Player Matchup

Fenrir
Fenrir
BrotherSham
Fenrir
Level 28
God Stats
15W - 20L
1,142 SR
Queue Stats
86W - 124L
1,419 Elo+
Party 2
Gilgamesh
Gilgamesh
Dylan5207
Gilgamesh
Level 10
God Stats
0W - 2L
1,096 SR
Queue Stats
14W - 19L
1,459 Elo+
Party 1
Tyr
Tyr
EEEEEEEEEEEEEP
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,644 Elo+
Solo
Thoth
Thoth
Megatomb1
Thoth
Level 26
God Stats
0W - 1L
1,286 SR
Queue Stats
1W - 7L
1,567 Elo+
Party 2
Da Ji
Da Ji
PewPewYoo
Da Ji
Level 7
God Stats
0W - 1L
1,280 SR
Queue Stats
3W - 3L
1,447 Elo+
Party 1
Team Averages
Level 15
1,261 SR
1,507 Elo+

VS

Team Averages
Level 24
1,555 SR
1,513 Elo+
Apollo
Apollo
Enchdrecus
Apollo
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
109W - 114L
1,563 Elo+
Solo
Hades
Hades
HISOKASENSEI
Hades
Level 7
God Stats
2W - 1L
1,560 SR
Queue Stats
7W - 8L
1,368 Elo+
Solo
Cthulhu
Cthulhu
Mezo29
Cthulhu
Level 27
God Stats
1W - 1L
1,294 SR
Queue Stats
23W - 22L
1,504 Elo+
Solo
Kali
Kali
Mrgrateful91
Kali
Level 27
God Stats
3W - 0L
1,772 SR
Queue Stats
128W - 114L
1,522 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zeshantae
Morgan Le Fay
Level 31
God Stats
4W - 8L
1,651 SR
Queue Stats
117W - 113L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
10 / 6 / 6
10,287
541
11,031
15,860
7,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Dylan5207
Gilgamesh
13
1 / 7 / 2
8,141
428
5,513
13,671
4,425
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 7 / 1
5,787
305
92
5,834
3,609
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thoth
Megatomb1
Thoth
15
5 / 12 / 6
9,942
523
8,978
12,302
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
PewPewYoo
Da Ji
16
8 / 8 / 2
10,193
536
13,060
17,048
6,160
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Enchdrecus
Apollo
16
8 / 7 / 8
11,216
590
6,624
12,218
4,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 7 / 11
10,338
544
9,082
14,511
7,974
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Mezo29
Cthulhu
18
9 / 1 / 5
11,562
609
7,301
10,532
10,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
6 / 4 / 8
11,070
583
7,563
15,377
6,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Zeshantae
Morgan Le Fay
17
10 / 5 / 15
12,012
632
16,595
13,408
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
83
24
Kills
36
40
Deaths
24
17
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Fenrir
10
6
6
2.17
L
Gilgamesh
Dylan5207
Gilgamesh
1
7
2
0.29
L
0
7
1
0.07
W
Apollo
Enchdrecus
Apollo
8
7
8
1.71
W
3
7
11
1.21
L
Thoth
Megatomb1
Thoth
5
12
6
0.67
W
Cthulhu
Mezo29
Cthulhu
9
1
5
11.5
W
6
4
8
2.5
L
Da Ji
PewPewYoo
Da Ji
8
8
2
1.13
W
Morgan Le Fay
Zeshantae
Morgan Le Fay
10
5
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,674
Damage
47,165
64,715
Taken
66,046
25,100
Mitigated
32,883
7,150
Healing
17,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
11,031
1,517
0
3,958
15,860
7,631
1,174
8,889
6,821
0
43,787
L
Gilgamesh
Dylan5207
Gilgamesh
5,513
1,659
0
518
13,671
4,425
710
7,982
5,419
0
32,290
L
92
92
0
0
5,834
3,609
0
3,000
2,774
0
1,115
W
Apollo
Enchdrecus
Apollo
6,624
3,598
342
1,184
12,218
4,039
1,636
3,056
9,162
0
49,793
W
9,082
1,118
271
3,774
14,511
7,974
2,338
486
14,025
44,672
0
L
Thoth
Megatomb1
Thoth
8,978
189
0
492
12,302
3,275
776
6,159
6,113
44,608
0
W
Cthulhu
Mezo29
Cthulhu
7,301
950
135
5,156
10,532
10,083
1,405
1,261
9,271
58,203
0
W
7,563
4,822
0
3,798
15,377
6,256
1,879
1,434
13,943
0
73,054
L
Da Ji
PewPewYoo
Da Ji
13,060
3,351
0
2,182
17,048
6,160
496
6,402
10,610
0
47,662
W
Morgan Le Fay
Zeshantae
Morgan Le Fay
16,595
3,023
177
2,703
13,408
4,531
3,641
2,741
10,667
59,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,350
Gold Earned
56,198
287
Minions Killed
501
0
Camps Cleared
0
1,524,916
Distance Traveled
1,663,450
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,287
541
49
3
0
364,586
0
L
Gilgamesh
8,141
428
54
3
0
256,466
0
L
Tyr
5,787
305
5
0
0
255,127
1
W
Apollo
11,216
590
96
5
0
302,841
1
W
Hades
10,338
544
80
4
0
298,972
3
L
Thoth
9,942
523
88
5
0
312,359
0
W
Cthulhu
11,562
609
122
6
0
351,489
0
W
Kali
11,070
583
129
7
0
383,459
5
L
Da Ji
10,193
536
91
5
0
336,378
1
W
Morgan Le Fay
12,012
632
74
4
0
326,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role