Player Matchup

Loki
Loki
LG_ULTRA28
Loki
Level 8
God Stats
12W - 12L
1,215 SR
Queue Stats
104W - 101L
1,382 Elo+
Party 1
Fenrir
Fenrir
Ovvnni
Fenrir
Level 13
God Stats
11W - 9L
1,475 SR
Queue Stats
80W - 70L
1,424 Elo+
Party 1
Sol
Sol
The_Kev_HG
Sol
Level 9
God Stats
3W - 5L
1,468 SR
Queue Stats
30W - 34L
1,302 Elo+
Party 1
Jormungandr
Jormungandr
andrehawk12
Jormungandr
Level 29
God Stats
7W - 11L
1,645 SR
Queue Stats
91W - 111L
1,412 Elo+
Solo
Tiamat
Tiamat
fialka666_2
Tiamat
Level 28
God Stats
3W - 2L
1,600 SR
Queue Stats
21W - 16L
1,464 Elo+
Solo
Team Averages
Level 17
1,481 SR
1,397 Elo+

VS

Team Averages
Level 22
1,510 SR
1,328 Elo+
Anubis
Anubis
DyNsTy BeAsT
Anubis
Level 20
God Stats
16W - 17L
1,393 SR
Queue Stats
56W - 72L
1,360 Elo+
Solo
Ymir
Ymir
SaltyCynhard
Ymir
Level 29
God Stats
4W - 0L
1,766 SR
Queue Stats
23W - 11L
1,411 Elo+
Solo
Arachne
Arachne
TTV-Dr_Splidush
Arachne
Level 29
God Stats
34W - 14L
1,393 SR
Queue Stats
211W - 195L
1,380 Elo+
Solo
King Arthur
King Arthur
imfreevc
King Arthur
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 5L
1,250 Elo+
Solo
Ra
Ra
scarysticks-66
Ra
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 7L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 4
6,079
468
2,881
9,107
2,615
Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Ovvnni
Fenrir
11
3 / 3 / 1
6,878
529
5,398
8,212
2,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 5 / 1
5,821
448
3,434
7,878
2,012
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
andrehawk12
Jormungandr
10
2 / 3 / 2
6,078
468
4,140
7,729
4,050
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
9
1 / 6 / 2
5,862
451
7,209
8,408
3,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
3 / 0 / 6
7,605
585
5,712
4,296
1,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 1 / 7
7,178
552
4,517
6,732
3,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
14 / 1 / 3
8,772
675
11,444
9,336
3,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
imfreevc
King Arthur
11
3 / 3 / 3
6,832
526
5,304
13,404
6,195
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 4 / 2
5,748
442
1,519
5,293
1,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
8
Kills
22
22
Deaths
9
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
0
6
6
L
1
5
4
0.6
L
Fenrir
Ovvnni
Fenrir
3
3
1
1.17
W
2
1
7
5.5
W
14
1
3
15.5
L
1
5
1
0.3
L
Jormungandr
andrehawk12
Jormungandr
2
3
2
1
L
Tiamat
1
6
2
0.33
W
King Arthur
imfreevc
King Arthur
3
3
3
1.5
W
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,062
Damage
28,496
41,334
Taken
39,061
15,056
Mitigated
16,859
6,256
Healing
13,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
5,712
656
0
1,886
4,296
1,799
697
2,232
2,064
38,514
0
L
2,881
611
171
1,789
9,107
2,615
0
2,385
6,722
0
23,708
L
Fenrir
Ovvnni
Fenrir
5,398
1,043
0
1,306
8,212
2,547
0
2,565
5,647
0
30,560
W
4,517
381
0
2,126
6,732
3,369
192
2,303
4,429
22,332
0
W
11,444
8,750
660
3,807
9,336
3,929
1,248
2,654
6,682
0
47,367
L
3,434
647
0
890
7,878
2,012
402
3,077
4,801
20,396
0
L
Jormungandr
andrehawk12
Jormungandr
4,140
1,465
0
0
7,729
4,050
433
1,791
5,938
23,703
0
L
Tiamat
7,209
1,007
0
2,100
8,408
3,832
0
1,930
6,478
23,556
0
W
King Arthur
imfreevc
King Arthur
5,304
1,002
0
4,232
13,404
6,195
0
6,175
7,229
0
24,702
W
1,519
212
159
290
5,293
1,567
1,277
1,419
3,874
24,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,718
Gold Earned
36,135
205
Minions Killed
284
0
Camps Cleared
0
1,200,535
Distance Traveled
1,320,877
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,605
585
79
6
0
252,883
0
L
Loki
6,079
468
44
3
0
258,990
1
L
Fenrir
6,878
529
57
4
0
262,566
0
W
Ymir
7,178
552
36
3
0
266,709
5
W
Arachne
8,772
675
77
6
0
317,936
5
L
Sol
5,821
448
36
3
0
222,010
0
L
Jormungandr
6,078
468
30
2
0
238,201
2
L
Tiamat
5,862
451
38
3
0
218,768
3
W
King Arthur
6,832
526
48
4
0
257,104
0
W
Ra
5,748
442
44
3
0
226,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role