Player Matchup
Team Averages
Masters
Average Tier
Level 146
1,537 SR
2,376
MMR
VS
Team Averages
Diamond IV
Average Tier
Level 89
1,500 SR
2,269
MMR
Chronos
Diamond IV
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
2,269
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
peluson
King Arthur
11
2 / 4 / 0
6,240
891
4,858
9,202
3,979
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Y10 Soul Eater
+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.
Talisman
+75
Health
+15
Magical Protection
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
ElSapitoBasilon
Chronos
13
4 / 2 / 0
7,337
1,048
6,559
7,644
3,404
Y10 Warlock's Staff
+65
Magical Power
+150
Health
+200
Mana
PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
7,337
1,048
72
10
0
142,289
1
L
6,240
891
60
9
0
147,502
2