Player Matchup

Agni
Agni
Platinum I
Deathsquito
Agni
Platinum I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
2,132 MMR
Party 1
Anhur
Anhur
Platinum I
LukaBurzan
Anhur
Platinum I
Level 159
God Stats
5W - 1L
1,830 SR
Queue Stats
26W - 5L
2,132 MMR
Party 1
Ne Zha
Ne Zha
Platinum I
TankyRo
Ne Zha
Platinum I
Level 160
God Stats
2W - 2L
1,790 SR
Queue Stats
28W - 5L
2,132 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 160
1,707 SR
2,132 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 92
1,795 SR
2,064 MMR
Sol
Sol
Platinum IV
Namor81
Sol
Platinum IV
Level 139
God Stats
65W - 46L
1,571 SR
Queue Stats
516W - 625L
1,671 MMR
Solo
Ullr
Ullr
Masters
YebacPolakow
Ullr
Masters
Level 58
God Stats
19W - 10L
1,803 SR
Queue Stats
93W - 30L
2,376 MMR
Party 2
Cu Chulainn
Cu Chulainn
Masters
ℓaиdяуикα
Cu Chulainn
Masters
Level 78
God Stats
52W - 8L
2,010 SR
Queue Stats
133W - 33L
2,144 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,865
562
6,735
7,572
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
12
1 / 2 / 1
8,076
577
4,716
10,182
4,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
TankyRo
Ne Zha
11
1 / 3 / 1
7,835
560
11,232
16,061
14,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
Ah PuchAphroditeGilgameshPersephoneBacchus

VS

Bans
ThothVulcanRaijinChronosNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
1 / 1 / 7
9,117
651
10,552
7,519
2,976
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 0 / 6
9,387
671
8,404
9,162
3,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
ℓaиdяуикα
Cu Chulainn
15
5 / 1 / 3
10,699
764
9,653
16,614
16,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
8
8
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Anhur
1
2
1
0.75
W
Sol
1
1
7
4.5
L
Ne Zha
TankyRo
Ne Zha
1
3
1
0.5
W
2
0
6
5
W
Cu Chulainn
ℓaиdяуикα
Cu Chulainn
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,683
Damage
28,609
33,815
Taken
33,295
21,385
Mitigated
23,750
7,115
Healing
10,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,735
598
0
1,655
7,572
2,714
0
2,629
4,943
33,447
0
L
Anhur
4,716
2,939
0
980
10,182
4,007
0
2,217
7,965
0
28,608
W
Sol
10,552
2,932
0
3,487
7,519
2,976
1,220
1,433
5,636
39,931
0
L
Ne Zha
TankyRo
Ne Zha
11,232
1,867
0
4,480
16,061
14,664
0
5,706
10,355
0
24,586
W
8,404
2,813
0
2,515
9,162
3,820
1,770
1,599
7,051
0
51,763
W
Cu Chulainn
ℓaиdяуикα
Cu Chulainn
9,653
1,270
354
4,560
16,614
16,954
323
2,938
12,909
0
32,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,776
Gold Earned
29,203
148
Minions Killed
189
0
Camps Cleared
0
792,519
Distance Traveled
808,826
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,865
562
50
4
0
239,326
5
L
Anhur
8,076
577
71
5
0
260,024
2
W
Sol
9,117
651
54
4
0
264,118
3
L
Ne Zha
7,835
560
27
2
0
293,169
1
W
Ullr
9,387
671
94
7
0
267,783
2
W
Cu Chulainn
10,699
764
41
3
0
276,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role