Player Matchup

Tsukuyomi
Tsukuyomi
Algust57
Tsukuyomi
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Ullr
Ullr
MrMoisture
Ullr
Level 26
God Stats
4W - 2L
1,799 SR
Queue Stats
234W - 206L
1,606 Elo+
Solo
Sol
Sol
MunchOnKittens
Sol
Level 25
God Stats
50W - 72L
1,517 SR
Queue Stats
233W - 239L
1,475 Elo+
Solo
Thanatos
Thanatos
phatniko
Thanatos
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 63L
1,486 Elo+
Solo
Ah Puch
Ah Puch
pooopsikl
Ah Puch
Level 7
God Stats
10W - 10L
1,380 SR
Queue Stats
70W - 96L
1,449 Elo+
Solo
Team Averages
Level 14
1,539 SR
1,503 Elo+

VS

Team Averages
Level 19
1,632 SR
1,501 Elo+
Olorun
Olorun
BTRAIN779352
Olorun
Level 18
God Stats
75W - 60L
1,525 SR
Queue Stats
109W - 97L
1,429 Elo+
Solo
Odin
Odin
EV1L-EV1L-M0NKEY
Odin
Level 27
God Stats
9W - 3L
1,528 SR
Queue Stats
71W - 57L
1,486 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fulmer3
Morgan Le Fay
Level 17
God Stats
8W - 7L
1,739 SR
Queue Stats
12W - 18L
1,563 Elo+
Solo
Bacchus
Bacchus
Lance W6031
Bacchus
Level 9
God Stats
19W - 11L
1,630 SR
Queue Stats
71W - 66L
1,509 Elo+
Solo
Freya
Freya
catnipmelody
Freya
Level 25
God Stats
2W - 3L
1,740 SR
Queue Stats
77W - 68L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Algust57
Tsukuyomi
20
7 / 14 / 15
14,456
1,033
13,115
21,411
8,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

20
19 / 8 / 10
18,065
1,290
39,088
24,404
10,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 1 / 22
15,237
1,088
30,788
17,154
6,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
phatniko
Thanatos
20
0 / 10 / 24
13,689
978
8,782
20,618
13,634
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
pooopsikl
Ah Puch
20
4 / 12 / 15
14,321
1,023
21,140
24,584
9,751
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
14 / 10 / 18
15,990
1,142
29,002
29,496
11,418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 4 / 17
15,980
1,141
19,940
27,975
19,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Fulmer3
Morgan Le Fay
18
0 / 7 / 13
11,994
857
7,142
16,292
12,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
Lance W6031
Bacchus
20
8 / 2 / 24
15,354
1,097
20,788
18,091
28,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
13 / 13 / 17
15,094
1,078
26,042
26,706
11,876
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
134
36
Kills
45
45
Deaths
36
86
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Algust57
Tsukuyomi
7
14
15
1.04
W
Olorun
14
10
18
2.3
W
10
4
17
4.63
W
Morgan Le Fay
Fulmer3
Morgan Le Fay
0
7
13
0.93
W
Bacchus
Lance W6031
Bacchus
8
2
24
10
L
19
8
10
3
L
6
1
22
17
W
13
13
17
1.65
L
Thanatos
phatniko
Thanatos
0
10
24
1.2
L
Ah Puch
pooopsikl
Ah Puch
4
12
15
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,913
Damage
102,914
108,171
Taken
118,560
49,874
Mitigated
83,955
8,960
Healing
23,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Algust57
Tsukuyomi
13,115
2,942
0
284
21,411
8,680
0
18,442
2,969
0
17,241
W
Olorun
29,002
16,026
2,825
8,900
29,496
11,418
0
15,173
14,323
58,220
0
W
19,940
8,829
0
6,157
27,975
19,921
0
11,056
16,919
39
57,778
W
Morgan Le Fay
Fulmer3
Morgan Le Fay
7,142
1,119
0
985
16,292
12,149
0
7,134
9,158
12,544
0
W
Bacchus
Lance W6031
Bacchus
20,788
1,820
0
0
18,091
28,591
0
8,950
9,141
33,179
0
L
39,088
20,597
0
1,064
24,404
10,903
0
16,316
8,088
0
60,112
L
30,788
7,655
1,096
2,184
17,154
6,906
0
11,993
5,161
69,798
0
W
26,042
8,534
0
4,739
26,706
11,876
0
9,615
17,091
49,699
0
L
Thanatos
phatniko
Thanatos
8,782
2,440
0
3,456
20,618
13,634
0
17,154
3,464
0
24,010
L
Ah Puch
pooopsikl
Ah Puch
21,140
1,471
0
876
24,584
9,751
0
19,108
5,476
51,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,768
Gold Earned
74,412
243
Minions Killed
244
3
Camps Cleared
3
1,177,215
Distance Traveled
1,124,222
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
14,456
1,033
10
1
0
204,801
0
W
Olorun
15,990
1,142
66
5
0
233,194
0
W
Odin
15,980
1,141
95
7
0
269,707
1
W
Morgan Le Fay
11,994
857
8
1
0
133,545
0
W
Bacchus
15,354
1,097
33
2
1
301,782
0
L
Ullr
18,065
1,290
66
5
1
244,784
0
L
Sol
15,237
1,088
65
5
2
260,114
0
W
Freya
15,094
1,078
42
3
2
185,994
0
L
Thanatos
13,689
978
32
2
0
258,950
4
L
Ah Puch
14,321
1,023
70
5
0
208,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role