Player Matchup

Amaterasu
Amaterasu
Knk Yzura
Amaterasu
Level 29
God Stats
3W - 1L
1,575 SR
Queue Stats
13W - 14L
1,345 Elo+
Party 2
Izanami
Izanami
Ox7M8RE_Berat
Izanami
Level 19
God Stats
11W - 9L
1,423 SR
Queue Stats
25W - 41L
1,146 Elo+
Party 3
Zhong Kui
Zhong Kui
Ox7M8RE_Sidki
Zhong Kui
Level 18
God Stats
7W - 9L
1,264 SR
Queue Stats
16W - 36L
1,110 Elo+
Party 3
Nemesis
Nemesis
eScient HaX
Nemesis
Level 29
God Stats
39W - 35L
1,413 SR
Queue Stats
144W - 153L
1,318 Elo+
Party 2
Kukulkan
Kukulkan
knk tumeau
Kukulkan
Level 29
God Stats
9W - 6L
1,523 SR
Queue Stats
18W - 24L
1,282 Elo+
Party 2
Team Averages
Level 25
1,439 SR
1,240 Elo+

VS

Team Averages
Level 33
1,398 SR
1,249 Elo+
Kukulkan
Kukulkan
Akhibel
Kukulkan
Level 23
God Stats
28W - 25L
1,538 SR
Queue Stats
65W - 79L
1,185 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DankChungus123
Morgan Le Fay
Level 25
God Stats
0W - 1L
1,289 SR
Queue Stats
22W - 25L
1,363 Elo+
Party 1
Nemesis
Nemesis
L9_Doom333
Nemesis
Level 18
God Stats
6W - 9L
1,382 SR
Queue Stats
23W - 30L
1,325 Elo+
Solo
Yemoja
Yemoja
Primaryshinobi
Yemoja
Level 17
God Stats
1W - 4L
1,281 SR
Queue Stats
12W - 16L
1,276 Elo+
Party 1
Fenrir
Fenrir
iRogue69
Fenrir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,099 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Knk Yzura
Amaterasu
17
1 / 3 / 5
10,750
467
4,012
19,440
18,024
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
19
12 / 3 / 8
13,316
579
14,811
14,680
5,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Ox7M8RE_Sidki
Zhong Kui
15
4 / 4 / 4
10,167
442
6,938
11,653
7,205
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
eScient HaX
Nemesis
20
16 / 3 / 7
13,423
584
13,638
18,231
7,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
knk tumeau
Kukulkan
19
10 / 1 / 18
12,797
556
30,488
11,104
4,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Akhibel
Kukulkan
12
1 / 6 / 1
8,939
389
6,857
11,766
4,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Morgan Le Fay
DankChungus123
Morgan Le Fay
15
2 / 15 / 1
9,508
413
14,257
22,783
8,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
L9_Doom333
Nemesis
20
8 / 5 / 2
13,241
576
16,150
18,101
8,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 11 / 1
7,669
333
882
17,259
8,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
iRogue69
Fenrir
15
2 / 7 / 3
10,174
442
7,523
22,019
15,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
21
43
Kills
13
14
Deaths
44
42
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Akhibel
Kukulkan
1
6
1
0.25
L
Morgan Le Fay
DankChungus123
Morgan Le Fay
2
15
1
0.17
W
Amaterasu
Knk Yzura
Amaterasu
1
3
5
1.17
L
Nemesis
L9_Doom333
Nemesis
8
5
2
1.8
W
Izanami
12
3
8
5.33
W
Zhong Kui
Ox7M8RE_Sidki
Zhong Kui
4
4
4
1.5
L
0
11
1
0.05
W
Nemesis
eScient HaX
Nemesis
16
3
7
6.5
L
Fenrir
iRogue69
Fenrir
2
7
3
0.5
W
Kukulkan
knk tumeau
Kukulkan
10
1
18
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,887
Damage
45,669
75,108
Taken
91,928
42,484
Mitigated
45,673
25,249
Healing
15,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Akhibel
Kukulkan
6,857
708
0
858
11,766
4,697
196
5,223
6,543
46,031
0
L
Morgan Le Fay
DankChungus123
Morgan Le Fay
14,257
1,371
0
1,760
22,783
8,522
0
10,789
11,994
64,131
0
W
Amaterasu
Knk Yzura
Amaterasu
4,012
1,513
159
6,741
19,440
18,024
1,503
5,562
13,878
0
50,510
L
Nemesis
L9_Doom333
Nemesis
16,150
4,612
0
2,663
18,101
8,474
932
8,024
10,077
0
78,078
W
Izanami
14,811
10,396
0
1,788
14,680
5,454
3,378
4,952
9,728
0
102,302
W
Zhong Kui
Ox7M8RE_Sidki
Zhong Kui
6,938
1,293
330
3,500
11,653
7,205
845
2,645
9,008
26,755
0
L
882
446
2,913
1,153
17,259
8,894
0
7,393
9,866
6,848
0
W
Nemesis
eScient HaX
Nemesis
13,638
8,350
610
5,596
18,231
7,208
2,482
4,739
13,492
0
78,848
L
Fenrir
iRogue69
Fenrir
7,523
2,058
525
5,603
22,019
15,086
0
5,997
16,022
0
67,072
W
Kukulkan
knk tumeau
Kukulkan
30,488
1,197
1,635
4,890
11,104
4,593
2,033
4,098
7,006
84,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,453
Gold Earned
49,531
549
Minions Killed
442
0
Camps Cleared
0
2,124,912
Distance Traveled
1,765,620
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,939
389
83
4
0
281,278
0
L
Morgan Le Fay
9,508
413
92
4
0
359,714
7
W
Amaterasu
10,750
467
85
4
0
441,029
0
L
Nemesis
13,241
576
163
7
0
389,212
2
W
Izanami
13,316
579
181
8
0
454,471
1
W
Zhong Kui
10,167
442
31
1
0
335,621
1
L
Yemoja
7,669
333
15
1
0
296,924
4
W
Nemesis
13,423
584
146
6
0
455,444
1
L
Fenrir
10,174
442
89
4
0
438,492
0
W
Kukulkan
12,797
556
106
5
0
438,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role