Player Matchup

Hades
Hades
Pilikalo666
Hades
Level 23
God Stats
26W - 27L
1,629 SR
Queue Stats
186W - 215L
1,521 Elo+
Solo
Zeus
Zeus
SLR jordy
Zeus
Level 18
God Stats
95W - 65L
1,689 SR
Queue Stats
160W - 132L
1,546 Elo+
Solo
Loki
Loki
Tbreezy1117
Loki
Level 8
God Stats
4W - 9L
1,280 SR
Queue Stats
72W - 62L
1,286 Elo+
Solo
Hera
Hera
TempestMoon5727
Hera
Level 28
God Stats
73W - 76L
1,419 SR
Queue Stats
143W - 173L
1,421 Elo+
Solo
Anubis
Anubis
fazefarc
Anubis
Level 12
God Stats
20W - 23L
1,461 SR
Queue Stats
25W - 26L
1,441 Elo+
Solo
Team Averages
Level 18
1,496 SR
1,443 Elo+

VS

Team Averages
Level 57
1,592 SR
1,558 Elo+
Cthulhu
Cthulhu
Empyriest
Cthulhu
Level 126
God Stats
8W - 7L
1,564 SR
Queue Stats
154W - 122L
1,622 Elo+
Party 1
Da Ji
Da Ji
Its_Spacey
Da Ji
Level 20
God Stats
3W - 0L
1,708 SR
Queue Stats
63W - 62L
1,490 Elo+
Solo
King Arthur
King Arthur
RosewoodBoat206
King Arthur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 16L
1,731 Elo+
Party 1
Kukulkan
Kukulkan
True Quick Claw
Kukulkan
Level 7
God Stats
6W - 2L
1,551 SR
Queue Stats
16W - 18L
1,427 Elo+
Party 2
Fenrir
Fenrir
im a box head
Fenrir
Level 123
God Stats
4W - 3L
1,637 SR
Queue Stats
271W - 249L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 2
9,742
886
4,779
12,207
5,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
16
3 / 2 / 3
10,457
951
16,055
6,167
2,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 4 / 7
9,728
884
2,883
11,264
4,912
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
3 / 5 / 3
10,256
932
9,484
10,836
4,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
fazefarc
Anubis
14
0 / 3 / 4
8,976
816
2,729
6,372
2,771
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

144

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Empyriest
Cthulhu
17
1 / 0 / 11
10,848
986
6,899
6,478
5,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
16
5 / 3 / 5
10,831
985
5,714
6,785
2,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
RosewoodBoat206
King Arthur
17
3 / 1 / 11
11,178
1,016
11,953
12,098
10,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
16
2 / 4 / 10
10,023
911
8,545
8,544
3,093
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 1 / 10
12,318
1,120
10,715
9,658
6,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
64
9
Kills
17
17
Deaths
9
19
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Empyriest
Cthulhu
1
0
11
6.5
W
Da Ji
5
3
5
2.5
L
2
3
2
1
W
King Arthur
RosewoodBoat206
King Arthur
3
1
11
8.5
L
Zeus
3
2
3
2.25
L
1
4
7
1.13
L
3
5
3
0.9
W
Kukulkan
2
4
10
1.75
L
Anubis
fazefarc
Anubis
0
3
4
0.67
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,930
Damage
43,826
46,846
Taken
43,563
19,582
Mitigated
28,284
2,142
Healing
6,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Empyriest
Cthulhu
6,899
187
1,740
1,324
6,478
5,758
0
5,033
1,445
26,013
0
W
Da Ji
5,714
1,268
0
0
6,785
2,661
0
6,099
686
0
10,855
L
4,779
564
124
1,113
12,207
5,508
0
3,799
8,408
22,198
0
W
King Arthur
RosewoodBoat206
King Arthur
11,953
1,761
0
3,055
12,098
10,516
0
8,005
4,093
123
51,021
L
Zeus
16,055
1,197
0
251
6,167
2,230
0
1,832
4,335
45,698
0
L
2,883
252
0
0
11,264
4,912
0
3,109
8,155
0
9,943
L
9,484
1,736
0
452
10,836
4,161
0
3,543
7,293
16,972
0
W
Kukulkan
8,545
885
0
0
8,544
3,093
0
7,571
973
22,808
0
L
Anubis
fazefarc
Anubis
2,729
0
0
202
6,372
2,771
0
3,184
3,188
8,353
0
W
10,715
2,232
0
551
9,658
6,256
0
6,339
3,319
0
22,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,159
Gold Earned
55,198
167
Minions Killed
212
5
Camps Cleared
10
850,917
Distance Traveled
961,319
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,848
986
56
5
0
182,476
0
W
Da Ji
10,831
985
11
1
3
182,147
1
L
Hades
9,742
886
47
4
1
210,587
0
W
King Arthur
11,178
1,016
82
7
1
209,090
0
L
Zeus
10,457
951
66
6
2
144,744
2
L
Loki
9,728
884
20
2
0
198,528
1
L
Hera
10,256
932
20
2
2
198,103
1
W
Kukulkan
10,023
911
32
3
3
172,729
0
L
Anubis
8,976
816
14
1
0
98,955
0
W
Fenrir
12,318
1,120
31
3
3
214,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role