Player Matchup

Loki
Loki
DH2885
Loki
Level 15
God Stats
2W - 7L
1,305 SR
Queue Stats
51W - 61L
1,226 Elo+
Solo
Raijin
Raijin
IndirectComet43
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,446 Elo+
Solo
Mulan
Mulan
Mrgrateful91
Mulan
Level 27
God Stats
2W - 4L
1,446 SR
Queue Stats
128W - 114L
1,548 Elo+
Solo
Izanami
Izanami
Nasorer91
Izanami
Level 18
God Stats
19W - 24L
1,443 SR
Queue Stats
40W - 65L
1,325 Elo+
Solo
Fenrir
Fenrir
dawnmane
Fenrir
Level 7
God Stats
1W - 5L
1,259 SR
Queue Stats
3W - 11L
947 Elo+
Solo
Team Averages
Level 19
1,391 SR
1,299 Elo+

VS

Team Averages
Level 14
1,496 SR
1,348 Elo+
Cthulhu
Cthulhu
IdolWorshiper01
Cthulhu
Level 11
God Stats
1W - 1L
1,280 SR
Queue Stats
3W - 12L
1,018 Elo+
Solo
Medusa
Medusa
Ikwan1017
Medusa
Level 7
God Stats
12W - 6L
1,551 SR
Queue Stats
18W - 15L
1,480 Elo+
Solo
Guan Yu
Guan Yu
Sagrasto
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Neith
Neith
ThatOldJanitor
Neith
Level 28
God Stats
4W - 0L
1,892 SR
Queue Stats
73W - 45L
1,611 Elo+
Solo
Tsukuyomi
Tsukuyomi
YourMainWeeb
Tsukuyomi
Level 20
God Stats
2W - 2L
1,256 SR
Queue Stats
3W - 7L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DH2885
Loki
8
0 / 4 / 0
5,055
460
1,030
5,596
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
1 / 4 / 0
5,516
501
3,211
5,021
1,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
6 / 2 / 0
6,278
571
6,374
7,263
3,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Nasorer91
Izanami
7
0 / 5 / 0
4,794
436
2,409
5,288
1,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
dawnmane
Fenrir
5
0 / 7 / 1
4,416
401
762
7,520
5,084
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 5
6,295
572
2,838
3,705
1,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Ikwan1017
Medusa
10
4 / 1 / 1
6,339
576
2,588
3,625
1,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Sagrasto
Guan Yu
9
1 / 5 / 2
5,689
517
1,516
5,265
2,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
10 / 0 / 1
7,000
636
5,072
6,261
1,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
YourMainWeeb
Tsukuyomi
10
4 / 2 / 3
6,325
575
3,539
7,354
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
7
Kills
21
22
Deaths
8
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
DH2885
Loki
0
4
0
0
W
2
0
5
4.5
W
Medusa
Ikwan1017
Medusa
4
1
1
4.5
L
1
4
0
0.25
L
6
2
0
3
L
Izanami
Nasorer91
Izanami
0
5
0
0
W
Guan Yu
Sagrasto
Guan Yu
1
5
2
0.4
W
10
0
1
10.5
W
Tsukuyomi
YourMainWeeb
Tsukuyomi
4
2
3
2.75
L
Fenrir
dawnmane
Fenrir
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,786
Damage
15,553
30,688
Taken
26,210
13,611
Mitigated
9,224
5,700
Healing
8,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
DH2885
Loki
1,030
211
0
1,296
5,596
2,206
0
162
5,404
0
22,356
W
2,838
501
64
1,713
3,705
1,822
112
92
3,589
13,466
0
W
Medusa
Ikwan1017
Medusa
2,588
914
0
352
3,625
1,100
1,749
2,224
1,401
0
22,484
L
3,211
196
0
650
5,021
1,335
0
88
4,903
22,018
0
L
6,374
1,358
0
3,254
7,263
3,760
0
1,559
5,524
0
24,237
L
Izanami
Nasorer91
Izanami
2,409
1,048
0
0
5,288
1,226
10
387
4,781
0
23,247
W
Guan Yu
Sagrasto
Guan Yu
1,516
169
204
611
5,265
2,486
477
0
4,965
0
13,294
W
5,072
2,734
0
2,901
6,261
1,726
322
0
6,261
0
31,780
W
Tsukuyomi
YourMainWeeb
Tsukuyomi
3,539
771
0
2,430
7,354
2,090
0
895
6,399
0
32,691
L
Fenrir
dawnmane
Fenrir
762
433
0
500
7,520
5,084
0
222
7,238
0
9,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,059
Gold Earned
31,648
195
Minions Killed
225
0
Camps Cleared
0
911,157
Distance Traveled
1,070,914
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,055
460
52
5
0
214,694
0
W
Cthulhu
6,295
572
23
2
0
215,213
3
W
Medusa
6,339
576
54
5
0
187,471
1
L
Raijin
5,516
501
47
4
0
177,774
0
L
Mulan
6,278
571
45
4
0
184,089
3
L
Izanami
4,794
436
35
3
0
177,081
0
W
Guan Yu
5,689
517
35
3
0
201,342
0
W
Neith
7,000
636
51
5
0
227,286
1
W
Tsukuyomi
6,325
575
62
6
0
239,602
1
L
Fenrir
4,416
401
16
1
0
157,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role