Player Matchup

Izanami
Izanami
Eyeles12
Izanami
Level 25
God Stats
0W - 1L
1,567 SR
Queue Stats
8W - 7L
1,516 Elo+
Solo
Osiris
Osiris
Raccoonhumper69
Osiris
Level 18
God Stats
3W - 9L
1,500 SR
Queue Stats
201W - 258L
1,447 Elo+
Solo
Ra
Ra
Real-ko_ki-CR710
Ra
Level 26
God Stats
3W - 3L
1,710 SR
Queue Stats
77W - 66L
1,539 Elo+
Solo
Fenrir
Fenrir
maurirod
Fenrir
Level 29
God Stats
1W - 3L
1,400 SR
Queue Stats
146W - 140L
1,427 Elo+
Solo
Thor
Thor
yerard91
Thor
Level 27
God Stats
2W - 2L
1,532 SR
Queue Stats
72W - 84L
1,563 Elo+
Solo
Team Averages
Level 25
1,542 SR
1,498 Elo+

VS

Team Averages
Level 27
1,484 SR
1,503 Elo+
Loki
Loki
El Bicho689987
Loki
Level 29
God Stats
5W - 3L
1,574 SR
Queue Stats
88W - 90L
1,561 Elo+
Solo
Bellona
Bellona
RGF-Jugg
Bellona
Level 24
God Stats
13W - 7L
1,514 SR
Queue Stats
79W - 63L
1,540 Elo+
Solo
Agni
Agni
Solidcruel
Agni
Level 27
God Stats
5W - 6L
1,566 SR
Queue Stats
206W - 235L
1,463 Elo+
Solo
Sobek
Sobek
reymuerte
Sobek
Level 27
God Stats
2W - 2L
1,361 SR
Queue Stats
49W - 55L
1,462 Elo+
Solo
Artemis
Artemis
rezarekted
Artemis
Level 28
God Stats
62W - 51L
1,407 SR
Queue Stats
216W - 204L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eyeles12
Izanami
11
3 / 1 / 1
6,318
486
3,831
4,496
1,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 2 / 0
6,250
481
3,442
11,017
6,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 5 / 3
6,106
470
1,604
6,999
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
maurirod
Fenrir
11
5 / 6 / 2
7,110
547
5,619
10,988
5,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
8
1 / 1 / 1
5,670
436
2,819
5,773
1,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 5 / 2
7,697
592
7,569
9,349
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
RGF-Jugg
Bellona
14
2 / 0 / 0
8,221
632
6,953
6,944
5,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
6 / 0 / 1
7,984
614
5,524
5,026
1,969
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
reymuerte
Sobek
10
0 / 2 / 3
6,087
468
1,538
6,338
3,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
rezarekted
Artemis
10
1 / 3 / 3
6,381
491
4,513
6,319
1,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
9
Kills
15
15
Deaths
10
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
5
2
1.4
L
Izanami
Eyeles12
Izanami
3
1
1
3.5
W
Bellona
RGF-Jugg
Bellona
2
0
0
2
L
0
2
0
0
L
0
5
3
0.3
W
6
0
1
6.5
L
Fenrir
maurirod
Fenrir
5
6
2
1
W
Sobek
reymuerte
Sobek
0
2
3
0.75
W
Artemis
rezarekted
Artemis
1
3
3
0.83
L
Thor
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,315
Damage
26,097
39,273
Taken
33,976
16,678
Mitigated
15,745
11,081
Healing
11,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,569
2,788
0
2,769
9,349
3,113
135
90
9,259
0
47,436
L
Izanami
Eyeles12
Izanami
3,831
3,066
0
1,111
4,496
1,204
1,006
346
4,150
0
32,466
W
Bellona
RGF-Jugg
Bellona
6,953
2,465
0
1,882
6,944
5,801
0
0
6,944
0
52,559
L
3,442
987
0
2,510
11,017
6,179
0
0
11,017
0
34,073
L
1,604
273
349
1,201
6,999
2,412
0
2,508
4,491
36,275
0
W
5,524
367
0
3,681
5,026
1,969
0
1,514
3,512
41,047
0
L
Fenrir
maurirod
Fenrir
5,619
2,140
0
3,562
10,988
5,221
480
3,276
7,712
0
12,915
W
Sobek
reymuerte
Sobek
1,538
79
0
1,366
6,338
3,177
358
0
6,338
11,506
0
W
Artemis
rezarekted
Artemis
4,513
2,257
0
2,224
6,319
1,685
739
0
6,319
0
35,724
L
Thor
2,819
1,027
0
2,348
5,773
1,662
0
932
4,841
0
22,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,454
Gold Earned
36,370
285
Minions Killed
389
0
Camps Cleared
0
1,121,290
Distance Traveled
1,245,116
30
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,697
592
76
6
0
257,687
1
L
Izanami
6,318
486
64
5
0
227,021
2
W
Bellona
8,221
632
123
9
0
261,544
2
L
Osiris
6,250
481
77
6
0
242,697
5
L
Ra
6,106
470
69
5
0
233,701
12
W
Agni
7,984
614
98
8
0
260,519
5
L
Fenrir
7,110
547
19
1
0
245,581
8
W
Sobek
6,087
468
28
2
0
261,903
2
W
Artemis
6,381
491
64
5
0
203,463
3
L
Thor
5,670
436
56
4
0
172,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role