Player Matchup

Cu Chulainn
Cu Chulainn
Crelier23
Cu Chulainn
Level 21
God Stats
2W - 3L
1,178 SR
Queue Stats
55W - 48L
1,452 Elo+
Solo
Chang'e
Chang'e
Hope Stars
Chang'e
Level 29
God Stats
5W - 2L
1,487 SR
Queue Stats
15W - 7L
1,379 Elo+
Party 1
Pele
Pele
Oso de queso768
Pele
Level 17
God Stats
1W - 2L
1,543 SR
Queue Stats
15W - 35L
1,263 Elo+
Solo
Vulcan
Vulcan
Thedore Bagwell
Vulcan
Level 15
God Stats
2W - 5L
1,500 SR
Queue Stats
43W - 46L
1,210 Elo+
Solo
Ares
Ares
gryczkabros
Ares
Level 8
God Stats
0W - 2L
1,501 SR
Queue Stats
1W - 3L
1,379 Elo+
Party 1
Team Averages
Level 18
1,442 SR
1,336 Elo+

VS

Team Averages
Level 18
1,427 SR
1,191 Elo+
Tsukuyomi
Tsukuyomi
Blitz_sheathe
Tsukuyomi
Level 6
God Stats
3W - 6L
1,196 SR
Queue Stats
5W - 11L
1,110 Elo+
Solo
Olorun
Olorun
Wolfieceo
Olorun
Level 22
God Stats
3W - 2L
1,644 SR
Queue Stats
9W - 13L
1,065 Elo+
Solo
Ra
Ra
dismalrealm
Ra
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 11L
1,307 Elo+
Solo
Cthulhu
Cthulhu
maglalasoo
Cthulhu
Level 28
God Stats
14W - 16L
1,467 SR
Queue Stats
76W - 87L
1,467 Elo+
Solo
Cernunnos
Cernunnos
midgie225
Cernunnos
Level 27
God Stats
4W - 2L
1,327 SR
Queue Stats
5W - 7L
1,005 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Crelier23
Cu Chulainn
20
10 / 4 / 13
16,470
531
22,261
26,720
25,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
Hope Stars
Chang'e
20
12 / 3 / 12
15,498
500
29,830
31,586
14,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 16 / 8
10,434
337
16,331
21,634
7,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 6 / 5
13,858
447
18,449
23,849
22,137
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
2 / 9 / 16
12,454
402
8,182
38,255
22,812
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Blitz_sheathe
Tsukuyomi
20
6 / 6 / 4
14,208
458
14,600
21,119
11,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Wolfieceo
Olorun
16
0 / 9 / 7
11,688
377
11,275
23,582
9,596
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
7 / 7 / 12
13,706
442
20,344
24,036
10,754
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
maglalasoo
Cthulhu
20
15 / 4 / 9
15,966
515
39,624
41,552
35,233
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
midgie225
Cernunnos
20
10 / 5 / 8
15,844
511
32,723
21,515
11,087
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
78
31
Kills
38
38
Deaths
31
54
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Blitz_sheathe
Tsukuyomi
6
6
4
1.33
L
Cu Chulainn
Crelier23
Cu Chulainn
10
4
13
4.13
L
Chang'e
Hope Stars
Chang'e
12
3
12
6
L
1
16
8
0.31
L
6
6
5
1.42
W
Olorun
Wolfieceo
Olorun
0
9
7
0.39
W
7
7
12
1.86
L
2
9
16
1.11
W
Cthulhu
maglalasoo
Cthulhu
15
4
9
4.88
W
Cernunnos
midgie225
Cernunnos
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,053
Damage
118,566
142,044
Taken
131,804
92,280
Mitigated
78,436
47,901
Healing
41,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Blitz_sheathe
Tsukuyomi
14,600
2,737
0
3,131
21,119
11,766
908
9,110
12,009
0
100,090
L
Cu Chulainn
Crelier23
Cu Chulainn
22,261
4,736
0
5,464
26,720
25,753
3,245
12,964
13,756
14,069
91,034
L
Chang'e
Hope Stars
Chang'e
29,830
2,570
14,831
17,318
31,586
14,143
2,936
15,803
15,783
83,186
0
L
16,331
5,858
0
1,740
21,634
7,435
816
9,318
12,316
0
34,779
L
18,449
1,933
2,114
4,312
23,849
22,137
950
7,608
16,241
75,596
0
W
Olorun
Wolfieceo
Olorun
11,275
6,658
2,779
5,805
23,582
9,596
2,717
11,062
12,520
62,165
0
W
20,344
4,718
1,712
9,497
24,036
10,754
999
10,645
13,391
64,317
0
L
8,182
613
693
1,429
38,255
22,812
567
25,550
12,705
45,187
0
W
Cthulhu
maglalasoo
Cthulhu
39,624
2,136
1,206
15,645
41,552
35,233
381
17,298
24,254
108,428
0
W
Cernunnos
midgie225
Cernunnos
32,723
19,181
0
1,226
21,515
11,087
7,807
10,543
10,972
0
106,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,714
Gold Earned
71,412
476
Minions Killed
590
0
Camps Cleared
0
2,515,416
Distance Traveled
2,474,275
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,208
458
138
4
0
549,557
1
L
Cu Chulainn
16,470
531
170
5
0
573,117
3
L
Chang'e
15,498
500
88
3
0
557,980
3
L
Pele
10,434
337
34
1
0
356,266
1
L
Vulcan
13,858
447
113
4
0
470,820
0
W
Olorun
11,688
377
91
3
0
436,708
4
W
Ra
13,706
442
84
3
0
459,504
0
L
Ares
12,454
402
71
2
0
557,233
1
W
Cthulhu
15,966
515
118
4
0
527,794
1
W
Cernunnos
15,844
511
159
5
0
500,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role