Player Matchup

Merlin
Merlin
 
Merlin
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Axellaff
Nox
Level 16
God Stats
4W - 2L
1,466 SR
Queue Stats
26W - 18L
1,649 Elo+
Solo
Neith
Neith
Mimah30
Neith
Level 22
God Stats
22W - 8L
1,625 SR
Queue Stats
100W - 73L
1,587 Elo+
Solo
Pele
Pele
Mon12ecompte
Pele
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
63W - 19L
1,754 Elo+
Solo
Medusa
Medusa
robman1206
Medusa
Level 26
God Stats
3W - 0L
1,887 SR
Queue Stats
11W - 7L
1,634 Elo+
Solo
Team Averages
Level 19
1,596 SR
1,625 Elo+

VS

Team Averages
Level 26
1,507 SR
1,530 Elo+
Persephone
Persephone
C12_ICARUS
Persephone
Level 26
God Stats
13W - 7L
1,713 SR
Queue Stats
84W - 61L
1,598 Elo+
Party 1
Ullr
Ullr
RAYER-X
Ullr
Level 26
God Stats
1W - 1L
1,724 SR
Queue Stats
305W - 287L
1,456 Elo+
Solo
Neith
Neith
SaucierGibbon57
Neith
Level 24
God Stats
2W - 4L
1,411 SR
Queue Stats
152W - 141L
1,513 Elo+
Solo
Artemis
Artemis
WhyYouInMyRanked
Artemis
Level 29
God Stats
0W - 5L
1,246 SR
Queue Stats
31W - 35L
1,485 Elo+
Solo
Ymir
Ymir
Yarbleu10
Ymir
Level 24
God Stats
6W - 8L
1,443 SR
Queue Stats
79W - 54L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 2 / 0
6,002
546
3,235
3,760
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 6
5,788
526
2,191
2,968
862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Mimah30
Neith
11
0 / 1 / 1
6,193
563
1,678
5,315
2,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
9 / 1 / 1
7,153
650
8,547
8,671
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
robman1206
Medusa
10
3 / 0 / 3
5,463
497
4,786
4,757
1,287
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
C12_ICARUS
Persephone
12
3 / 0 / 0
7,252
659
3,405
4,787
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ullr
RAYER-X
Ullr
7
0 / 4 / 0
4,463
406
3,626
6,853
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 2 / 0
6,277
571
4,409
5,099
1,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 4 / 3
5,638
513
3,080
6,819
1,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
8
0 / 2 / 0
5,102
464
1,667
7,407
2,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
12
Kills
4
4
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
2
0
0
W
0
0
6
3
L
Persephone
C12_ICARUS
Persephone
3
0
0
3
W
Neith
Mimah30
Neith
0
1
1
0.5
W
9
1
1
9.5
L
Ullr
RAYER-X
Ullr
0
4
0
0
L
1
2
0
0.5
L
0
4
3
0.38
L
Ymir
0
2
0
0
W
Medusa
robman1206
Medusa
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,437
Damage
16,187
25,471
Taken
30,965
8,742
Mitigated
9,459
10,391
Healing
7,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,235
98
0
1,152
3,760
1,239
82
2,606
1,154
41,452
0
W
2,191
850
0
681
2,968
862
62
526
2,442
17,955
0
L
Persephone
C12_ICARUS
Persephone
3,405
157
0
1,225
4,787
1,549
0
2,993
1,794
38,318
0
W
Neith
Mimah30
Neith
1,678
417
0
1,876
5,315
2,273
0
0
5,315
0
36,552
W
8,547
3,173
0
3,662
8,671
3,081
0
1,180
7,491
0
50,054
L
Ullr
RAYER-X
Ullr
3,626
1,199
0
1,536
6,853
1,726
0
723
6,130
0
18,736
L
4,409
2,487
0
1,402
5,099
1,585
400
0
5,099
0
35,394
L
3,080
1,260
0
1,230
6,819
1,906
0
242
6,577
0
21,026
L
Ymir
1,667
298
0
1,788
7,407
2,693
0
1,468
5,939
11,911
0
W
Medusa
robman1206
Medusa
4,786
2,886
0
3,020
4,757
1,287
123
760
3,997
0
25,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,599
Gold Earned
28,732
346
Minions Killed
267
0
Camps Cleared
0
962,806
Distance Traveled
931,459
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,002
546
83
8
0
184,233
3
W
Nox
5,788
526
39
4
0
184,327
3
L
Persephone
7,252
659
90
8
0
221,723
6
W
Neith
6,193
563
90
8
0
183,360
2
W
Pele
7,153
650
84
8
0
220,883
2
L
Ullr
4,463
406
33
3
0
161,317
2
L
Neith
6,277
571
79
7
0
164,774
3
L
Artemis
5,638
513
48
4
0
186,666
3
L
Ymir
5,102
464
17
2
0
196,979
3
W
Medusa
5,463
497
50
5
0
190,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role