Player Matchup

Raijin
Raijin
Silver II
 
Raijin
Silver II
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Silver II
ChRiSyLiE
Izanami
Silver II
Level 137
God Stats
1W - 0L
1,879 SR
Queue Stats
11W - 7L
1,564 MMR
Party 1
Cthulhu
Cthulhu
Silver II
MadJker
Cthulhu
Silver II
Level 147
God Stats
2W - 0L
1,769 SR
Queue Stats
9W - 5L
1,564 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,716 SR
1,542 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 74
1,473 SR
1,485 MMR
Cu Chulainn
Cu Chulainn
Bronze III
 
Cu Chulainn
Bronze III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze III
Paragonik
Gilgamesh
Bronze III
Level 59
God Stats
0W - 3L
1,233 SR
Queue Stats
2W - 5L
1,485 MMR
Party 2
Merlin
Merlin
Bronze III
SebaMistrz
Merlin
Bronze III
Level 61
God Stats
0W - 3L
1,687 SR
Queue Stats
12W - 18L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
7 / 0 / 7
8,899
890
5,802
5,707
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
ChRiSyLiE
Izanami
12
6 / 2 / 8
8,651
865
8,680
7,458
2,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
MadJker
Cthulhu
11
4 / 2 / 8
7,764
776
8,244
8,289
6,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
HerculesDanzaburouGaneshaAthenaAres

VS

Bans
CabrakanAnhurHachimanHou YiHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
0 / 6 / 4
6,478
648
3,019
10,404
5,021
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
Paragonik
Gilgamesh
10
4 / 6 / 0
7,693
769
8,477
10,855
5,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
SebaMistrz
Merlin
10
0 / 5 / 3
6,417
642
5,947
6,030
1,929
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
17
Kills
4
4
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
0
7
10.5
L
Cu Chulainn
 
Cu Chulainn
0
6
4
0.33
W
Izanami
ChRiSyLiE
Izanami
6
2
8
5
W
Cthulhu
MadJker
Cthulhu
4
2
8
4
L
Gilgamesh
Paragonik
Gilgamesh
4
6
0
0.67
L
Merlin
SebaMistrz
Merlin
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,726
Damage
17,443
21,454
Taken
27,289
10,617
Mitigated
12,758
3,556
Healing
1,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
5,802
279
0
420
5,707
1,980
236
1,993
3,594
31,289
0
L
Cu Chulainn
 
Cu Chulainn
3,019
812
0
318
10,404
5,021
0
4,640
5,636
841
12,180
W
Izanami
ChRiSyLiE
Izanami
8,680
6,451
0
2,202
7,458
2,265
680
1,566
5,802
0
31,991
W
Cthulhu
MadJker
Cthulhu
8,244
595
184
750
8,289
6,372
0
2,742
5,277
14,811
0
L
Gilgamesh
Paragonik
Gilgamesh
8,477
2,253
0
879
10,855
5,808
0
5,088
5,579
0
21,236
L
Merlin
SebaMistrz
Merlin
5,947
368
0
215
6,030
1,929
0
3,838
2,028
24,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,314
Gold Earned
20,588
139
Minions Killed
94
0
Camps Cleared
0
589,523
Distance Traveled
505,014
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,899
890
56
6
0
193,329
3
L
Cu Chulainn
6,478
648
22
2
0
176,699
3
W
Izanami
8,651
865
68
7
0
186,963
4
W
Cthulhu
7,764
776
15
2
0
209,231
2
L
Gilgamesh
7,693
769
22
2
0
181,866
3
L
Merlin
6,417
642
50
5
0
146,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role