Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Infotex
Heimdallr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 38L
1,413 Elo+
Party 3
Janus
Janus
Larsinator1
Janus
Level 37
God Stats
18W - 19L
1,673 SR
Queue Stats
139W - 132L
1,538 Elo+
Party 2
Horus
Horus
LikeTheDust
Horus
Level 117
God Stats
11W - 7L
1,605 SR
Queue Stats
519W - 519L
1,584 Elo+
Party 3
Chang'e
Chang'e
brilleaben00
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 90L
1,560 Elo+
Party 2
Team Averages
Level 50
1,556 SR
1,519 Elo+

VS

Team Averages
Level 37
1,533 SR
1,468 Elo+
Chang'e
Chang'e
ShinyPsyko
Chang'e
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,504 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sir_AzoX
Tsukuyomi
Level 73
God Stats
18W - 19L
1,516 SR
Queue Stats
59W - 49L
1,544 Elo+
Party 1
Aphrodite
Aphrodite
Triniti7
Aphrodite
Level 29
God Stats
0W - 2L
1,289 SR
Queue Stats
66W - 56L
1,524 Elo+
Party 1
Scylla
Scylla
ZmeuZy59
Scylla
Level 34
God Stats
4W - 6L
1,861 SR
Queue Stats
52W - 43L
1,448 Elo+
Party 1
Osiris
Osiris
mesohn
Osiris
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 269L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
13 / 3 / 5
11,601
611
11,637
16,048
6,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Infotex
Heimdallr
14
2 / 5 / 3
8,835
465
5,682
11,162
3,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
9 / 0 / 11
11,839
623
16,996
8,400
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 10
9,484
499
7,317
17,750
9,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
brilleaben00
Chang'e
15
1 / 7 / 5
9,369
493
5,789
12,735
4,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ShinyPsyko
Chang'e
12
0 / 8 / 6
7,352
387
12,057
19,769
7,081
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Sir_AzoX
Tsukuyomi
16
5 / 7 / 1
9,813
516
10,748
15,896
5,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Triniti7
Aphrodite
13
2 / 4 / 5
8,061
424
6,528
12,915
12,600
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
ZmeuZy59
Scylla
15
6 / 4 / 0
9,184
483
5,307
8,353
2,723
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
mesohn
Osiris
14
3 / 4 / 4
8,649
455
4,903
16,292
13,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
32
26
Kills
16
17
Deaths
27
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
13
3
5
5.17
W
Heimdallr
Infotex
Heimdallr
2
5
3
0.7
W
9
0
11
14.5
W
1
2
10
3
L
Chang'e
ShinyPsyko
Chang'e
0
8
6
0.38
L
Tsukuyomi
Sir_AzoX
Tsukuyomi
5
7
1
0.79
L
Aphrodite
Triniti7
Aphrodite
2
4
5
1.13
L
Scylla
ZmeuZy59
Scylla
6
4
0
1.5
W
Chang'e
brilleaben00
Chang'e
1
7
5
0.5
L
Osiris
mesohn
Osiris
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,421
Damage
39,543
66,095
Taken
73,225
27,781
Mitigated
41,382
19,475
Healing
22,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
11,637
4,487
0
6,512
16,048
6,710
64
3,599
12,449
0
73,486
W
Heimdallr
Infotex
Heimdallr
5,682
2,941
0
2,698
11,162
3,959
0
7,931
3,231
0
48,057
W
16,996
1,097
0
1,906
8,400
3,143
284
1,976
6,424
95,145
0
W
7,317
2,569
722
5,148
17,750
9,417
0
9,928
7,822
0
28,181
L
Chang'e
ShinyPsyko
Chang'e
12,057
599
2,021
4,468
19,769
7,081
629
2,923
16,571
45,558
0
L
Tsukuyomi
Sir_AzoX
Tsukuyomi
10,748
2,121
0
4,244
15,896
5,677
1,392
4,980
10,644
0
67,607
L
Aphrodite
Triniti7
Aphrodite
6,528
611
4,630
4,164
12,915
12,600
521
3,439
9,412
35,045
0
L
Scylla
ZmeuZy59
Scylla
5,307
51
0
823
8,353
2,723
0
3,803
4,368
46,117
0
W
Chang'e
brilleaben00
Chang'e
5,789
777
354
2,135
12,735
4,552
734
932
11,803
42,509
0
L
Osiris
mesohn
Osiris
4,903
773
0
2,549
16,292
13,301
551
6,593
9,288
1,575
32,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,128
Gold Earned
43,059
505
Minions Killed
367
0
Camps Cleared
0
1,776,564
Distance Traveled
1,674,025
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,601
611
124
7
0
413,770
5
W
Heimdallr
8,835
465
79
4
0
295,181
1
W
Janus
11,839
623
180
9
0
378,349
2
W
Horus
9,484
499
31
2
0
381,720
6
L
Chang'e
7,352
387
55
3
0
352,215
6
L
Tsukuyomi
9,813
516
118
6
0
332,729
0
L
Aphrodite
8,061
424
50
3
0
342,993
0
L
Scylla
9,184
483
85
4
0
310,354
6
W
Chang'e
9,369
493
91
5
0
307,544
2
L
Osiris
8,649
455
59
3
0
335,734
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role