Player Matchup

Bellona
Bellona
Gold V
 
Bellona
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Bronze III
MaxHunter26
Cabrakan
Bronze III
Level 86
God Stats
0W - 2L
1,523 SR
Queue Stats
3W - 9L
1,349 MMR
Solo
Discordia
Discordia
Gold V
Plakar
Discordia
Gold V
Level 103
God Stats
2W - 1L
1,617 SR
Queue Stats
41W - 56L
1,354 MMR
Solo
Hel
Hel
Bronze III
Yunie49
Hel
Bronze III
Level 85
God Stats
0W - 1L
1,837 SR
Queue Stats
0W - 4L
1,308 MMR
Solo
Anhur
Anhur
Silver IV
pepicol7
Anhur
Silver IV
Level 91
God Stats
0W - 1L
1,428 SR
Queue Stats
24W - 34L
1,283 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,581 SR
1,359 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 151
1,613 SR
1,328 MMR
Cerberus
Cerberus
Gold V
GroovyDylan
Cerberus
Gold V
Level 148
God Stats
1W - 0L
1,879 SR
Queue Stats
26W - 28L
1,354 MMR
Solo
Hou Yi
Hou Yi
Gold V
Sääk
Hou Yi
Gold V
Level 146
God Stats
4W - 13L
1,304 SR
Queue Stats
942W - 963L
1,285 MMR
Solo
Guan Yu
Guan Yu
Gold III
WergiliuszPL
Guan Yu
Gold III
Level 155
God Stats
28W - 26L
1,529 SR
Queue Stats
203W - 209L
1,362 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Zanira
Cu Chulainn
Silver I
Level 156
God Stats
20W - 10L
1,692 SR
Queue Stats
367W - 372L
1,278 MMR
Solo
Scylla
Scylla
Gold V
jeroelbananero
Scylla
Gold V
Level 148
God Stats
36W - 21L
1,662 SR
Queue Stats
352W - 330L
1,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 6 / 2
7,542
471
5,281
13,795
6,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
MaxHunter26
Cabrakan
14
1 / 3 / 1
8,381
524
10,259
13,651
20,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
Plakar
Discordia
13
2 / 6 / 1
8,038
502
5,451
9,114
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
10
1 / 9 / 2
7,058
441
3,243
15,880
4,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anhur
pepicol7
Anhur
14
3 / 5 / 1
8,546
534
8,006
12,813
3,310
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AthenaSetGilgameshTsukuyomiApollo

VS

Bans
TiamatDanzaburouArachnePeleThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GroovyDylan
Cerberus
14
1 / 2 / 9
9,456
591
5,286
13,786
6,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Sääk
Hou Yi
14
5 / 2 / 5
8,704
544
7,886
8,899
3,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
WergiliuszPL
Guan Yu
16
13 / 3 / 6
10,629
664
15,406
14,957
7,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Zanira
Cu Chulainn
15
2 / 1 / 3
9,343
584
8,251
13,009
7,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
8 / 1 / 9
10,920
683
11,894
9,893
3,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
8
Kills
29
29
Deaths
9
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
6
2
0.33
W
Cerberus
GroovyDylan
Cerberus
1
2
9
2.75
L
Cabrakan
MaxHunter26
Cabrakan
1
3
1
0.5
L
Discordia
Plakar
Discordia
2
6
1
0.42
W
Hou Yi
Sääk
Hou Yi
5
2
5
3.75
W
Guan Yu
WergiliuszPL
Guan Yu
13
3
6
5.33
L
Hel
1
9
2
0.22
W
Cu Chulainn
Zanira
Cu Chulainn
2
1
3
3.5
W
8
1
9
12.5
L
Anhur
pepicol7
Anhur
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,240
Damage
48,723
65,253
Taken
60,544
37,217
Mitigated
28,133
16,273
Healing
16,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,281
2,561
0
2,738
13,795
6,517
0
2,799
10,902
0
44,281
W
Cerberus
GroovyDylan
Cerberus
5,286
238
0
3,763
13,786
6,498
154
1,336
12,414
37,500
0
L
Cabrakan
MaxHunter26
Cabrakan
10,259
1,776
0
5,061
13,651
20,497
0
608
13,043
50,095
0
L
Discordia
Plakar
Discordia
5,451
426
0
1,419
9,114
2,589
0
3,773
5,019
42,455
0
W
Hou Yi
Sääk
Hou Yi
7,886
3,413
0
2,743
8,899
3,127
1,271
2,111
6,654
0
49,605
W
Guan Yu
WergiliuszPL
Guan Yu
15,406
2,455
872
3,952
14,957
7,759
2,589
2,104
12,849
0
71,048
L
Hel
3,243
427
1,174
2,962
15,880
4,304
95
6,050
9,680
15,269
0
W
Cu Chulainn
Zanira
Cu Chulainn
8,251
2,461
0
3,676
13,009
7,155
1,011
8,471
4,538
1,288
50,724
W
11,894
2,040
0
1,951
9,893
3,594
592
4,257
5,136
71,302
0
L
Anhur
pepicol7
Anhur
8,006
2,283
0
2,919
12,813
3,310
312
4,099
8,714
0
41,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,565
Gold Earned
49,052
372
Minions Killed
523
0
Camps Cleared
0
1,395,640
Distance Traveled
1,581,452
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,542
471
82
5
0
292,259
1
W
Cerberus
9,456
591
71
4
0
334,935
12
L
Cabrakan
8,381
524
110
7
0
255,820
0
L
Discordia
8,038
502
76
5
0
294,234
2
W
Hou Yi
8,704
544
77
5
0
278,052
5
W
Guan Yu
10,629
664
100
6
0
313,502
5
L
Hel
7,058
441
32
2
0
286,192
4
W
Cu Chulainn
9,343
584
112
7
0
328,935
1
W
Scylla
10,920
683
163
10
0
326,028
0
L
Anhur
8,546
534
72
5
0
267,135
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role