Player Matchup

Sol
Sol
ArkanZ
Sol
Level 89
God Stats
2W - 2L
1,491 SR
Queue Stats
14W - 17L
1,417 Elo+
Party 1
Sylvanus
Sylvanus
Diguer99
Sylvanus
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,440 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Edulander16
Tsukuyomi
Level 16
God Stats
12W - 10L
1,546 SR
Queue Stats
12W - 16L
1,398 Elo+
Party 1
Vamana
Vamana
ElGuiller18
Vamana
Level 15
God Stats
4W - 2L
1,268 SR
Queue Stats
14W - 18L
1,413 Elo+
Party 1
Danzaburou
Danzaburou
NeXuSmite
Danzaburou
Level 27
God Stats
3W - 2L
1,323 SR
Queue Stats
14W - 17L
1,422 Elo+
Party 1
Team Averages
Level 38
1,426 SR
1,418 Elo+

VS

Team Averages
Level 17
1,613 SR
1,504 Elo+
Amaterasu
Amaterasu
JohnSturm
Amaterasu
Level 15
God Stats
6W - 2L
1,736 SR
Queue Stats
77W - 77L
1,514 Elo+
Party 2
Chronos
Chronos
Nearddog
Chronos
Level 15
God Stats
13W - 7L
1,622 SR
Queue Stats
51W - 46L
1,438 Elo+
Party 2
Osiris
Osiris
RexColtAAA
Osiris
Level 13
God Stats
0W - 4L
1,259 SR
Queue Stats
17W - 19L
1,491 Elo+
Solo
Jing Wei
Jing Wei
SmokyBarett
Jing Wei
Level 16
God Stats
11W - 5L
1,714 SR
Queue Stats
69W - 72L
1,603 Elo+
Party 2
Athena
Athena
Tobitobman
Athena
Level 28
God Stats
12W - 7L
1,736 SR
Queue Stats
41W - 63L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
ArkanZ
Sol
12
7 / 0 / 3
7,077
708
10,267
6,431
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
Diguer99
Sylvanus
8
1 / 1 / 3
4,754
475
1,917
6,054
2,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Edulander16
Tsukuyomi
11
6 / 2 / 4
6,719
672
5,126
6,197
1,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
9
0 / 1 / 1
5,129
513
1,851
4,818
2,241
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
NeXuSmite
Danzaburou
9
2 / 0 / 2
5,243
524
3,926
2,588
703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JohnSturm
Amaterasu
10
1 / 3 / 1
5,680
568
2,587
7,788
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
Nearddog
Chronos
11
1 / 2 / 1
5,783
578
2,940
4,697
1,316
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Osiris
RexColtAAA
Osiris
8
0 / 5 / 1
4,925
493
1,561
7,744
3,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
SmokyBarett
Jing Wei
8
0 / 3 / 1
4,755
476
3,965
4,307
1,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Tobitobman
Athena
7
2 / 3 / 0
5,269
527
3,210
10,399
3,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
16
Kills
4
4
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
ArkanZ
Sol
7
0
3
8.5
W
Sylvanus
Diguer99
Sylvanus
1
1
3
2.5
W
Tsukuyomi
Edulander16
Tsukuyomi
6
2
4
4
W
Vamana
0
1
1
0.5
L
Amaterasu
JohnSturm
Amaterasu
1
3
1
0.5
W
Danzaburou
NeXuSmite
Danzaburou
2
0
2
3
L
Chronos
Nearddog
Chronos
1
2
1
0.75
L
Osiris
RexColtAAA
Osiris
0
5
1
0.1
L
Jing Wei
SmokyBarett
Jing Wei
0
3
1
0.17
L
Athena
Tobitobman
Athena
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,087
Damage
14,263
26,088
Taken
34,935
9,135
Mitigated
13,062
11,587
Healing
5,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
ArkanZ
Sol
10,267
4,508
0
3,927
6,431
2,093
1,673
2,138
4,293
40,153
0
W
Sylvanus
Diguer99
Sylvanus
1,917
790
1,176
2,362
6,054
2,138
0
1,310
4,744
9,509
0
W
Tsukuyomi
Edulander16
Tsukuyomi
5,126
1,346
0
1,926
6,197
1,960
0
889
5,308
0
34,008
W
Vamana
1,851
208
0
1,159
4,818
2,241
238
991
3,827
0
17,471
L
Amaterasu
JohnSturm
Amaterasu
2,587
950
0
2,641
7,788
3,200
0
896
6,882
0
24,278
W
Danzaburou
NeXuSmite
Danzaburou
3,926
1,604
0
1,037
2,588
703
598
822
1,766
0
20,047
L
Chronos
Nearddog
Chronos
2,940
1,030
0
398
4,697
1,316
0
2,257
2,234
28,093
0
L
Osiris
RexColtAAA
Osiris
1,561
384
0
175
7,744
3,200
0
2,622
5,013
0
26,688
L
Jing Wei
SmokyBarett
Jing Wei
3,965
2,860
0
0
4,307
1,512
0
1,942
2,291
0
17,718
L
Athena
Tobitobman
Athena
3,210
1,301
0
2,684
10,399
3,834
0
4,018
6,331
13,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,922
Gold Earned
26,412
246
Minions Killed
232
0
Camps Cleared
0
900,529
Distance Traveled
948,558
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,077
708
85
9
0
177,415
4
W
Sylvanus
4,754
475
19
2
0
177,036
2
W
Tsukuyomi
6,719
672
65
7
0
192,855
2
W
Vamana
5,129
513
36
4
0
191,642
0
L
Amaterasu
5,680
568
45
5
0
182,496
3
W
Danzaburou
5,243
524
41
4
0
161,581
1
L
Chronos
5,783
578
65
7
0
196,760
3
L
Osiris
4,925
493
53
5
0
191,273
3
L
Jing Wei
4,755
476
52
5
0
174,609
0
L
Athena
5,269
527
17
2
0
203,420
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role