Player Matchup

Zeus
Zeus
BananasAttack
Zeus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
465W - 443L
1,471 Elo+
Party 1
Fenrir
Fenrir
Inkhuddle
Fenrir
Level 66
God Stats
107W - 67L
1,586 SR
Queue Stats
559W - 560L
1,401 Elo+
Party 1
Medusa
Medusa
NARIGO11
Medusa
Level 156
God Stats
38W - 17L
1,652 SR
Queue Stats
388W - 372L
1,486 Elo+
Solo
Bellona
Bellona
S1N1STERDOUNUT
Bellona
Level 45
God Stats
62W - 57L
1,505 SR
Queue Stats
480W - 465L
1,480 Elo+
Solo
Sobek
Sobek
x X CLUS1VE X x
Sobek
Level 87
God Stats
91W - 72L
1,544 SR
Queue Stats
321W - 293L
1,524 Elo+
Solo
Team Averages
Level 80
1,557 SR
1,472 Elo+

VS

Team Averages
Level 59
1,540 SR
1,426 Elo+
Medusa
Medusa
Achillies_26
Medusa
Level 125
God Stats
8W - 15L
1,450 SR
Queue Stats
304W - 301L
1,440 Elo+
Solo
Bastet
Bastet
Prefactz
Bastet
Level 34
God Stats
3W - 2L
1,500 SR
Queue Stats
152W - 170L
1,391 Elo+
Solo
Chang'e
Chang'e
ThaLonEWolF
Chang'e
Level 47
God Stats
30W - 17L
1,630 SR
Queue Stats
506W - 464L
1,532 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheRealSyrai
Morgan Le Fay
Level 49
God Stats
11W - 5L
1,621 SR
Queue Stats
65W - 69L
1,401 Elo+
Solo
Bacchus
Bacchus
Waitedcoot
Bacchus
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 53L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,199
520
4,741
5,493
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Inkhuddle
Fenrir
7
1 / 3 / 0
4,904
490
3,100
6,758
2,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
NARIGO11
Medusa
9
6 / 4 / 3
6,204
620
7,243
7,099
2,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 0
4,646
465
2,559
6,305
3,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
4 / 3 / 5
6,457
646
3,053
7,346
3,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
1 / 3 / 4
5,331
533
3,258
5,877
1,271
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bastet
Prefactz
Bastet
11
7 / 2 / 1
6,539
654
5,571
6,671
2,047
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
ThaLonEWolF
Chang'e
11
4 / 0 / 6
6,615
662
5,527
5,902
2,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Morgan Le Fay
TheRealSyrai
Morgan Le Fay
10
3 / 1 / 7
6,253
625
4,798
6,270
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Waitedcoot
Bacchus
9
2 / 6 / 2
5,422
542
2,916
7,916
3,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
12
Kills
17
17
Deaths
12
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
3
4
1
L
1
5
1
0.3
L
Fenrir
Inkhuddle
Fenrir
1
3
0
0.33
L
Medusa
NARIGO11
Medusa
6
4
3
1.88
W
Bastet
Prefactz
Bastet
7
2
1
3.75
L
0
2
0
0
W
Chang'e
ThaLonEWolF
Chang'e
4
0
6
7
W
Morgan Le Fay
TheRealSyrai
Morgan Le Fay
3
1
7
6.5
W
Bacchus
Waitedcoot
Bacchus
2
6
2
0.5
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,696
Damage
22,070
33,001
Taken
32,636
13,424
Mitigated
10,827
6,107
Healing
12,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
3,258
1,168
0
1,483
5,877
1,271
510
743
5,134
0
20,532
L
4,741
939
0
368
5,493
1,724
54
3,350
2,143
23,630
0
L
Fenrir
Inkhuddle
Fenrir
3,100
624
0
524
6,758
2,270
0
3,175
3,583
0
22,968
L
Medusa
NARIGO11
Medusa
7,243
3,152
0
1,238
7,099
2,192
124
2,727
4,372
0
31,434
W
Bastet
Prefactz
Bastet
5,571
2,202
0
940
6,671
2,047
334
1,433
5,126
0
34,556
L
2,559
561
0
1,465
6,305
3,502
0
2,138
4,167
0
20,454
W
Chang'e
ThaLonEWolF
Chang'e
5,527
530
1,030
4,429
5,902
2,080
220
1,537
4,279
32,187
0
W
Morgan Le Fay
TheRealSyrai
Morgan Le Fay
4,798
281
0
2,832
6,270
2,014
252
2,093
3,933
30,363
0
W
Bacchus
Waitedcoot
Bacchus
2,916
521
78
1,371
7,916
3,415
353
1,546
6,370
13,532
0
L
3,053
290
296
2,216
7,346
3,736
0
1,851
5,495
13,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,410
Gold Earned
30,160
210
Minions Killed
272
0
Camps Cleared
0
906,658
Distance Traveled
969,398
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,331
533
42
4
0
176,750
5
L
Zeus
5,199
520
53
5
0
172,535
3
L
Fenrir
4,904
490
39
4
0
197,068
3
L
Medusa
6,204
620
54
5
0
167,072
1
W
Bastet
6,539
654
77
8
0
215,893
1
L
Bellona
4,646
465
47
5
0
184,415
0
W
Chang'e
6,615
662
68
7
0
186,814
5
W
Morgan Le Fay
6,253
625
60
6
0
196,080
3
W
Bacchus
5,422
542
25
3
0
193,861
0
L
Sobek
6,457
646
17
2
0
185,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role