Player Matchup

He Bo
He Bo
 
He Bo
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ChoochMoore
Danzaburou
Level 66
God Stats
21W - 9L
1,478 SR
Queue Stats
324W - 305L
1,544 Elo+
Party 1
Ganesha
Ganesha
Chris Tribal93
Ganesha
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 75L
1,457 Elo+
Solo
Discordia
Discordia
Elementfe87
Discordia
Level 142
God Stats
9W - 10L
1,308 SR
Queue Stats
473W - 480L
1,504 Elo+
Solo
Hel
Hel
FizzOnUrJayc3
Hel
Level 123
God Stats
3W - 5L
1,434 SR
Queue Stats
507W - 467L
1,530 Elo+
Party 1
Team Averages
Level 118
1,444 SR
1,507 Elo+

VS

Team Averages
Level 100
1,540 SR
1,529 Elo+
Kukulkan
Kukulkan
DecalxDecal
Kukulkan
Level 135
God Stats
2W - 4L
1,296 SR
Queue Stats
199W - 169L
1,476 Elo+
Party 2
Zeus
Zeus
GeneralNebula
Zeus
Level 125
God Stats
6W - 4L
1,732 SR
Queue Stats
469W - 440L
1,577 Elo+
Solo
Baron Samedi
Baron Samedi
Glasvera
Baron Samedi
Level 114
God Stats
1W - 1L
1,706 SR
Queue Stats
49W - 48L
1,551 Elo+
Solo
Artemis
Artemis
GriMDraGon12
Artemis
Level 62
God Stats
3W - 5L
1,466 SR
Queue Stats
418W - 423L
1,513 Elo+
Party 2
Chronos
Chronos
Skoad
Chronos
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 38L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
7 / 3 / 9
10,845
834
11,341
16,990
8,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ChoochMoore
Danzaburou
16
3 / 3 / 12
9,806
754
9,216
15,190
7,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
0 / 3 / 16
9,611
739
8,322
18,553
20,965
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
Elementfe87
Discordia
17
7 / 2 / 4
10,396
800
21,701
11,277
5,618
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
4 / 1 / 9
10,398
800
6,872
8,613
9,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DecalxDecal
Kukulkan
13
2 / 6 / 3
8,643
665
9,579
9,101
2,773
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 3 / 6
10,067
774
19,759
11,404
3,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
Glasvera
Baron Samedi
16
1 / 2 / 8
8,993
692
10,085
14,059
10,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
GriMDraGon12
Artemis
15
1 / 4 / 8
8,775
675
11,701
12,775
4,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Skoad
Chronos
15
3 / 6 / 5
9,310
716
7,348
13,755
4,980
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
41
21
Kills
11
12
Deaths
21
50
Assists
30
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
3
9
3.83
W
Danzaburou
ChoochMoore
Danzaburou
3
3
12
3
W
0
3
16
2.67
L
Kukulkan
DecalxDecal
Kukulkan
2
6
3
0.58
W
Discordia
Elementfe87
Discordia
7
2
4
4.5
W
4
1
9
8.5
L
4
3
6
2.33
L
Baron Samedi
Glasvera
Baron Samedi
1
2
8
2.5
L
Artemis
GriMDraGon12
Artemis
1
4
8
1.25
L
Chronos
Skoad
Chronos
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,452
Damage
58,472
70,623
Taken
61,094
51,886
Mitigated
26,422
42,859
Healing
27,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
11,341
144
1,874
2,511
16,990
8,475
674
13,099
3,891
22,791
0
W
Danzaburou
ChoochMoore
Danzaburou
9,216
2,365
307
2,253
15,190
7,339
2,075
10,438
4,752
0
19,387
W
8,322
235
757
1,495
18,553
20,965
699
11,007
7,546
20,019
0
L
Kukulkan
DecalxDecal
Kukulkan
9,579
458
351
561
9,101
2,773
0
8,023
1,034
26,786
0
W
Discordia
Elementfe87
Discordia
21,701
625
3,349
2,594
11,277
5,618
1,349
6,015
5,262
40,760
0
W
6,872
219
21,881
5,838
8,613
9,489
731
6,212
2,401
22,716
0
L
19,759
1,073
3,497
3,264
11,404
3,835
348
8,466
2,752
33,153
0
L
Baron Samedi
Glasvera
Baron Samedi
10,085
450
6,045
6,473
14,059
10,620
185
10,929
2,809
24,119
0
L
Artemis
GriMDraGon12
Artemis
11,701
3,664
835
2,959
12,775
4,214
935
10,204
2,485
0
18,890
L
Chronos
Skoad
Chronos
7,348
2,182
1,033
2,255
13,755
4,980
378
9,783
3,778
14,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,056
Gold Earned
45,788
144
Minions Killed
132
0
Camps Cleared
0
1,269,825
Distance Traveled
1,054,427
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,845
834
41
3
0
246,022
1
W
Danzaburou
9,806
754
15
1
0
245,955
0
W
Ganesha
9,611
739
0
0
0
240,909
2
L
Kukulkan
8,643
665
42
3
0
179,592
1
W
Discordia
10,396
800
52
4
0
258,789
3
W
Hel
10,398
800
36
3
0
278,150
0
L
Zeus
10,067
774
36
3
0
202,091
0
L
Baron Samedi
8,993
692
18
1
0
229,655
0
L
Artemis
8,775
675
16
1
0
209,500
0
L
Chronos
9,310
716
20
2
0
233,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role