Player Matchup

Aphrodite
Aphrodite
Harlxt
Aphrodite
Level 61
God Stats
3W - 2L
1,516 SR
Queue Stats
9W - 8L
1,526 Elo+
Party 1
Arachne
Arachne
IRedrix
Arachne
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
280W - 236L
1,583 Elo+
Party 1
Hera
Hera
Navicks
Hera
Level 12
God Stats
7W - 2L
1,315 SR
Queue Stats
42W - 14L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Ramcsu
Heimdallr
Level 89
God Stats
5W - 4L
1,708 SR
Queue Stats
328W - 232L
1,549 Elo+
Party 1
Cthulhu
Cthulhu
Revaxy
Cthulhu
Level 8
God Stats
0W - 1L
1,432 SR
Queue Stats
8W - 7L
1,601 Elo+
Party 1
Team Averages
Level 51
1,494 SR
1,552 Elo+

VS

Team Averages
Level 49
1,488 SR
1,457 Elo+
Artio
Artio
Chernodaddy
Artio
Level 46
God Stats
10W - 6L
1,660 SR
Queue Stats
506W - 465L
1,548 Elo+
Solo
Hachiman
Hachiman
GMiranda2408
Hachiman
Level 49
God Stats
36W - 38L
1,584 SR
Queue Stats
322W - 326L
1,466 Elo+
Solo
Loki
Loki
TheTostitosPower
Loki
Level 58
God Stats
3W - 3L
1,392 SR
Queue Stats
452W - 438L
1,432 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ottottotto
Morgan Le Fay
Level 46
God Stats
11W - 4L
1,464 SR
Queue Stats
179W - 179L
1,417 Elo+
Party 2
Sobek
Sobek
暴躁大表哥
Sobek
Level 47
God Stats
2W - 5L
1,343 SR
Queue Stats
180W - 180L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Harlxt
Aphrodite
16
3 / 5 / 2
10,116
440
12,710
18,304
13,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
IRedrix
Arachne
19
7 / 5 / 1
12,090
526
19,219
25,111
12,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
Navicks
Hera
15
1 / 9 / 5
9,454
411
12,744
15,788
6,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Ramcsu
Heimdallr
18
2 / 6 / 2
11,404
496
19,371
21,375
9,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Revaxy
Cthulhu
14
1 / 5 / 2
9,339
406
9,967
17,229
14,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 9
10,690
465
10,771
18,167
14,947
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
GMiranda2408
Hachiman
19
9 / 1 / 6
12,431
540
17,711
18,967
6,623
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
8 / 3 / 8
12,095
526
10,194
21,917
11,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
ottottotto
Morgan Le Fay
19
10 / 7 / 9
12,447
541
29,337
23,099
8,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 1 / 12
9,973
434
7,988
18,676
19,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
74
14
Kills
30
30
Deaths
14
12
Assists
44
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
W
Hachiman
GMiranda2408
Hachiman
9
1
6
12
L
Aphrodite
Harlxt
Aphrodite
3
5
2
0.8
L
Arachne
IRedrix
Arachne
7
5
1
1.5
L
Hera
Navicks
Hera
1
9
5
0.39
L
Heimdallr
Ramcsu
Heimdallr
2
6
2
0.5
L
Cthulhu
Revaxy
Cthulhu
1
5
2
0.4
W
8
3
8
4
W
Morgan Le Fay
ottottotto
Morgan Le Fay
10
7
9
2.07
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,011
Damage
76,001
97,807
Taken
100,826
56,856
Mitigated
61,304
33,802
Healing
50,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,771
1,592
2,019
8,450
18,167
14,947
72
7,738
9,921
46,229
0
W
Hachiman
GMiranda2408
Hachiman
17,711
11,638
0
12,060
18,967
6,623
1,640
5,991
12,833
0
94,625
L
Aphrodite
Harlxt
Aphrodite
12,710
1,929
7,017
10,297
18,304
13,794
177
10,729
7,444
47,334
0
L
Arachne
IRedrix
Arachne
19,219
13,928
0
5,325
25,111
12,204
209
12,050
13,061
0
104,664
L
Hera
Navicks
Hera
12,744
4,556
0
1,195
15,788
6,647
545
11,173
4,615
36,262
0
L
Heimdallr
Ramcsu
Heimdallr
19,371
9,124
0
5,937
21,375
9,738
1,094
6,396
14,979
0
87,792
L
Cthulhu
Revaxy
Cthulhu
9,967
861
277
3,754
17,229
14,473
1,144
7,617
9,612
43,092
0
W
10,194
1,994
0
8,288
21,917
11,493
0
5,421
16,234
0
87,207
W
Morgan Le Fay
ottottotto
Morgan Le Fay
29,337
2,644
0
10,351
23,099
8,994
0
8,551
14,204
89,189
0
W
7,988
639
879
8,487
18,676
19,247
0
6,283
12,213
25,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,403
Gold Earned
57,636
497
Minions Killed
529
0
Camps Cleared
0
2,151,141
Distance Traveled
2,337,511
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,690
465
99
4
0
393,463
1
W
Hachiman
12,431
540
142
6
0
480,554
2
L
Aphrodite
10,116
440
76
3
0
449,585
3
L
Arachne
12,090
526
141
6
0
485,450
1
L
Hera
9,454
411
60
3
0
402,627
0
L
Heimdallr
11,404
496
155
7
0
420,795
1
L
Cthulhu
9,339
406
65
3
0
392,684
0
W
Loki
12,095
526
140
6
0
531,636
2
W
Morgan Le Fay
12,447
541
119
5
0
446,042
3
W
Sobek
9,973
434
29
1
0
485,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role