Player Matchup

Da Ji
Da Ji
AndresUC9
Da Ji
Level 126
God Stats
2W - 2L
1,337 SR
Queue Stats
78W - 63L
1,436 Elo+
Solo
King Arthur
King Arthur
La guenille640
King Arthur
Level 108
God Stats
19W - 28L
1,547 SR
Queue Stats
380W - 391L
1,596 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MisTerSam12
Morgan Le Fay
Level 82
God Stats
0W - 2L
1,724 SR
Queue Stats
40W - 44L
1,477 Elo+
Party 2
Cthulhu
Cthulhu
POlSUN
Cthulhu
Level 78
God Stats
2W - 2L
1,585 SR
Queue Stats
103W - 115L
1,524 Elo+
Solo
Heimdallr
Heimdallr
emilioplays
Heimdallr
Level 64
God Stats
18W - 14L
1,623 SR
Queue Stats
404W - 400L
1,511 Elo+
Solo
Team Averages
Level 92
1,563 SR
1,509 Elo+

VS

Team Averages
Level 95
1,521 SR
1,468 Elo+
Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
OOf Papiiiii
Chernobog
Level 68
God Stats
3W - 0L
1,693 SR
Queue Stats
375W - 373L
1,450 Elo+
Party 1
Loki
Loki
TribaI-Kratos
Loki
Level 69
God Stats
10W - 13L
1,352 SR
Queue Stats
331W - 334L
1,445 Elo+
Party 1
Sylvanus
Sylvanus
VicciVulpix
Sylvanus
Level 89
God Stats
5W - 6L
1,516 SR
Queue Stats
255W - 263L
1,475 Elo+
Party 3
Ah Puch
Ah Puch
WolfInBoots
Ah Puch
Level 122
God Stats
26W - 11L
1,546 SR
Queue Stats
957W - 922L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AndresUC9
Da Ji
18
5 / 1 / 3
10,910
520
9,823
15,867
6,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
La guenille640
King Arthur
18
11 / 1 / 5
11,934
568
15,664
21,487
17,088
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
MisTerSam12
Morgan Le Fay
14
0 / 8 / 6
8,717
415
9,119
15,522
5,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
POlSUN
Cthulhu
15
3 / 2 / 8
10,936
521
11,419
17,330
11,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
emilioplays
Heimdallr
15
2 / 4 / 5
9,933
473
11,614
16,942
6,718
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
0 / 4 / 0
12,168
579
3,839
12,690
4,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chernobog
OOf Papiiiii
Chernobog
17
6 / 4 / 3
11,152
531
10,012
13,277
5,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 4 / 3
9,215
439
9,996
15,813
6,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
VicciVulpix
Sylvanus
16
4 / 4 / 7
11,442
545
9,928
19,231
22,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
WolfInBoots
Ah Puch
15
1 / 5 / 7
9,528
454
17,755
18,685
7,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
36
21
Kills
16
16
Deaths
21
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
4
0
0
L
Da Ji
AndresUC9
Da Ji
5
1
3
6.5
L
King Arthur
La guenille640
King Arthur
11
1
5
13.5
L
Morgan Le Fay
MisTerSam12
Morgan Le Fay
0
8
6
0.38
W
Chernobog
OOf Papiiiii
Chernobog
6
4
3
1.88
L
Cthulhu
POlSUN
Cthulhu
3
2
8
3.5
W
5
4
3
1.63
W
Sylvanus
VicciVulpix
Sylvanus
4
4
7
1.88
W
Ah Puch
WolfInBoots
Ah Puch
1
5
7
0.9
L
Heimdallr
emilioplays
Heimdallr
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,639
Damage
51,530
87,148
Taken
79,696
47,973
Mitigated
46,427
27,349
Healing
24,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,839
2,187
0
4,842
12,690
4,685
3,913
0
12,690
0
107,047
L
Da Ji
AndresUC9
Da Ji
9,823
2,160
0
5,815
15,867
6,440
690
7,294
8,573
0
76,990
L
King Arthur
La guenille640
King Arthur
15,664
834
0
8,835
21,487
17,088
530
3,490
17,997
327
64,188
L
Morgan Le Fay
MisTerSam12
Morgan Le Fay
9,119
361
0
3,566
15,522
5,770
390
8,118
7,404
50,283
0
W
Chernobog
OOf Papiiiii
Chernobog
10,012
4,824
0
1,574
13,277
5,812
0
4,456
8,821
0
72,634
L
Cthulhu
POlSUN
Cthulhu
11,419
960
90
1,620
17,330
11,957
252
6,577
10,753
48,149
0
W
9,996
2,621
0
2,182
15,813
6,150
0
3,888
11,925
0
32,329
W
Sylvanus
VicciVulpix
Sylvanus
9,928
2,077
2,307
6,361
19,231
22,510
0
5,993
13,238
29,150
0
W
Ah Puch
WolfInBoots
Ah Puch
17,755
241
33
7,015
18,685
7,270
62
6,282
12,403
69,389
0
L
Heimdallr
emilioplays
Heimdallr
11,614
7,579
0
7,423
16,942
6,718
926
2,204
14,738
0
66,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,430
Gold Earned
53,505
529
Minions Killed
561
0
Camps Cleared
0
1,976,078
Distance Traveled
1,874,974
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,168
579
232
11
0
359,319
6
L
Da Ji
10,910
520
132
6
0
424,538
3
L
King Arthur
11,934
568
114
5
0
419,433
0
L
Morgan Le Fay
8,717
415
88
4
0
354,758
1
W
Chernobog
11,152
531
134
6
0
413,361
2
L
Cthulhu
10,936
521
84
4
0
422,724
2
W
Loki
9,215
439
52
2
0
394,087
0
W
Sylvanus
11,442
545
35
2
0
333,855
2
W
Ah Puch
9,528
454
108
5
0
374,352
3
L
Heimdallr
9,933
473
111
5
0
354,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role