Player Matchup

Izanami
Izanami
Fiksaaa
Izanami
Level 28
God Stats
27W - 30L
1,486 SR
Queue Stats
106W - 136L
1,422 Elo+
Solo
Ganesha
Ganesha
Gabrigala
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,360 Elo+
Solo
Merlin
Merlin
tomokonne
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,433 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xXTheBeastXxHD
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,436 Elo+
Solo
Nemesis
Nemesis
xxxZIMxxx
Nemesis
Level 28
God Stats
6W - 3L
1,805 SR
Queue Stats
88W - 82L
1,502 Elo+
Solo
Team Averages
Level 22
1,558 SR
1,431 Elo+

VS

Team Averages
Level 17
1,590 SR
1,405 Elo+
Tyr
Tyr
MetalerCZ
Tyr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,161 Elo+
Solo
Kukulkan
Kukulkan
Mezig
Kukulkan
Level 24
God Stats
2W - 0L
1,738 SR
Queue Stats
47W - 49L
1,489 Elo+
Party 1
Ymir
Ymir
Ptipéni
Ymir
Level 25
God Stats
44W - 31L
1,617 SR
Queue Stats
76W - 69L
1,536 Elo+
Party 1
Thanatos
Thanatos
RexColtAAA
Thanatos
Level 13
God Stats
7W - 5L
1,597 SR
Queue Stats
17W - 19L
1,453 Elo+
Solo
Neith
Neith
Sholrack
Neith
Level 13
God Stats
3W - 4L
1,500 SR
Queue Stats
117W - 108L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fiksaaa
Izanami
20
8 / 7 / 3
13,158
526
19,766
18,268
6,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Gabrigala
Ganesha
16
0 / 3 / 8
10,050
402
9,378
15,334
12,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
tomokonne
Merlin
10
0 / 9 / 4
8,055
322
4,719
10,371
3,044
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
xXTheBeastXxHD
Morgan Le Fay
17
8 / 8 / 5
11,603
464
15,826
16,098
6,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
xxxZIMxxx
Nemesis
18
5 / 5 / 4
11,636
465
9,020
16,678
8,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 11
12,415
497
5,899
19,861
23,662
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
Mezig
Kukulkan
18
3 / 6 / 13
12,972
519
11,402
13,713
11,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
18
7 / 4 / 7
12,519
501
9,751
21,050
23,098
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
RexColtAAA
Thanatos
20
16 / 3 / 8
15,233
609
17,172
21,089
10,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Sholrack
Neith
19
4 / 3 / 16
13,089
524
13,245
16,182
5,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
87
21
Kills
32
32
Deaths
21
24
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Izanami
Fiksaaa
Izanami
8
7
3
1.36
L
Ganesha
Gabrigala
Ganesha
0
3
8
1.33
W
2
5
11
1.5
W
Kukulkan
Mezig
Kukulkan
3
6
13
1.58
W
Ymir
7
4
7
2.63
W
Thanatos
RexColtAAA
Thanatos
16
3
8
6.67
W
Neith
Sholrack
Neith
4
3
16
4
L
Merlin
tomokonne
Merlin
0
9
4
0.22
L
Morgan Le Fay
xXTheBeastXxHD
Morgan Le Fay
8
8
5
1.31
L
Nemesis
xxxZIMxxx
Nemesis
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,709
Damage
57,469
76,749
Taken
91,895
37,080
Mitigated
73,786
12,933
Healing
40,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Fiksaaa
Izanami
19,766
15,533
0
3,183
18,268
6,565
340
4,124
14,144
0
108,966
L
Ganesha
Gabrigala
Ganesha
9,378
719
0
3,104
15,334
12,493
41
4,955
10,379
32,702
0
W
5,899
1,422
0
7,550
19,861
23,662
582
3,641
16,220
0
56,419
W
Kukulkan
Mezig
Kukulkan
11,402
1,690
0
2,433
13,713
11,181
553
7,113
6,600
60,810
0
W
Ymir
9,751
1,615
433
640
21,050
23,098
807
9,129
11,921
54,739
0
W
Thanatos
RexColtAAA
Thanatos
17,172
4,661
0
20,104
21,089
10,097
1,139
4,242
16,847
0
92,650
W
Neith
Sholrack
Neith
13,245
6,419
0
8,873
16,182
5,748
6,019
6,115
10,067
0
79,254
L
Merlin
tomokonne
Merlin
4,719
678
0
643
10,371
3,044
0
1,154
9,217
16,485
0
L
Morgan Le Fay
xXTheBeastXxHD
Morgan Le Fay
15,826
1,092
0
1,400
16,098
6,553
26
6,858
9,240
52,451
0
L
Nemesis
xxxZIMxxx
Nemesis
9,020
4,557
0
4,603
16,678
8,425
84
4,062
12,616
353
67,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,502
Gold Earned
66,228
458
Minions Killed
503
0
Camps Cleared
0
2,010,542
Distance Traveled
2,229,400
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,158
526
187
7
0
378,586
1
L
Ganesha
10,050
402
9
0
0
472,570
1
W
Tyr
12,415
497
108
4
0
388,898
1
W
Kukulkan
12,972
519
100
4
0
438,916
2
W
Ymir
12,519
501
91
4
0
493,930
9
W
Thanatos
15,233
609
101
4
0
523,419
4
W
Neith
13,089
524
103
4
0
384,237
1
L
Merlin
8,055
322
32
1
0
298,972
1
L
Morgan Le Fay
11,603
464
107
4
0
445,959
2
L
Nemesis
11,636
465
123
5
0
414,455
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role