Player Matchup

Izanami
Izanami
Astromastor2
Izanami
Level 28
God Stats
5W - 3L
1,598 SR
Queue Stats
109W - 114L
1,537 Elo+
Solo
Tyr
Tyr
Luchoweber17
Tyr
Level 28
God Stats
13W - 7L
1,649 SR
Queue Stats
177W - 148L
1,575 Elo+
Solo
Chaac
Chaac
Stinkbird
Chaac
Level 18
God Stats
9W - 17L
1,530 SR
Queue Stats
63W - 92L
1,542 Elo+
Solo
Tiamat
Tiamat
VireioCorote
Tiamat
Level 17
God Stats
28W - 37L
1,454 SR
Queue Stats
30W - 41L
1,398 Elo+
Solo
Janus
Janus
lancedraco
Janus
Level 29
God Stats
9W - 3L
1,542 SR
Queue Stats
64W - 69L
1,542 Elo+
Solo
Team Averages
Level 24
1,555 SR
1,519 Elo+

VS

Team Averages
Level 15
1,683 SR
1,539 Elo+
Ares
Ares
AChillEastBot
Ares
Level 27
God Stats
3W - 3L
1,720 SR
Queue Stats
277W - 277L
1,564 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mayosai
Tsukuyomi
Level 3
God Stats
2W - 3L
1,824 SR
Queue Stats
4W - 3L
1,771 Elo+
Solo
Neith
Neith
Merally
Neith
Level 5
God Stats
2W - 2L
1,761 SR
Queue Stats
3W - 4L
1,281 Elo+
Solo
Tiamat
Tiamat
Zerzly
Tiamat
Level 24
God Stats
4W - 5L
1,454 SR
Queue Stats
54W - 53L
1,538 Elo+
Solo
Fenrir
Fenrir
alexrichqc
Fenrir
Level 16
God Stats
15W - 10L
1,656 SR
Queue Stats
52W - 37L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Astromastor2
Izanami
17
6 / 6 / 1
10,665
533
12,984
17,504
6,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
8 / 4 / 4
11,500
575
9,942
16,382
8,453
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chaac
Stinkbird
Chaac
18
9 / 2 / 8
11,423
571
12,717
18,230
18,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
15
3 / 3 / 6
9,941
497
6,250
8,879
7,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
18
5 / 3 / 5
11,149
557
8,288
11,515
3,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
9,171
459
8,168
16,223
14,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Tsukuyomi
Mayosai
Tsukuyomi
15
1 / 9 / 3
9,234
462
7,275
13,059
6,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Merally
Neith
15
6 / 6 / 2
9,411
471
10,908
12,137
3,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Zerzly
Tiamat
16
2 / 6 / 1
9,661
483
7,296
12,571
6,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
alexrichqc
Fenrir
18
6 / 6 / 1
11,352
568
12,051
19,151
11,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
31
Kills
18
18
Deaths
31
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
W
Izanami
Astromastor2
Izanami
6
6
1
1.08
W
8
4
4
2.5
L
Tsukuyomi
Mayosai
Tsukuyomi
1
9
3
0.28
L
Neith
Merally
Neith
6
6
2
1.17
W
Chaac
Stinkbird
Chaac
9
2
8
6.5
W
Tiamat
3
3
6
2
L
Tiamat
Zerzly
Tiamat
2
6
1
0.42
L
Fenrir
alexrichqc
Fenrir
6
6
1
1.08
W
Janus
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,181
Damage
45,698
72,510
Taken
73,141
44,694
Mitigated
43,089
24,113
Healing
13,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,168
809
0
3,884
16,223
14,770
0
5,632
10,471
38,169
0
W
Izanami
Astromastor2
Izanami
12,984
8,943
0
7,154
17,504
6,151
2,584
4,082
13,422
0
87,001
W
9,942
1,568
0
4,824
16,382
8,453
429
1,438
14,944
0
82,665
L
Tsukuyomi
Mayosai
Tsukuyomi
7,275
1,862
0
1,210
13,059
6,832
12
1,611
11,348
0
41,070
L
Neith
Merally
Neith
10,908
6,863
0
1,135
12,137
3,697
352
1,809
10,290
0
52,207
W
Chaac
Stinkbird
Chaac
12,717
1,680
0
7,854
18,230
18,869
2,072
3,033
15,197
0
54,929
W
Tiamat
6,250
130
0
2,128
8,879
7,745
437
4,044
4,835
31,743
0
L
Tiamat
Zerzly
Tiamat
7,296
486
0
2,360
12,571
6,479
300
2,648
9,805
58,983
0
L
Fenrir
alexrichqc
Fenrir
12,051
4,259
0
5,118
19,151
11,311
0
2,320
16,689
0
67,875
W
Janus
8,288
449
0
2,153
11,515
3,476
172
2,867
8,648
68,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,678
Gold Earned
48,829
589
Minions Killed
459
0
Camps Cleared
0
1,803,462
Distance Traveled
1,769,316
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,171
459
60
3
0
333,955
1
W
Izanami
10,665
533
134
7
0
327,000
4
W
Tyr
11,500
575
135
7
0
398,347
2
L
Tsukuyomi
9,234
462
86
4
0
377,400
2
L
Neith
9,411
471
104
5
0
341,855
1
W
Chaac
11,423
571
112
6
0
339,878
0
W
Tiamat
9,941
497
60
3
0
366,259
3
L
Tiamat
9,661
483
99
5
0
347,657
0
L
Fenrir
11,352
568
110
6
0
368,449
3
W
Janus
11,149
557
148
7
0
371,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role