Player Matchup

Artemis
Artemis
Crs99___________
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,044 Elo+
Solo
Thor
Thor
Dooom6658
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,138 Elo+
Solo
The Morrigan
The Morrigan
Noxy2135
The Morrigan
Level 24
God Stats
2W - 6L
1,191 SR
Queue Stats
48W - 55L
1,409 Elo+
Solo
Cthulhu
Cthulhu
Xergiok9293
Cthulhu
Level 5
God Stats
5W - 3L
1,403 SR
Queue Stats
6W - 6L
1,298 Elo+
Solo
Bellona
Bellona
scarysticks-66
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,382 Elo+
Solo
Team Averages
Level 8
1,419 SR
1,254 Elo+

VS

Team Averages
Level 24
1,546 SR
1,427 Elo+
Serqet
Serqet
PistolZChief
Serqet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 54L
1,435 Elo+
Solo
Tyr
Tyr
SaltyCynhard
Tyr
Level 29
God Stats
2W - 1L
1,492 SR
Queue Stats
23W - 11L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
TestableBugle89
Baron Samedi
Level 29
God Stats
66W - 61L
1,505 SR
Queue Stats
220W - 219L
1,464 Elo+
Solo
Cerberus
Cerberus
XxFerrarixX07
Cerberus
Level 24
God Stats
23W - 19L
1,736 SR
Queue Stats
159W - 141L
1,476 Elo+
Solo
Nemesis
Nemesis
tuturasmos2
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 58L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,743
442
3,157
6,044
1,814
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
5
0 / 15 / 0
4,306
331
2,142
12,483
3,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Noxy2135
The Morrigan
6
0 / 10 / 1
4,740
365
3,005
8,276
2,460
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Xergiok9293
Cthulhu
5
0 / 9 / 1
4,455
343
2,240
10,016
5,742
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 5 / 0
6,211
478
4,267
10,770
6,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
6 / 1 / 5
7,879
606
3,665
7,780
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 0 / 6
7,912
609
4,556
4,571
2,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
TestableBugle89
Baron Samedi
14
21 / 0 / 8
9,859
758
17,885
8,220
3,436
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
XxFerrarixX07
Cerberus
12
8 / 0 / 5
7,918
609
7,487
8,884
3,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
tuturasmos2
Nemesis
11
3 / 2 / 1
6,892
530
3,013
5,830
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
67
3
Kills
42
43
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Thor
0
15
0
0
L
The Morrigan
Noxy2135
The Morrigan
0
10
1
0.05
W
Serqet
6
1
5
8.5
W
4
0
6
7
W
Baron Samedi
TestableBugle89
Baron Samedi
21
0
8
25
L
Cthulhu
Xergiok9293
Cthulhu
0
9
1
0.06
W
Cerberus
XxFerrarixX07
Cerberus
8
0
5
10.5
L
2
5
0
0.4
W
Nemesis
tuturasmos2
Nemesis
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,811
Damage
36,606
47,589
Taken
35,285
19,996
Mitigated
14,554
2,670
Healing
14,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,157
1,858
0
263
6,044
1,814
0
1,452
4,165
0
16,625
L
Thor
2,142
460
0
0
12,483
3,783
0
8,369
3,896
0
7,471
L
The Morrigan
Noxy2135
The Morrigan
3,005
1,221
0
0
8,276
2,460
0
5,320
2,916
13,729
0
W
Serqet
3,665
806
0
2,065
7,780
2,564
316
807
6,973
0
36,365
W
4,556
453
0
2,166
4,571
2,512
643
0
4,571
0
32,803
W
Baron Samedi
TestableBugle89
Baron Samedi
17,885
3,100
590
6,439
8,220
3,436
1,558
3,005
5,215
58,795
0
L
Cthulhu
Xergiok9293
Cthulhu
2,240
721
0
754
10,016
5,742
0
6,284
3,669
10,870
0
W
Cerberus
XxFerrarixX07
Cerberus
7,487
663
0
2,921
8,884
3,904
1,105
1,193
7,691
40,510
0
L
4,267
1,426
0
1,653
10,770
6,197
479
3,947
6,589
0
25,944
W
Nemesis
tuturasmos2
Nemesis
3,013
1,228
0
766
5,830
2,138
1,783
240
5,590
0
24,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,455
Gold Earned
40,460
134
Minions Killed
383
0
Camps Cleared
0
1,079,371
Distance Traveled
1,310,876
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,743
442
37
3
0
200,001
1
L
Thor
4,306
331
8
1
0
250,339
0
L
The Morrigan
4,740
365
31
2
0
204,247
0
W
Serqet
7,879
606
80
6
0
268,279
0
W
Tyr
7,912
609
68
5
0
268,753
6
W
Baron Samedi
9,859
758
84
6
0
231,479
5
L
Cthulhu
4,455
343
8
1
0
179,132
1
W
Cerberus
7,918
609
102
8
0
271,533
0
L
Bellona
6,211
478
50
4
0
245,652
2
W
Nemesis
6,892
530
49
4
0
270,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role