Player Matchup

Geb
Geb
 
Geb
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
BaNanaBooTy
Izanami
Level 66
God Stats
1W - 2L
1,272 SR
Queue Stats
83W - 82L
1,437 Elo+
Party 4
Ratatoskr
Ratatoskr
ChickenFriedEggs
Ratatoskr
Level 29
God Stats
25W - 30L
1,422 SR
Queue Stats
316W - 348L
1,394 Elo+
Party 3
Achilles
Achilles
Meliodas1593
Achilles
Level 66
God Stats
7W - 8L
1,572 SR
Queue Stats
116W - 103L
1,480 Elo+
Party 3
Tiamat
Tiamat
Sgtchezguy
Tiamat
Level 89
God Stats
33W - 24L
1,656 SR
Queue Stats
188W - 198L
1,445 Elo+
Party 4
Team Averages
Level 67
1,484 SR
1,451 Elo+

VS

Team Averages
Level 89
1,528 SR
1,485 Elo+
Cerberus
Cerberus
Akumanochi1787
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,479 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BeastTeag25
Tsukuyomi
Level 67
God Stats
2W - 3L
1,343 SR
Queue Stats
17W - 18L
1,420 Elo+
Party 1
Zeus
Zeus
KazMaki
Zeus
Level 131
God Stats
11W - 6L
1,588 SR
Queue Stats
32W - 26L
1,467 Elo+
Solo
Izanami
Izanami
Ommnomnom
Izanami
Level 154
God Stats
8W - 4L
1,671 SR
Queue Stats
182W - 177L
1,605 Elo+
Party 2
Mulan
Mulan
TImmy456
Mulan
Level 67
God Stats
5W - 4L
1,540 SR
Queue Stats
32W - 27L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 4 / 5
7,379
434
3,470
10,386
4,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
BaNanaBooTy
Izanami
12
1 / 6 / 1
7,573
445
3,031
12,141
2,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
13
3 / 3 / 0
7,999
471
2,151
10,099
3,591
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Meliodas1593
Achilles
15
1 / 6 / 3
8,486
499
6,925
11,895
8,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Sgtchezguy
Tiamat
14
3 / 2 / 3
8,898
523
10,097
11,274
7,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
3 / 3 / 8
8,369
492
3,881
11,644
5,937
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
BeastTeag25
Tsukuyomi
15
1 / 3 / 6
9,161
539
5,338
9,294
3,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
KazMaki
Zeus
15
2 / 0 / 3
9,334
549
8,505
6,529
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Ommnomnom
Izanami
17
7 / 1 / 3
11,068
651
12,680
8,294
3,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
TImmy456
Mulan
15
8 / 2 / 0
10,337
608
9,647
12,474
10,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
8
Kills
21
21
Deaths
9
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
4
5
0.63
W
Cerberus
3
3
8
2.33
L
Izanami
BaNanaBooTy
Izanami
1
6
1
0.25
W
Tsukuyomi
BeastTeag25
Tsukuyomi
1
3
6
1.33
L
Ratatoskr
3
3
0
1
W
Zeus
KazMaki
Zeus
2
0
3
3.5
L
Achilles
Meliodas1593
Achilles
1
6
3
0.42
W
Izanami
Ommnomnom
Izanami
7
1
3
8.5
L
Tiamat
Sgtchezguy
Tiamat
3
2
3
2.25
W
Mulan
TImmy456
Mulan
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,674
Damage
40,051
55,795
Taken
48,235
26,654
Mitigated
25,203
8,873
Healing
13,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,470
491
0
1,878
10,386
4,818
0
3,153
7,203
23,325
0
W
Cerberus
3,881
743
0
3,658
11,644
5,937
744
2,877
8,615
23,360
0
L
Izanami
BaNanaBooTy
Izanami
3,031
2,128
0
1,237
12,141
2,453
0
1,875
10,266
0
42,796
W
Tsukuyomi
BeastTeag25
Tsukuyomi
5,338
1,954
0
951
9,294
3,271
0
2,712
6,418
0
50,823
L
Ratatoskr
2,151
586
0
50
10,099
3,591
0
1,988
7,961
0
54,743
W
Zeus
KazMaki
Zeus
8,505
653
0
750
6,529
1,778
498
3,000
3,375
57,427
0
L
Achilles
Meliodas1593
Achilles
6,925
3,164
0
1,701
11,895
8,263
24
323
11,068
0
40,612
W
Izanami
Ommnomnom
Izanami
12,680
7,698
0
3,552
8,294
3,587
4,830
797
7,437
0
109,442
L
Tiamat
Sgtchezguy
Tiamat
10,097
637
182
3,825
11,274
7,529
0
5,047
6,180
54,329
0
W
Mulan
TImmy456
Mulan
9,647
2,529
0
4,368
12,474
10,630
1,008
3,509
8,071
0
51,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,335
Gold Earned
48,269
420
Minions Killed
585
0
Camps Cleared
0
1,701,105
Distance Traveled
1,591,791
2
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,379
434
31
2
0
355,287
2
W
Cerberus
8,369
492
43
3
0
333,933
9
L
Izanami
7,573
445
78
5
0
307,875
0
W
Tsukuyomi
9,161
539
103
6
0
340,583
5
L
Ratatoskr
7,999
471
102
6
0
368,019
0
W
Zeus
9,334
549
125
7
0
312,079
0
L
Achilles
8,486
499
81
5
0
332,031
0
W
Izanami
11,068
651
197
12
0
299,720
6
L
Tiamat
8,898
523
128
8
0
337,893
0
W
Mulan
10,337
608
117
7
0
305,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role