Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
MsAnxiety
Arachne
Level 69
God Stats
16W - 7L
1,699 SR
Queue Stats
70W - 64L
1,454 Elo+
Party 1
King Arthur
King Arthur
Ophar14
King Arthur
Level 91
God Stats
1W - 3L
1,288 SR
Queue Stats
339W - 320L
1,431 Elo+
Solo
Tiamat
Tiamat
Sanguis Yeti
Tiamat
Level 83
God Stats
30W - 28L
1,494 SR
Queue Stats
410W - 497L
1,422 Elo+
Solo
Danzaburou
Danzaburou
Terrasaur
Danzaburou
Level 81
God Stats
12W - 4L
1,689 SR
Queue Stats
102W - 85L
1,480 Elo+
Party 1
Team Averages
Level 86
1,534 SR
1,458 Elo+

VS

Team Averages
Level 111
1,565 SR
1,490 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MKS0TALL
Fenrir
Level 160
God Stats
30W - 31L
1,463 SR
Queue Stats
530W - 537L
1,517 Elo+
Solo
Hou Yi
Hou Yi
Maiki1562
Hou Yi
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
278W - 289L
1,496 Elo+
Solo
Sobek
Sobek
SPTombstone
Sobek
Level 63
God Stats
2W - 1L
1,861 SR
Queue Stats
30W - 29L
1,486 Elo+
Solo
Pele
Pele
SRJ S1ayer
Pele
Level 80
God Stats
41W - 44L
1,503 SR
Queue Stats
357W - 349L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
4 / 4 / 15
10,527
501
17,235
24,586
23,682
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
MsAnxiety
Arachne
19
8 / 3 / 9
11,887
566
8,957
16,852
7,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
Ophar14
King Arthur
20
4 / 1 / 2
12,518
596
14,028
20,606
21,983
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
18
2 / 4 / 8
11,332
540
11,096
12,914
10,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Terrasaur
Danzaburou
18
9 / 3 / 10
12,425
592
14,126
15,901
6,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
3 / 6 / 3
9,798
467
12,627
13,340
4,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
MKS0TALL
Fenrir
15
4 / 4 / 1
9,684
461
7,288
17,702
8,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
Maiki1562
Hou Yi
14
2 / 8 / 4
8,874
423
14,950
16,462
5,636
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 5 / 5
10,405
495
8,829
20,506
16,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 4 / 0
10,327
492
13,198
19,077
10,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
28
27
Kills
15
15
Deaths
27
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
4
15
2.88
L
Morgan Le Fay
 
Morgan Le Fay
3
6
3
0.75
L
Fenrir
MKS0TALL
Fenrir
4
4
1
1.13
L
Hou Yi
Maiki1562
Hou Yi
2
8
4
0.5
W
Arachne
MsAnxiety
Arachne
8
3
9
4.17
W
King Arthur
Ophar14
King Arthur
4
1
2
5
L
3
5
5
1.1
L
3
4
0
0.75
W
Tiamat
2
4
8
1.5
W
Danzaburou
Terrasaur
Danzaburou
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,442
Damage
56,892
90,859
Taken
87,087
70,150
Mitigated
46,059
33,176
Healing
17,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
17,235
1,663
1,901
7,862
24,586
23,682
338
7,240
17,144
54,768
0
L
Morgan Le Fay
 
Morgan Le Fay
12,627
2,354
251
1,741
13,340
4,898
0
7,734
5,254
70,904
0
L
Fenrir
MKS0TALL
Fenrir
7,288
1,230
0
4,563
17,702
8,613
0
5,665
11,879
0
48,546
L
Hou Yi
Maiki1562
Hou Yi
14,950
7,100
0
2,319
16,462
5,636
0
4,841
11,617
0
66,038
W
Arachne
MsAnxiety
Arachne
8,957
6,737
0
8,580
16,852
7,148
1,904
3,910
12,734
0
65,129
W
King Arthur
Ophar14
King Arthur
14,028
2,359
0
4,268
20,606
21,983
514
1,765
18,809
381
92,221
L
8,829
728
0
3,185
20,506
16,304
0
6,382
14,068
27,778
0
L
13,198
5,744
0
5,739
19,077
10,608
469
3,056
15,903
0
77,589
W
Tiamat
11,096
1,080
0
3,381
12,914
10,550
1,628
4,608
8,080
66,883
0
W
Danzaburou
Terrasaur
Danzaburou
14,126
8,377
0
7,184
15,901
6,787
3,850
3,161
12,636
0
76,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,689
Gold Earned
49,088
616
Minions Killed
529
0
Camps Cleared
0
1,985,820
Distance Traveled
1,903,502
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,527
501
83
4
0
400,762
6
L
Morgan Le Fay
9,798
467
149
7
0
324,739
2
L
Fenrir
9,684
461
95
5
0
400,418
3
L
Hou Yi
8,874
423
98
5
0
351,393
0
W
Arachne
11,887
566
95
5
0
463,251
4
W
King Arthur
12,518
596
190
9
0
367,169
6
L
Sobek
10,405
495
40
2
0
424,956
3
L
Pele
10,327
492
147
7
0
401,996
3
W
Tiamat
11,332
540
135
6
0
393,846
0
W
Danzaburou
12,425
592
113
5
0
360,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role