Le Fay
Morgan Le Fay
ItsDracula
Morgan Le Fay
Level 100
God Stats
8W - 9L
1,699 SR
Queue Stats
64W - 65L
1,544 Elo+
Party 3
Thanatos
Thanatos
Slayerman51
Thanatos
Level 61
God Stats
14W - 17L
1,470 SR
Queue Stats
200W - 183L
1,531 Elo+
Party 3
Ganesha
Ganesha
Sp4ceBacon21
Ganesha
Level 68
God Stats
1W - 1L
1,597 SR
Queue Stats
230W - 215L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
imSortaOk
Gilgamesh
Level 89
God Stats
4W - 3L
1,600 SR
Queue Stats
230W - 220L
1,537 Elo+
Party 2
Danzaburou
Danzaburou
kjohnsonbgl
Danzaburou
Level 126
God Stats
5W - 1L
1,916 SR
Queue Stats
136W - 115L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
1 / 4 / 0
4,859
486
1,785
5,901
1,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chiron
12
5 / 0 / 0
7,215
722
4,416
4,472
1,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bacchus
CrewSaddr
Bacchus
9
1 / 2 / 2
5,524
552
4,179
7,949
5,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
Remrik
Tiamat
9
0 / 6 / 1
5,333
533
5,129
6,556
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 4 / 1
5,106
511
3,366
8,520
4,620
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ItsDracula
Morgan Le Fay
11
6 / 2 / 3
6,516
652
6,378
5,397
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
Slayerman51
Thanatos
12
8 / 1 / 5
7,020
702
7,020
8,528
2,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Sp4ceBacon21
Ganesha
9
0 / 1 / 5
5,547
555
2,117
7,095
2,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
imSortaOk
Gilgamesh
11
2 / 1 / 2
6,387
639
4,816
6,781
3,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
kjohnsonbgl
Danzaburou
10
0 / 2 / 0
5,601
560
2,022
5,053
1,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
7
Kills
16
16
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
4
0
0.25
L
Chiron
5
0
0
5
L
Bacchus
CrewSaddr
Bacchus
1
2
2
1
W
Morgan Le Fay
ItsDracula
Morgan Le Fay
6
2
3
3.75
L
Tiamat
Remrik
Tiamat
0
6
1
0.08
L
0
4
1
0.13
W
Thanatos
Slayerman51
Thanatos
8
1
5
10.5
W
Ganesha
Sp4ceBacon21
Ganesha
0
1
5
2.5
W
Gilgamesh
imSortaOk
Gilgamesh
2
1
2
3
W
Danzaburou
kjohnsonbgl
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,875
Damage
22,353
33,398
Taken
32,854
15,959
Mitigated
12,556
8,138
Healing
16,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,785
576
0
1,429
5,901
1,637
0
1,309
4,592
0
15,090
L
Chiron
4,416
1,321
287
2,276
4,472
1,299
315
0
4,472
0
46,753
L
Bacchus
CrewSaddr
Bacchus
4,179
366
0
1,296
7,949
5,538
0
3,343
4,606
12,923
0
W
Morgan Le Fay
ItsDracula
Morgan Le Fay
6,378
729
0
1,654
5,397
2,044
464
2,700
2,697
35,287
0
L
Tiamat
Remrik
Tiamat
5,129
407
0
1,108
6,556
2,865
0
3,249
3,307
31,459
0
L
3,366
663
0
1,742
8,520
4,620
0
594
7,926
0
21,074
W
Thanatos
Slayerman51
Thanatos
7,020
1,527
0
7,365
8,528
2,841
0
2,342
6,186
0
40,558
W
Ganesha
Sp4ceBacon21
Ganesha
2,117
62
0
2,790
7,095
2,915
0
3,830
3,265
17,781
0
W
Gilgamesh
imSortaOk
Gilgamesh
4,816
1,087
0
2,533
6,781
3,313
2
0
6,781
0
34,382
W
Danzaburou
kjohnsonbgl
Danzaburou
2,022
538
0
1,946
5,053
1,443
294
436
4,617
0
32,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,037
Gold Earned
31,071
267
Minions Killed
320
0
Camps Cleared
0
889,535
Distance Traveled
963,306
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,859
486
42
4
0
158,104
1
L
Chiron
7,215
722
96
10
0
180,959
3
L
Bacchus
5,524
552
19
2
0
185,029
2
W
Morgan Le Fay
6,516
652
84
8
0
178,268
2
L
Tiamat
5,333
533
59
6
0
179,308
3
L
Mulan
5,106
511
51
5
0
186,135
8
W
Thanatos
7,020
702
75
8
0
216,494
4
W
Ganesha
5,547
555
2
0
0
213,366
3
W
Gilgamesh
6,387
639
79
8
0
190,856
3
W
Danzaburou
5,601
560
80
8
0
164,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role