Player Matchup

Tsukuyomi
Tsukuyomi
Dazai09
Tsukuyomi
Level 15
God Stats
1W - 1L
1,598 SR
Queue Stats
2W - 4L
1,524 Elo+
Party 3
Merlin
Merlin
DreaKii
Merlin
Level 19
God Stats
1W - 2L
1,394 SR
Queue Stats
2W - 5L
1,524 Elo+
Party 3
Jing Wei
Jing Wei
En3rgyzer
Jing Wei
Level 11
God Stats
0W - 1L
1,280 SR
Queue Stats
7W - 7L
1,584 Elo+
Party 1
Terra
Terra
LordMortecouille
Terra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,441 Elo+
Party 1
Gilgamesh
Gilgamesh
RetroSider
Gilgamesh
Level 27
God Stats
30W - 20L
1,591 SR
Queue Stats
98W - 108L
1,490 Elo+
Solo
Team Averages
Level 16
1,473 SR
1,512 Elo+

VS

Team Averages
Level 32
1,654 SR
1,570 Elo+
Arachne
Arachne
DrRyk
Arachne
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 4
Bellona
Bellona
ELPERROGAMER21
Bellona
Level 22
God Stats
1W - 0L
1,763 SR
Queue Stats
13W - 18L
1,415 Elo+
Party 2
Bacchus
Bacchus
ElPiRaTa_AzUl
Bacchus
Level 118
God Stats
5W - 8L
1,454 SR
Queue Stats
272W - 246L
1,631 Elo+
Party 2
Neith
Neith
IñaMT
Neith
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 5L
1,580 Elo+
Party 2
Persephone
Persephone
OpiumPsycho
Persephone
Level 14
God Stats
6W - 1L
2,053 SR
Queue Stats
24W - 9L
1,725 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dazai09
Tsukuyomi
14
3 / 3 / 4
8,882
467
5,692
11,234
4,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
DreaKii
Merlin
15
1 / 2 / 3
8,921
470
5,762
5,270
1,752
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
En3rgyzer
Jing Wei
11
0 / 7 / 2
7,169
377
4,250
11,434
4,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 9 / 3
8,398
442
5,192
16,756
12,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
RetroSider
Gilgamesh
14
4 / 3 / 1
8,868
467
8,280
10,088
4,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DrRyk
Arachne
13
0 / 2 / 0
8,222
433
309
7,728
3,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 3
8,982
473
3,357
13,336
11,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
15
5 / 2 / 15
11,129
586
9,396
12,622
13,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
IñaMT
Neith
15
13 / 1 / 5
10,762
566
14,714
8,909
3,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
OpiumPsycho
Persephone
19
6 / 0 / 3
12,248
645
10,170
8,246
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
9
Kills
24
24
Deaths
9
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Dazai09
Tsukuyomi
3
3
4
1.67
W
Arachne
DrRyk
Arachne
0
2
0
0
L
Merlin
DreaKii
Merlin
1
2
3
1.25
W
0
4
3
0.38
W
Bacchus
5
2
15
6.25
L
Jing Wei
En3rgyzer
Jing Wei
0
7
2
0.14
W
Neith
IñaMT
Neith
13
1
5
15.5
L
1
9
3
0.28
W
Persephone
OpiumPsycho
Persephone
6
0
3
7.5
L
Gilgamesh
RetroSider
Gilgamesh
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,176
Damage
37,946
54,782
Taken
50,841
26,871
Mitigated
34,270
9,494
Healing
11,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Dazai09
Tsukuyomi
5,692
1,124
0
4,375
11,234
4,099
0
2,161
9,073
0
49,968
W
Arachne
DrRyk
Arachne
309
187
0
1,224
7,728
3,463
1,187
0
7,728
0
50,094
L
Merlin
DreaKii
Merlin
5,762
166
0
542
5,270
1,752
0
3,250
2,020
50,346
0
W
3,357
697
231
2,320
13,336
11,416
586
2,303
11,033
0
48,809
W
Bacchus
9,396
1,984
0
3,104
12,622
13,179
0
2,409
10,213
32,662
0
L
Jing Wei
En3rgyzer
Jing Wei
4,250
2,891
0
604
11,434
4,137
245
3,837
7,597
0
38,247
W
Neith
IñaMT
Neith
14,714
6,991
0
895
8,909
3,031
994
3,881
5,028
0
56,161
L
5,192
1,096
1,485
2,367
16,756
12,098
265
5,964
10,792
21,095
0
W
Persephone
OpiumPsycho
Persephone
10,170
1,191
0
3,417
8,246
3,181
336
2,361
5,885
101,040
0
L
Gilgamesh
RetroSider
Gilgamesh
8,280
2,300
0
121
10,088
4,785
500
4,354
5,734
0
38,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,238
Gold Earned
51,343
361
Minions Killed
518
0
Camps Cleared
0
1,809,145
Distance Traveled
1,663,590
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,882
467
78
4
0
375,094
0
W
Arachne
8,222
433
94
5
0
340,042
0
L
Merlin
8,921
470
102
5
0
350,599
5
W
Bellona
8,982
473
99
5
0
282,522
1
W
Bacchus
11,129
586
45
2
0
325,536
1
L
Jing Wei
7,169
377
75
4
0
350,734
3
W
Neith
10,762
566
81
4
0
323,480
0
L
Terra
8,398
442
26
1
0
374,131
1
W
Persephone
12,248
645
199
10
0
392,010
1
L
Gilgamesh
8,868
467
80
4
0
358,587
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role