Player Matchup

Heimdallr
Heimdallr
CraZZeD CaZZ
Heimdallr
Level 107
God Stats
84W - 56L
1,617 SR
Queue Stats
1,006W - 673L
1,554 Elo+
Party 3
Sobek
Sobek
Duggsycle2002
Sobek
Level 88
God Stats
73W - 55L
1,549 SR
Queue Stats
1,197W - 881L
1,484 Elo+
Party 3
Gilgamesh
Gilgamesh
RebornWolf93
Gilgamesh
Level 78
God Stats
32W - 22L
1,593 SR
Queue Stats
303W - 303L
1,526 Elo+
Solo
Zeus
Zeus
ShotzDezire
Zeus
Level 62
God Stats
17W - 18L
1,614 SR
Queue Stats
20W - 22L
1,559 Elo+
Party 3
Hera
Hera
SovietBrigade
Hera
Level 72
God Stats
61W - 43L
1,595 SR
Queue Stats
489W - 364L
1,578 Elo+
Party 3
Team Averages
Level 81
1,594 SR
1,540 Elo+

VS

Team Averages
Level 88
1,574 SR
1,500 Elo+
Pele
Pele
ChimChimera
Pele
Level 79
God Stats
8W - 4L
1,600 SR
Queue Stats
34W - 34L
1,488 Elo+
Party 2
Cupid
Cupid
NintSwitch
Cupid
Level 145
God Stats
0W - 2L
1,407 SR
Queue Stats
79W - 96L
1,425 Elo+
Solo
Merlin
Merlin
TD I l2ampage
Merlin
Level 69
God Stats
209W - 214L
1,517 SR
Queue Stats
209W - 214L
1,505 Elo+
Party 2
Baron Samedi
Baron Samedi
greco104
Baron Samedi
Level 59
God Stats
6W - 8L
1,847 SR
Queue Stats
195W - 186L
1,556 Elo+
Party 1
Bellona
Bellona
l-Siflo-l
Bellona
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 50L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CraZZeD CaZZ
Heimdallr
17
6 / 2 / 7
11,511
1,046
12,180
7,857
4,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 1 / 11
10,571
961
5,083
12,852
15,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
RebornWolf93
Gilgamesh
17
6 / 1 / 7
10,966
997
9,490
10,887
10,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
6 / 0 / 12
10,925
993
20,708
7,243
3,152
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 1 / 10
10,359
942
8,958
5,880
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

243

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 1
10,041
913
8,233
10,491
4,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
15
0 / 4 / 2
9,292
845
5,495
10,901
4,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 2 / 2
10,053
914
9,676
8,650
3,628
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
greco104
Baron Samedi
15
0 / 6 / 3
9,163
833
10,510
12,759
6,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
l-Siflo-l
Bellona
15
0 / 5 / 3
9,343
849
6,999
17,375
10,451
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
20
Kills
5
5
Deaths
20
47
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
Heimdallr
CraZZeD CaZZ
Heimdallr
6
2
7
4.75
W
0
1
11
5.5
L
Cupid
0
4
2
0.25
W
Gilgamesh
RebornWolf93
Gilgamesh
6
1
7
9.5
W
6
0
12
12
W
2
1
10
7
L
1
2
2
1
L
Baron Samedi
greco104
Baron Samedi
0
6
3
0.25
L
Bellona
l-Siflo-l
Bellona
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,419
Damage
40,913
44,719
Taken
60,176
36,249
Mitigated
29,656
12,212
Healing
8,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,233
1,758
0
1,501
10,491
4,178
0
5,699
4,680
0
11,204
W
Heimdallr
CraZZeD CaZZ
Heimdallr
12,180
5,755
0
1,931
7,857
4,437
0
3,188
4,565
0
47,564
W
5,083
687
243
3,403
12,852
15,788
0
7,356
5,138
17,369
0
L
Cupid
5,495
2,212
186
1,628
10,901
4,728
0
6,601
4,184
0
31,463
W
Gilgamesh
RebornWolf93
Gilgamesh
9,490
474
0
2,395
10,887
10,162
0
4,774
5,877
0
14,680
W
20,708
2,616
0
2,122
7,243
3,152
0
2,564
4,571
36,995
0
W
8,958
782
1,227
891
5,880
2,710
0
1,344
4,382
30,014
0
L
9,676
217
0
225
8,650
3,628
0
5,119
3,459
49,219
0
L
Baron Samedi
greco104
Baron Samedi
10,510
659
1,770
2,219
12,759
6,671
0
7,275
5,326
23,054
0
L
Bellona
l-Siflo-l
Bellona
6,999
1,981
0
960
17,375
10,451
0
9,384
7,775
0
19,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,332
Gold Earned
47,892
222
Minions Killed
223
9
Camps Cleared
7
1,047,209
Distance Traveled
1,165,467
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,041
913
5
0
1
271,209
0
W
Heimdallr
11,511
1,046
85
8
2
178,240
0
W
Sobek
10,571
961
18
2
0
221,144
1
L
Cupid
9,292
845
75
7
0
222,361
1
W
Gilgamesh
10,966
997
7
1
0
221,306
2
W
Zeus
10,925
993
52
5
5
210,652
1
W
Hera
10,359
942
60
5
2
215,867
1
L
Merlin
10,053
914
72
7
2
235,201
0
L
Baron Samedi
9,163
833
39
4
3
219,546
0
L
Bellona
9,343
849
32
3
1
217,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role